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PS1 Crash Handler
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/** | |
This is free and unencumbered software released into the public domain. | |
Anyone is free to copy, modify, publish, use, compile, sell, or | |
distribute this software, either in source code form or as a compiled | |
binary, for any purpose, commercial or non-commercial, and by any | |
means. | |
In jurisdictions that recognize copyright laws, the author or authors | |
of this software dedicate any and all copyright interest in the | |
software to the public domain. We make this dedication for the benefit | |
of the public at large and to the detriment of our heirs and | |
successors. We intend this dedication to be an overt act of | |
relinquishment in perpetuity of all present and future rights to this | |
software under copyright law. | |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR | |
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | |
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | |
OTHER DEALINGS IN THE SOFTWARE. | |
For more information, please refer to <https://unlicense.org> | |
**/ | |
/** | |
PS1 Crash Handler | |
Requirements: Generally, be using the built-in ROM routines and exception | |
handling. This uses the A(0x4E) call, the task control block at 0x108, and the | |
default exception handler that fills in the task info, and it hooks the A(0x40) | |
"unresolved exception" call. If you want to catch program exits, your _exit | |
routine should cause an exception, with e.g. the "break" instruction. Newlib | |
libc does this in crt0.S. | |
To use: Call InstallExceptionHandler to install the hook. Optionally call | |
PSXPrintError with an error description right before an intentional crash occurs | |
to add the error description to the crash display. | |
- Spencer Alves (impiaaa) | |
**/ | |
static inline void syscall_gpu_sync(void) { | |
register volatile int n asm("t1") = 0x4E; | |
__asm__ volatile("" : "=r"(n) : "r"(n)); | |
((void(*)(void))0xA0)(); | |
} | |
static volatile unsigned int* GP0 = (volatile unsigned int*)0xBF801810; | |
static volatile unsigned int* GP1 = (volatile unsigned int*)0xBF801814; | |
static int charX = 0; | |
static int charY = 0; | |
static const int charWidth = 8; | |
static const int charHeight = 15; | |
static const int screenWidth = 320; | |
typedef int bool; | |
#define false 0 | |
#define true 1 | |
static bool hasDarkenedScreen = false; | |
static void DarkenScreen() { | |
*GP1 = 0x01000000; // clear command buffer | |
*GP1 = 0x04000000; // disable DMA | |
*GP1 = 0x08000001|((((*GP1)&0x100000) != 0)<<3); // 320x240, no interlace, 15bpp, preserve video mode | |
syscall_gpu_sync(); | |
*GP0 = 0xE1000400; // 50/50 blend mode, texture don't care, drawing allowed | |
syscall_gpu_sync(); | |
*GP0 = 0xE3000000; // drawing area top-left 0,0 | |
syscall_gpu_sync(); | |
*GP0 = 0xE4000000|(256<<10)|(screenWidth); // drawing area bottom-right | |
syscall_gpu_sync(); | |
*GP0 = 0xE5000000; // drawing offset top-left | |
syscall_gpu_sync(); | |
*GP0 = 0xE6000000; // disable masking | |
syscall_gpu_sync(); | |
*GP0 = 0x63000000; // black, semitransparent rectangle | |
*GP0 = 0x00000000; // top-left | |
*GP0 = (256<<16)|(screenWidth); // full screen | |
} | |
static void PrintCharacter(const char c) { | |
if (c == '\b') { | |
charX -= charWidth; | |
if (charX < 0) { | |
charX = screenWidth-8; | |
charY -= charHeight; | |
} | |
} | |
else if (c == '\n') { | |
charX = 0; | |
charY += charHeight; | |
} | |
else if (c == '\r') { | |
charX = 0; | |
} | |
else { | |
if (c == '\t') { | |
charX = (charX+charWidth)&0xFFE0; | |
} | |
else if (c == ' ') { | |
charX += charWidth; | |
} | |
else if (c >= 0x21 && c <= 0x7E) { | |
for (int row = 0; row < charHeight; row++) { | |
unsigned int bits = *(unsigned char *)(0xBFC7F8DE + charHeight*(c - 0x21) + row); | |
for (int col = charWidth-1; col >= 0 && bits != 0; col--) { | |
if (bits&1) { | |
syscall_gpu_sync(); | |
*GP0 = 0x69FFFFFF; // white pixel | |
*GP0 = ((charY+row)<<16)|(charX+col); | |
} | |
bits >>= 1; | |
} | |
} | |
charX += charWidth; | |
} | |
else { | |
return; | |
} | |
if (charX >= screenWidth) { | |
charX = 0; | |
charY += charHeight; | |
} | |
} | |
} | |
static void PrintHex(unsigned x) { | |
for (int i = 0; i < 8; i++) { | |
int c = x>>28; | |
PrintCharacter(c > 9 ? c-10+'A' : c+'0'); | |
x <<= 4; | |
} | |
} | |
// Public API: Call this before right calling abort(), exit() etc. to add a | |
// message to the screen before the crash info | |
void PSXPrintError(const char* s) { | |
if (!hasDarkenedScreen) { | |
hasDarkenedScreen = true; | |
DarkenScreen(); | |
} | |
if (s == (const char*)0) return; | |
while (*s) { | |
PrintCharacter(*s); | |
s++; | |
} | |
} | |
struct TCBH { | |
struct TCB *entry; | |
long flag; | |
}; | |
struct TCB { | |
long status; | |
long mode; | |
unsigned long reg[40]; | |
long system[6]; | |
}; | |
static const struct TCBH** taskControlBlockHeaderPointer = (struct TCBH**)0x108; | |
static void (* oldHandler)(); | |
static void UnresolvedException() { | |
// BIOS exception handler clobbers $gp; restore it | |
asm("la $gp, _gp"); | |
// if the exception came from _exit, a0 has the passed exit code | |
struct TCB* task = (*taskControlBlockHeaderPointer)->entry; | |
PSXPrintError("code="); | |
PrintHex(task->reg[4]); | |
// cop0r13/cause at the time of the exception | |
PSXPrintError(" cause="); | |
PrintHex(task->reg[36]); | |
// cop0r14/epc at the time of the exception | |
PSXPrintError(" pc="); | |
PrintHex(task->reg[32]); | |
//PrintCharacter('\n'); // above is 40 characters | |
// dump stack | |
unsigned* sp = (unsigned *)task->reg[29]; | |
while ((((unsigned)sp)&(~0xE0000000)) >= 0 && (((unsigned)sp)&(~0xE0000000)) < 0x200000 && charY < 256) { | |
PrintHex(*sp); | |
PrintCharacter(' '); | |
PrintCharacter(' '); | |
sp++; | |
} | |
// ensure display | |
syscall_gpu_sync(); | |
*GP1 = 0x05000000; // top-left corner | |
*GP1 = 0x03000000; // enable display | |
// continue to the existing handler | |
// by default it calls the same handler, which since we've redirected that | |
// here, could overflow the stack. a debugger could still hook the same | |
// function though and we'd like to fall through, so check for the default implementation | |
if (((unsigned *)oldHandler)[0] != 0x240A00A0 || | |
((unsigned *)oldHandler)[1] != 0x01400008 || | |
((unsigned *)oldHandler)[2] != 0x24090040) { | |
oldHandler(); | |
} | |
// if it was the default implementation, or it returned control, hang | |
while(1) { | |
// some emulators only refresh the display if the GPU is poked | |
volatile int foo = *GP1; | |
} | |
} | |
static void (** const a0table)() = (void (**)())0x200; | |
// Public API: Call this to start catching crashes | |
void InstallExceptionHandler() { | |
oldHandler = a0table[0x40]; | |
a0table[0x40] = UnresolvedException; | |
} |
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