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<div id="Things I didn't learn at Carleton">
Things I didn't learn at Carleton {#Things I didn't learn at Carleton}
=================================
</div>
(..but I wish I had)
- how to run a meeting:
- Have an agenda & a goal to accomplish.
- <http://leancoffee.org>
- unconference <http://unconference.net/how-to-diy-unconference/>
- comp sci:
- unit testing
- parameter testing
- source control
- systems thinking
- generate ideas:
- Edward de Bono's principles of innovation
- intersect datasets (that's where interesting things happen)
- look for constraints (too weak, too complicated) This is how
engineers innovate, q.v. TRIZ
- questions that are useful:
- three questions: What do you want to improve? What will you
change? How do you know it worked?
- If you're wrong, how would you know?
- What will make a relationship for you? What will break a
relationship?
- Anscombe's quartet. Interocular inspection. Try to get a look at
what is happening: profiling, visualize data, some second opinion.
- DevOps, After action review, *Field Guide to 'Human Error'*
- git for 4 and up: <https://www.youtube.com/watch?v=1ffBJ4sVUb4>
- Inventing on principle:
<https://www.youtube.com/watch?v=PUv66718DII>
- find a guiding principle for your work, for your life
- pyschopath code:
<https://legacy.gitbook.com/book/hintjens/psychopathcode/details>
- wardley maps for strategy:
<https://medium.com/wardleymaps/on-being-lost-2ef5f05eb1ec>
- Demming: "Drive out fear"
- six thinking hats:<https://www.youtube.com/watch?v=719k6SqjAV0>
- vim
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