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@imran-iq
Created January 4, 2020 05:40
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01/03 23:39:34 WARNING: CDirWatcher not implemented
01/03 23:39:34 [RenderSystem] Enabling instance extension: VK_KHR_get_physical_device_properties2.
01/03 23:39:34 [RenderSystem] Using VK_EXT_memory_budget set texture memory budget to 6924 MB.
01/03 23:39:34 [RenderSystem] Vulkan physical device (0): using transform constant buffer: false
01/03 23:39:34 [RenderSystem] Vulkan physical device (0): supports shader clip distance: true
01/03 23:39:34 [RenderSystem] Vulkan physical device (0): using secondary command buffers: true
01/03 23:39:34 [RenderSystem] Using VK_EXT_memory_budget set texture memory budget to 6924 MB.
01/03 23:39:34 [RenderSystem] Vulkan physical device (1): using transform constant buffer: false
01/03 23:39:34 [RenderSystem] Vulkan physical device (1): supports shader clip distance: true
01/03 23:39:34 [RenderSystem] Vulkan physical device (1): using secondary command buffers: true
01/03 23:39:34 [RenderSystem] Loaded video settings config from 'cfg/video.txt'
01/03 23:39:34 [RenderSystem] Vulkan Physical Device: AMD RADV NAVI10 (LLVM 9.0.0)
01/03 23:39:34 [RenderSystem] Initializing new streaming texture manager.
01/03 23:39:34 [RenderSystem] Vulkan extension enabled: VK_KHR_swapchain
01/03 23:39:34 [RenderSystem] Vulkan extension enabled: VK_KHR_descriptor_update_template
01/03 23:39:34 [RenderSystem] Vulkan extension enabled: VK_KHR_image_format_list
01/03 23:39:34 [RenderSystem] Vulkan extension enabled: VK_KHR_maintenance1
01/03 23:39:34 [RenderSystem] Vulkan extension enabled: VK_KHR_maintenance2
01/03 23:39:34 [RenderSystem] Vulkan extension enabled: VK_EXT_memory_budget
01/03 23:39:34 [RenderSystem] Vulkan extension enabled: VK_EXT_memory_priority
01/03 23:39:35 [RenderSystem] Vulkan Command Buffer Pool Threshold(1500)
01/03 23:39:35 Affinity preferences: 'higher' thread assigned to proc mask 0:0x8080 (index 7) (forced), next proc mask 0:0x101 (index 0)
01/03 23:39:35 [RenderSystem] Vulkan driver version: 19.3.1.0
01/03 23:39:35 [RenderSystem] Vulkan driver version Major = 19, Minor = 3, Patch = 65536
01/03 23:39:35 [RenderSystem] Vulkan using external subpass dependencies for all renderpasses.
01/03 23:39:35 ERROR: HangWatchdogInternal_BeginScope() - Hang watchdog not implemented for this platform!
01/03 23:39:35 ERROR: HangWatchdogInternal_EndScope() - Hang watchdog not implemented for this platform!
01/03 23:39:36 [Filesystem] ---------------
01/03 23:39:36 [Filesystem] Path ID: File Path:
01/03 23:39:36 [Filesystem] CONTENT "/home/imran/.local/share/Steam/steamapps/common/Underlords/content/dac_desktop/"
01/03 23:39:36 [Filesystem] CONTENT "/home/imran/.local/share/Steam/steamapps/common/Underlords/content/dac/"
01/03 23:39:36 [Filesystem] CONTENT "/home/imran/.local/share/Steam/steamapps/common/Underlords/content/core/"
01/03 23:39:36 [Filesystem] CONTENTROOT "/home/imran/.local/share/Steam/steamapps/common/Underlords/content/"
01/03 23:39:36 [Filesystem] DEFAULT_WRITE_PATH "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/pak01.vpk" (vpk) /home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/pak01.vpk
01/03 23:39:36 [Filesystem] DEFAULT_WRITE_PATH "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/"
01/03 23:39:36 [Filesystem] EXECUTABLE_PATH "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/bin/linuxsteamrt64/"
01/03 23:39:36 [Filesystem] GAME "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac_desktop/pak01.vpk" (vpk) /home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac_desktop/pak01.vpk
01/03 23:39:36 [Filesystem] GAME "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/pak01.vpk" (vpk) /home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/pak01.vpk
01/03 23:39:36 [Filesystem] GAME "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/core/pak01.vpk" (vpk) /home/imran/.local/share/Steam/steamapps/common/Underlords/game/core/pak01.vpk
01/03 23:39:36 [Filesystem] GAME "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/shaders_vulkan.vpk" (vpk) /home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/shaders_vulkan.vpk
01/03 23:39:36 [Filesystem] GAME "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/core/shaders_vulkan.vpk" (vpk) /home/imran/.local/share/Steam/steamapps/common/Underlords/game/core/shaders_vulkan.vpk
01/03 23:39:36 [Filesystem] GAME "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac_desktop/"
01/03 23:39:36 [Filesystem] GAME "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/"
01/03 23:39:36 [Filesystem] GAME "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/core/"
01/03 23:39:36 [Filesystem] GAMEBIN "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/bin/linuxsteamrt64/"
01/03 23:39:36 [Filesystem] GAMEBIN "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/bin/"
01/03 23:39:36 [Filesystem] GAMEBIN "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/core/bin/linuxsteamrt64/"
01/03 23:39:36 [Filesystem] GAMEBIN "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/core/bin/"
01/03 23:39:36 [Filesystem] GAMEROOT "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/"
01/03 23:39:36 [Filesystem] MOD "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/pak01.vpk" (vpk) /home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/pak01.vpk
01/03 23:39:36 [Filesystem] MOD "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/"
01/03 23:39:36 [Filesystem] PLATFORM "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/core/pak01.vpk" (vpk) /home/imran/.local/share/Steam/steamapps/common/Underlords/game/core/pak01.vpk
01/03 23:39:36 [Filesystem] PLATFORM "/home/imran/.local/share/Steam/steamapps/common/Underlords/game/core/"
01/03 23:39:36 [Filesystem] SHADER_SOURCE "/home/imran/.local/share/Steam/steamapps/common/Underlords/src/shaders/dac/"
01/03 23:39:36 [Filesystem] SHADER_SOURCE "/home/imran/.local/share/Steam/steamapps/common/Underlords/src/shaders/core/"
01/03 23:39:36 [Filesystem] SHADER_SOURCE_MOD "/home/imran/.local/share/Steam/steamapps/common/Underlords/src/shaders/dac/"
01/03 23:39:36 [Filesystem] SHADER_SOURCE_ROOT "/home/imran/.local/share/Steam/steamapps/common/Underlords/src/shaders/"
01/03 23:39:36 [CommandLine] command line arguments:
01/03 23:39:36 [CommandLine] -steam -vulkan -consolelog -conrotate 3 -novid
01/03 23:39:36 [SteamNetSockets] Initialized low level socket/threading support.
01/03 23:39:36 [Networking] Got ISteamNetworkingSockets user interfaces from standalone lib
01/03 23:39:36 [SteamNetSockets] Pending ping measurement until network config is obtained.
01/03 23:39:36 [SteamNetSockets] RelayNetWorkStatus: avail=Attempting config=Attempting anyrelay=Waiting (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=1046930&partner=valve)
01/03 23:39:36 [SteamNetSockets] AuthStatus (steamid:76561198025177504): Attempting (Requesting cert)
01/03 23:39:36 [Networking] Network System Initialized
01/03 23:39:39 [SceneSystem] Thread pool has 7 threads, scene system using 8 partitions
01/03 23:39:39 [Vfx] No valid vcs file found for shader cables.vfx
01/03 23:39:39 [MaterialSystem] material2.cpp(1178): Error creating shader cables.vfx for material particles/dev/dev_cables_preview_material.vmat!
01/03 23:39:39 [MaterialSystem] material2.cpp(1178): Error creating shader cables.vfx for material particles/dev/dev_cables_preview_material.vmat!
01/03 23:39:39 [MaterialSystem] material2.cpp(1178): Error creating shader cables.vfx for material particles/dev/dev_cables_preview_material.vmat!
01/03 23:39:39 [MaterialSystem] material2.cpp(1178): Error creating shader cables.vfx for material particles/dev/dev_cables_preview_material.vmat!
01/03 23:39:39 Physics Console Communications is not initialized
01/03 23:39:39 [ResourceSystem] Error loading resource file "materials/dev/combine_colorcorrection_lut_cs.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:39 [SoundSystem] Sound Initialization: Finish, Sampling Rate: 44100
01/03 23:39:39 ConVarRef r_dota_force_forward doesn't point to an existing ConVar
01/03 23:39:39 Affinity preferences: no preferences, skipping assignment
01/03 23:39:40 WARNING: CDirWatcher not implemented
01/03 23:39:40 ILocalize::AddFile() failed to load file "resource/dac_english.txt".
01/03 23:39:40 [SceneFileCache] Loaded 1525 .vcds from 4 vcdlist files
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/dev/visualize_depth.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [Vfx] No valid vcs file found for shader downsample.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader downsample.vfx for material materials/dev/simple_downsample.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader downsample.vfx for material materials/dev/simple_downsample.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader downsample.vfx for material materials/dev/simple_downsample.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader downsample.vfx for material materials/dev/simple_downsample.vmat!
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/dev/radial_distortion.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/dev/deferred_local_light_cs.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/dev/bloom_cs.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/dev/bloom_blur_cs.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [Client] Event System loaded 96 events from file: vpk:/home/imran/.local/share/Steam/steamapps/common/Underlords/game/core/pak01.vpk:resource/core.gameevents.
01/03 23:39:40 [Client] Event System loaded 241 events from file: vpk:/home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/pak01.vpk:resource/game.gameevents.
01/03 23:39:40 [Client] Event System loaded 1 events from file: vpk:/home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/pak01.vpk:./resource/port.gameevents.
01/03 23:39:40 [DAC Game Manager] Activating Definition Set (ClientActivateDefinitionSet): bStaging = false
01/03 23:39:40 [DAC Game Manager] ... activated.
01/03 23:39:40 [Client] Parse error on scripts/surfaceproperties_impact_effects.txt: Failed to open file
01/03 23:39:40 [Networking] CEntitySystem::BuildEntityNetworking (parallel build of client) took 12.233 msecs for 102 out of 112 classes
01/03 23:39:40 Telling Steam it is safe to update the app
01/03 23:39:40 [GCClient] Logged on to Steam, set GC connection state to NO_SESSION
01/03 23:39:40 [GCClient] Send msg 4006 (k_EMsgGCClientHello), 122 bytes
01/03 23:39:40 ConVarRef @panorama_highlight_slow_operations doesn't point to an existing ConVar
01/03 23:39:40 ConVarRef @panorama_highlight_bad_opacity_masks doesn't point to an existing ConVar
01/03 23:39:40 ConVarRef @panorama_hsbc_through_fast_path doesn't point to an existing ConVar
01/03 23:39:40 WARNING: CDirWatcher not implemented
01/03 23:39:40 WARNING: CDirWatcher not implemented
01/03 23:39:40 WARNING: CDirWatcher not implemented
01/03 23:39:40 ILocalize::AddFile() failed to load file "resource/gameui_english.txt".
01/03 23:39:40 [Server] Event System loaded 96 events from file: vpk:/home/imran/.local/share/Steam/steamapps/common/Underlords/game/core/pak01.vpk:resource/core.gameevents.
01/03 23:39:40 [Server] Event System loaded 241 events from file: vpk:/home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/pak01.vpk:resource/game.gameevents.
01/03 23:39:40 [Server] Event System loaded 1 events from file: vpk:/home/imran/.local/share/Steam/steamapps/common/Underlords/game/dac/pak01.vpk:./resource/port.gameevents.
01/03 23:39:40 [Networking] CEntitySystem::BuildEntityNetworking (parallel build of server) took 10.839 msecs for 99 out of 107 classes
01/03 23:39:40 [Server] SV: Executing server config file listenserver.cfg
01/03 23:39:40 [Vfx] No valid vcs file found for shader general_filter.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader general_filter.vfx for material materials/dev/generalfilter_additive.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader general_filter.vfx for material materials/dev/generalfilter_additive.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader general_filter.vfx for material materials/dev/generalfilter_additive.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader general_filter.vfx for material materials/dev/generalfilter_additive.vmat!
01/03 23:39:40 [Vfx] No valid vcs file found for shader tools_wireframe.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader tools_wireframe.vfx for material materials/dev/debug_wireframe.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader tools_wireframe.vfx for material materials/dev/debug_wireframe.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader tools_wireframe.vfx for material materials/dev/debug_wireframe.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader tools_wireframe.vfx for material materials/dev/debug_wireframe.vmat!
01/03 23:39:40 [Vfx] No valid vcs file found for shader tools_solid.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader tools_solid.vfx for material materials/dev/debug_solid.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader tools_solid.vfx for material materials/dev/debug_solid.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader tools_solid.vfx for material materials/dev/debug_solid.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader tools_solid.vfx for material materials/dev/debug_solid.vmat!
01/03 23:39:40 [Vfx] No valid vcs file found for shader cs_mipgen.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader cs_mipgen.vfx for material materials/dev/cs_mipgen.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader cs_mipgen.vfx for material materials/dev/cs_mipgen.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader cs_mipgen.vfx for material materials/dev/cs_mipgen.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader cs_mipgen.vfx for material materials/dev/cs_mipgen.vmat!
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/tools/show_skeleton.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/tools/copy_texture_with_gamma.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [Vfx] No valid vcs file found for shader generic_light.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/pointlight.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/pointlight.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/pointlight.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/pointlight.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight_shadowed.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight_shadowed.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight_shadowed.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight_shadowed.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight_volumeshadowed.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight_volumeshadowed.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight_volumeshadowed.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight_volumeshadowed.vmat!
01/03 23:39:40 [Vfx] No valid vcs file found for shader irradiance_volume.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader irradiance_volume.vfx for material materials/deferred_lights/irradiancevolume.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader irradiance_volume.vfx for material materials/deferred_lights/irradiancevolume.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader irradiance_volume.vfx for material materials/deferred_lights/irradiancevolume.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader irradiance_volume.vfx for material materials/deferred_lights/irradiancevolume.vmat!
01/03 23:39:40 [Vfx] No valid vcs file found for shader debugoverlay_wireframe.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader debugoverlay_wireframe.vfx for material materials/dev/debugoverlay_wireframe.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader debugoverlay_wireframe.vfx for material materials/dev/debugoverlay_wireframe.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader debugoverlay_wireframe.vfx for material materials/dev/debugoverlay_wireframe.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader debugoverlay_wireframe.vfx for material materials/dev/debugoverlay_wireframe.vmat!
01/03 23:39:40 [Vfx] No valid vcs file found for shader debug_wireframe_2d.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader debug_wireframe_2d.vfx for material materials/dev/debug_wireframe_2d.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader debug_wireframe_2d.vfx for material materials/dev/debug_wireframe_2d.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader debug_wireframe_2d.vfx for material materials/dev/debug_wireframe_2d.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader debug_wireframe_2d.vfx for material materials/dev/debug_wireframe_2d.vmat!
01/03 23:39:40 [Vfx] No valid vcs file found for shader debug_show_texture.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader debug_show_texture.vfx for material materials/dev/debug_show_texture.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader debug_show_texture.vfx for material materials/dev/debug_show_texture.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader debug_show_texture.vfx for material materials/dev/debug_show_texture.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader debug_show_texture.vfx for material materials/dev/debug_show_texture.vmat!
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/tools/copy_to_backbuffer.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader downsample.vfx for material materials/dev/downsample.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader downsample.vfx for material materials/dev/downsample.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader downsample.vfx for material materials/dev/downsample.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader downsample.vfx for material materials/dev/downsample.vmat!
01/03 23:39:40 [Vfx] No valid vcs file found for shader sunlight.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader sunlight.vfx for material materials/deferred_lights/sunlight.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader sunlight.vfx for material materials/deferred_lights/sunlight.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader sunlight.vfx for material materials/deferred_lights/sunlight.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader sunlight.vfx for material materials/deferred_lights/sunlight.vmat!
01/03 23:39:40 [Vfx] No valid vcs file found for shader debug_sunshadow_vis.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader debug_sunshadow_vis.vfx for material materials/dev/debug_sunshadow_vis.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader debug_sunshadow_vis.vfx for material materials/dev/debug_sunshadow_vis.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader debug_sunshadow_vis.vfx for material materials/dev/debug_sunshadow_vis.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader debug_sunshadow_vis.vfx for material materials/dev/debug_sunshadow_vis.vmat!
01/03 23:39:40 [Vfx] No valid vcs file found for shader occlusion.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy_countdraw.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy_countdraw.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy_countdraw.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy_countdraw.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy_debugdraw.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy_debugdraw.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy_debugdraw.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy_debugdraw.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader general_filter.vfx for material materials/dev/generalfilter.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader general_filter.vfx for material materials/dev/generalfilter.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader general_filter.vfx for material materials/dev/generalfilter.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader general_filter.vfx for material materials/dev/generalfilter.vmat!
01/03 23:39:40 [Vfx] No valid vcs file found for shader occluder_depth_overlay.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader occluder_depth_overlay.vfx for material materials/dev/occluderdepthoverlay.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader occluder_depth_overlay.vfx for material materials/dev/occluderdepthoverlay.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader occluder_depth_overlay.vfx for material materials/dev/occluderdepthoverlay.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader occluder_depth_overlay.vfx for material materials/dev/occluderdepthoverlay.vmat!
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/tools/show_collision_geometry_wire.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/tools/show_collision_geometry.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [Vfx] No valid vcs file found for shader sky_model.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader sky_model.vfx for material materials/skybox/sky_model.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader sky_model.vfx for material materials/skybox/sky_model.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader sky_model.vfx for material materials/skybox/sky_model.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader sky_model.vfx for material materials/skybox/sky_model.vmat!
01/03 23:39:40 [Vfx] No valid vcs file found for shader generic.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_hint_ui.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_hint_ui.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_hint_ui.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_hint_ui.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/point_worldtext_fullbright.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/point_worldtext_fullbright.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/point_worldtext_fullbright.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/point_worldtext_fullbright.vmat!
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/rupture.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/shadow_shackle.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/colorwarp_inversion.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/mossy_stone_status.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/compendium_2014_stone.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/statue_frosty_rad.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/statue_frosty_dire.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/colorwarp_frosty_effigy_radiant.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/gold_statue.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/colorwarp_goldenmetal.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/jade_statue.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/colorwarp_frosty_effigy_radiant_2d.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/colorwarp_frosty_effigy_dire_2d.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/blankmasks1.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "models/underlords/enno/enno.vmdl_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "dev/panorama_world_panel_lit_default.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "dev/panorama_world_panel_lit_opaque.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_no_depth.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_no_depth.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_no_depth.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_no_depth.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_no_backface.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_no_backface.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_no_backface.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_no_backface.vmat!
01/03 23:39:40 [ResourceSystem] Error loading resource file "dev/panorama_world_panel_lit_no_depth.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "dev/panorama_world_panel_lit_no_backface.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "soundstacks/soundstacks_core.vsndstck_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "soundstacks/soundstacks_src1.vsndstck_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [SplitScreen] Loaded 'user.vcfg' from SteamRemoteStorage, 30 bytes OK
01/03 23:39:40 name[ 0 ] changing from 'unnamed' to 'IANAD'
01/03 23:39:40 name[ 0 ] changing from 'IANAD' to 'IANAD'
01/03 23:39:40 [SplitScreen] Loaded 'user_keys.vcfg' from SteamRemoteStorage, 71 bytes OK
01/03 23:39:40 [HostStateManager] CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
01/03 23:39:40 Source2Init OK
01/03 23:39:40 [EngineServiceManager] SwitchToLoop levelload requested: id [1] addons []
01/03 23:39:40 CDAC_PlayController::CDAC_PlayController()
01/03 23:39:40 [HostStateManager] Idle (levelload)
01/03 23:39:40 Affinity preferences: no preferences, skipping assignment
01/03 23:39:40 [SplitScreen] Writing configuration for slot 0
01/03 23:39:40 [SplitScreen] Saved 'user_keys.vcfg' to SteamRemoteStorage, 71 bytes OK
01/03 23:39:40 [SplitScreen] Saved user config file 'cfg/user_keys_64911776_slot0.vcfg'
01/03 23:39:40 [SplitScreen] Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
01/03 23:39:40 [SplitScreen] Saved 'user.vcfg' to SteamRemoteStorage, 30 bytes OK
01/03 23:39:40 [SplitScreen] Saved user config file 'cfg/user_64911776_slot0.vcfg'
01/03 23:39:40 [SplitScreen] Saved offline user config file 'cfg/user_0_slot0.vcfg'
01/03 23:39:40 [InputService] exec: couldn't exec '{*}cfg/listenserver.cfg', unable to read file
01/03 23:39:40 [Steam] Running SteamAPI_RunCallbacks for first time
01/03 23:39:40 [SteamNetSockets] Got SDR network config. Loaded revision 254 OK
01/03 23:39:40 [SteamNetSockets] Performing ping measurement
01/03 23:39:40 [SteamNetSockets] RelayNetWorkStatus: avail=Attempting config=OK anyrelay=Attempting (Performing ping measurement)
01/03 23:39:40 [SteamNetSockets] AuthStatus (steamid:76561198025177504): OK (OK)
01/03 23:39:40 [GCClient] Recv msg 4009 (k_EMsgGCClientConnectionStatus), 12 bytes
01/03 23:39:40 [GCClient] In logon queue; waiting for GC to confirm connection.
01/03 23:39:40 [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
01/03 23:39:40 [EngineServiceManager] SwitchToLoop game requested: id [1] addons []
01/03 23:39:40 [ResourceSystem] Error loading resource file "panorama/images/dashboard/heroes-beta_png.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [Server] CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
01/03 23:39:40 [Server] SV: maxplayers set to 32
01/03 23:39:40 [Server] SV: CGameRulesGameSystem::GameInit installed game rules
01/03 23:39:40 [Server] Parse error on scripts/surfaceproperties_game.txt: Failed to open file
01/03 23:39:40 Failed to open file: scripts/surfaceproperties_footsteps.txt
01/03 23:39:40 [RESPONSE_RULES] CResponseSystem: scripts/talker/response_rules.txt (1153 rules, 536 criteria, and 1154 responses)
01/03 23:39:40 [RESPONSE_RULES] (token -1) : scripts/talker/response_rules.txt/scripts/talker/response_rules_jull.txt: discarded rule because of invalid criterion 1: jull_happyhour
01/03 23:39:40 [RESPONSE_RULES] (token -1) : scripts/talker/response_rules.txt/scripts/talker/response_rules_jull.txt: discarded rule because of invalid criterion 0: jull_barrelsoffun
01/03 23:39:40 Entry player was not found in surfaceproperties_footsteps.txt
01/03 23:39:40 [Server] SV: Spawn Server: <empty>
01/03 23:39:40 [Server] CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
01/03 23:39:40 [InputService] exec: couldn't exec '{*}cfg/skill1.cfg', unable to read file
01/03 23:39:40 [ResourceSystem] Error loading resource file "panorama/images/dashboard/background/foreground_png.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "panorama/images/dashboard/background/middleground_png.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "panorama/images/dashboard/background/windows_png.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "panorama/images/dashboard/top_btn_settings_psd.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "panorama/images/dashboard/top_btn_settings_active_psd.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/tools/show_collision_geometry_wire_nodepth.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [Vfx] No valid vcs file found for shader physics_wireframe.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/wireframe_basic.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/wireframe_basic.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/wireframe_basic.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/wireframe_basic.vmat!
01/03 23:39:40 [Server] CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
01/03 23:39:40 [Vfx] No valid vcs file found for shader physics_wireframe.vfx
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/wireframe_hidden.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/wireframe_hidden.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/wireframe_hidden.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/wireframe_hidden.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/flat_basic.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/flat_basic.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/flat_basic.vmat!
01/03 23:39:40 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/flat_basic.vmat!
01/03 23:39:40 [Client] CL: CWaitForGameServerStartupPrerequisite done waiting for server
01/03 23:39:40 [Client] CL: CCreateGameClientJob creating client connection to 'loopback'
01/03 23:39:40 [SteamNetSockets] [#2125850810 pipe] connected
01/03 23:39:40 [SteamNetSockets] [#1876685788 pipe] connected
01/03 23:39:40 [Networking] Connected loopback client=7eb5e8ba@loopback:1 <-> server=6fdbf3dc@loopback:0
01/03 23:39:40 [NetSteamConn] Associating NetChan IANAD loopback:0[1] (loopback:0) with Steam Net Connection handle #1876685788
01/03 23:39:40 [NetSteamConn] Associating NetChan client loopback:1[0] (loopback:1) with Steam Net Connection handle #2125850810
01/03 23:39:40 [Client] CL: Connected to 'loopback:1'
01/03 23:39:40 [Server] SV: Sending server info to client 'IANAD' at loopback:0
01/03 23:39:40 [Server] SV: WriteInitialSpawnGroups sending 1 groups
01/03 23:39:40 [Client] Game: "Dota Underlords"
01/03 23:39:40 [Client] Map: "<empty>"
01/03 23:39:40 [Client] Players: 1 (0 bots) / 32 humans
01/03 23:39:40 [Client] Build: 8453 (revision 5587021)
01/03 23:39:40 [Client] Server Number: 1
01/03 23:39:40 [SignonState] CL: CNetworkGameClient::ProcessServerInfo
01/03 23:39:40 [Client] CL: CGameRulesGameSystem::GameInit installed game rules
01/03 23:39:40 [Client] Parse error on scripts/surfaceproperties_game.txt: Failed to open file
01/03 23:39:40 ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000140 seconds
01/03 23:39:40 Loading Game State Integration: gamestate_integration_sample.cfg
01/03 23:39:40 Haptics Manager: LoadKV3FromFile failed: Missing file 'scripts/haptic_curves.txt'
01/03 23:39:40 Haptics Manager: LoadAudio2HapticData - LoadKV3FromFile failed: Missing file 'scripts/haptics/audio2haptics_manifest.txt'
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/vgui/hud/iconsheet.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "models/heroes/terrorblade/demon_lvl1.vmdl_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "models/heroes/furion/treant.vmdl_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/particle/frost/frost.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "particles/units/heroes/hero_antimage/antimage_blink_start.vpcf_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "particles/units/heroes/hero_antimage/antimage_blink_end.vpcf_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "particles/units/heroes/hero_nevermore/nevermore_shadowraze.vpcf_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [GCClient] Recv msg 1049 (k_EMsgGCUpdateItemSchema), 15 bytes
01/03 23:39:40 Current item schema is up-to-date with version 4A5862F7.
01/03 23:39:40 [ResourceSystem] Error loading resource file "particles/items_fx/diffusal_blade.vpcf_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "particles/dev/board_proxy.vpcf_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "particles/ui/postgame/top_four/ui_postgame__shadows.vpcf_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "particles/ui/postgame/top_four/ui_postgame__flashbulbs.vpcf_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [ResourceSystem] Error loading resource file "materials/models/heroes/mirana/javelin_color.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:40 [GCClient] Recv msg 4004 (k_EMsgGCClientWelcome), 156 bytes
01/03 23:39:40 [GCClient] Received client welcome from GC.
01/03 23:39:40 [SOCache] CMsgClientWelcome subscribed: 1 up-to-date, 0 out-of-date
01/03 23:39:41 [GCClient] Recv msg 29 (k_ESOMsg_CacheSubscribedUpToDate), 44 bytes
01/03 23:39:41 [GCClient] Recv msg 9143 (k_EMsgGCToClientEventInfo), 740 bytes
01/03 23:39:41 [ResourceSystem] Error loading resource file "models/dev/sphere.vmdl_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [ResourceSystem] Error loading resource file "materials/particle/particle_sphere_break.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [ResourceSystem] Error loading resource file "materials/particle/beam_edge_06.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [ResourceSystem] Error loading resource file "materials/particle/projected_magnetic_wave_mod.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [ResourceSystem] Error loading resource file "materials/particle/beam_crack_07.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [ResourceSystem] Error loading resource file "materials/particle/beam_groundscrape.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [ResourceSystem] Error loading resource file "models/particle/earth_spirit_rockspikesphy.vmdl_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [ResourceSystem] Error loading resource file "materials/particle/lanaya/lanaya_refract_outline_single.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [ResourceSystem] Error loading resource file "materials/particle/magneticring/ring_magneticpulse.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [ResourceSystem] Error loading resource file "materials/particle/ribbon_beam1.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [ResourceSystem] Error loading resource file "materials/particle/magneticring/ring_magneticpulse_streak.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [ResourceSystem] Error loading resource file "models/particle/cracked_boulder.vmdl_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [ResourceSystem] Error loading resource file "models/particle/cracked_boulder_v2.vmdl_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [ResourceSystem] Error loading resource file "materials/particle/frost_linear_projected.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [GCClient] Send msg 9165 (k_EMsgClientToGCEventRequestInfoSync), 24 bytes
01/03 23:39:41 [ResourceSystem] Error loading resource file "materials/models/props_structures/temple_stairs_blocks001_v2.vmat_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [ResourceSystem] Error loading resource file "particles/models/card/card_border.vsnap_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [AnimResource] Model models/heroes/batrider/batrider.vmdl: group models/heroes/batrider/batrider_090135b0.vseq: missing referenced sequence "@owl_run"
01/03 23:39:41 [GCClient] Recv msg 9166 (k_EMsgClientToGCEventRequestInfoSyncResponse), 754 bytes
01/03 23:39:41 [ResourceSystem] Error loading resource file "materials/particle/beam_plasma_08.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [ResourceSystem] Error loading resource file "materials/particle/particle_ring_wave_14.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [MeshSystem] Model models/heroes/morphling/morphling_lvl1.vmdl: Attempted to attach attachment blade_attachment to an unknown bone sword_1!
01/03 23:39:41 [MeshSystem] Model models/heroes/morphling/morphling_lvl1.vmdl: Attempted to attach attachment ArbitraryParityChain_plc1_R to an unknown bone pad1_0_R!
01/03 23:39:41 [MeshSystem] Model models/heroes/morphling/morphling_lvl1.vmdl: Attempted to attach attachment ArbitraryParityChain_plc0_L to an unknown bone pad0_0_L!
01/03 23:39:41 [MeshSystem] Model models/heroes/morphling/morphling_lvl1.vmdl: Attempted to attach attachment ArbitraryChain2_plc2 to an unknown bone L_panel2_0!
01/03 23:39:41 [MeshSystem] Model models/heroes/morphling/morphling_lvl1.vmdl: Attempted to attach attachment ArbitraryChain3_plc3 to an unknown bone R_panel3_0!
01/03 23:39:41 [MeshSystem] Model models/heroes/morphling/morphling_lvl1.vmdl: Attempted to attach attachment ArbitraryChain4_plc4 to an unknown bone belt4_0!
01/03 23:39:41 [AnimResource] Model models/heroes/morphling/morphling.vmdl: group models/heroes/morphling/morphling_1e5c4693.vseq: missing referenced sequence "@tears_run"
01/03 23:39:41 [AnimResource] Model models/heroes/razor/razor.vmdl: group models/heroes/razor/razor_4d458f5d.vseq: missing referenced sequence "@razor_ti6_plasma_field"
01/03 23:39:41 [AnimResource] Model models/heroes/razor/razor.vmdl: group models/heroes/razor/razor_4d458f5d.vseq: missing referenced sequence "razor_idle"
01/03 23:39:41 [AnimResource] Model models/heroes/slark/slark.vmdl: group models/heroes/slark/slark_animations_c9439642.vseq: missing referenced sequence "@run_latch"
01/03 23:39:41 [AnimResource] Model models/heroes/slark/slark.vmdl: group models/heroes/slark/slark_animations_c9439642.vseq: missing referenced sequence "@run_latch_slash"
01/03 23:39:41 [AnimResource] Model models/heroes/slark/slark.vmdl: group models/heroes/slark/slark_animations_c9439642.vseq: missing referenced sequence "@run_injured_latch"
01/03 23:39:41 [AnimResource] Model models/heroes/slark/slark.vmdl: group models/heroes/slark/slark_animations_c9439642.vseq: missing referenced sequence "@shadow_dance_latch"
01/03 23:39:41 [AnimResource] Model models/heroes/warlock/warlock.vmdl: group models/heroes/warlock/warlock_654223c6.vseq: missing referenced sequence "@warlock_run_glory_anim"
01/03 23:39:41 [AnimResource] Model models/heroes/warlock/warlock.vmdl: group models/heroes/warlock/warlock_654223c6.vseq: missing referenced sequence "@warlock_run_glory_aggressive"
01/03 23:39:41 [AnimResource] Model models/heroes/warlock/warlock.vmdl: group models/heroes/warlock/warlock_654223c6.vseq: missing referenced sequence "@warlock_turns_glory"
01/03 23:39:41 [ResourceSystem] Error loading resource file "materials/models/heroes/windrunner/windrunner_diffusewarp_psd_242ab4cc.vtex_c" (Error: ERROR_FILEOPEN)
01/03 23:39:41 [AnimResource] Model models/heroes/bristleback/bristleback.vmdl: group models/heroes/bristleback/bristleback_a3c25c62.vseq: missing referenced sequence "@spike_quill_spray"
01/03 23:39:41 [AnimResource] Model models/heroes/dazzle/dazzle.vmdl: group models/heroes/dazzle/dazzle_2fb316fa.vseq: missing referenced sequence "@dc_run"
01/03 23:39:41 [AnimResource] Model models/heroes/dazzle/dazzle.vmdl: group models/heroes/dazzle/dazzle_2fb316fa.vseq: missing referenced sequence "@dc_run_haste"
01/03 23:39:41 [AnimResource] Model models/heroes/dazzle/dazzle.vmdl: group models/heroes/dazzle/dazzle_2fb316fa.vseq: missing referenced sequence "@dc_run_injured"
01/03 23:39:41 [AnimResource] Model models/heroes/storm_spirit/storm_spirit.vmdl: group models/heroes/storm_spirit/storm_spirit_950567fa.vseq: missing referenced sequence "@run_injured_overload"
01/03 23:39:41 [AnimResource] Model models/heroes/storm_spirit/storm_spirit.vmdl: group models/heroes/storm_spirit/storm_spirit_950567fa.vseq: missing referenced sequence "@run_overload"
01/03 23:39:42 [AnimResource] Model models/heroes/gyro/gyro.vmdl: group models/heroes/gyro/gyro_265d16b9.vseq: missing referenced sequence "@guns_abil1_rocket_barrage"
01/03 23:39:42 [AnimResource] Model models/heroes/gyro/gyro.vmdl: group models/heroes/gyro/gyro_265d16b9.vseq: missing referenced sequence "@guns_run_anim"
01/03 23:39:42 [AnimResource] Model models/heroes/gyro/gyro.vmdl: group models/heroes/gyro/gyro_265d16b9.vseq: missing referenced sequence "@guns_run_aggressive_anim"
01/03 23:39:42 [AnimResource] Model models/heroes/gyro/gyro.vmdl: group models/heroes/gyro/gyro_265d16b9.vseq: missing referenced sequence "@guns_run_barrelroll_anim"
01/03 23:39:42 [AnimResource] Model models/heroes/gyro/gyro.vmdl: group models/heroes/gyro/gyro_265d16b9.vseq: missing referenced sequence "@guns_run_injured_anim"
01/03 23:39:42 [AnimResource] Model models/heroes/gyro/gyro.vmdl: group models/heroes/gyro/gyro_265d16b9.vseq: missing referenced sequence "@guns_turns"
01/03 23:39:42 [AnimResource] Model models/heroes/gyro/gyro.vmdl: group models/heroes/gyro/gyro_265d16b9.vseq: missing referenced sequence "@guns_rattle_loop"
01/03 23:39:42 [AnimResource] Model models/heroes/gyro/gyro.vmdl: group models/heroes/gyro/gyro_265d16b9.vseq: missing referenced sequence "@guns_rattle_loop02"
01/03 23:39:42 [AnimResource] Model models/heroes/necrolyte/necrolyte.vmdl: group models/heroes/necrolyte/necrolyte_51312d07.vseq: missing referenced sequence "@immosh_run_anim"
01/03 23:39:42 [AnimResource] Model models/heroes/necrolyte/necrolyte.vmdl: group models/heroes/necrolyte/necrolyte_51312d07.vseq: missing referenced sequence "@immosh_run_anim_ti7"
01/03 23:39:42 [AnimResource] Model models/heroes/necrolyte/necrolyte.vmdl: group models/heroes/necrolyte/necrolyte_51312d07.vseq: missing referenced sequence "@run_anim_ti7"
01/03 23:39:42 [AnimResource] Model models/heroes/necrolyte/necrolyte.vmdl: group models/heroes/necrolyte/necrolyte_51312d07.vseq: missing referenced sequence "@immosh_turns"
01/03 23:39:42 [AnimResource] Model models/heroes/slardar/slardar.vmdl: group models/heroes/slardar/slardar_7e0d8854.vseq: missing referenced sequence "@run_wide_grip"
01/03 23:39:42 [AnimResource] Model models/heroes/slardar/slardar.vmdl: group models/heroes/slardar/slardar_7e0d8854.vseq: missing referenced sequence "@run_injured_tako"
01/03 23:39:42 [AnimResource] Model models/heroes/shadow_fiend/shadow_fiend.vmdl: group models/heroes/shadow_fiend/shadow_fiend_0ec4aa4d.vseq: missing referenced sequence "@run_desolation"
01/03 23:39:42 [AnimResource] Model models/heroes/shadow_fiend/shadow_fiend.vmdl: group models/heroes/shadow_fiend/shadow_fiend_0ec4aa4d.vseq: missing referenced sequence "@run_alt_desolation_anim"
01/03 23:39:42 [AnimResource] Model models/heroes/shadow_fiend/shadow_fiend.vmdl: group models/heroes/shadow_fiend/shadow_fiend_0ec4aa4d.vseq: missing referenced sequence "@run_haste_desolation_anim"
01/03 23:39:42 [AnimResource] Model models/heroes/shadow_fiend/shadow_fiend.vmdl: group models/heroes/shadow_fiend/shadow_fiend_0ec4aa4d.vseq: missing referenced sequence "@run_fast_desolation"
01/03 23:39:42 [AnimResource] Model models/heroes/shadow_fiend/shadow_fiend.vmdl: group models/heroes/shadow_fiend/shadow_fiend_0ec4aa4d.vseq: missing referenced sequence "@run_alt_fast_desolation"
01/03 23:39:42 [AnimResource] Model models/heroes/shadow_fiend/shadow_fiend.vmdl: group models/heroes/shadow_fiend/shadow_fiend_0ec4aa4d.vseq: missing referenced sequence "@run_fast_desolation_base"
01/03 23:39:42 [AnimResource] Model models/heroes/shadow_fiend/shadow_fiend.vmdl: group models/heroes/shadow_fiend/shadow_fiend_0ec4aa4d.vseq: missing referenced sequence "@run_injured_desolation"
01/03 23:39:42 [AnimResource] Model models/heroes/axe/axe.vmdl: group models/heroes/axe/axe_9d33771c.vseq: missing referenced sequence "@rampant_berserkers_call"
01/03 23:39:42 [AnimResource] Model models/heroes/rattletrap/rattletrap.vmdl: group models/heroes/rattletrap/rattletrap_5c0436df.vseq: missing referenced sequence "@telebolt_power_cogs"
01/03 23:39:42 [AnimResource] Model models/heroes/rattletrap/rattletrap.vmdl: group models/heroes/rattletrap/rattletrap_5c0436df.vseq: missing referenced sequence "@para_battery_assault"
01/03 23:39:42 [AnimResource] Model models/heroes/rattletrap/rattletrap.vmdl: group models/heroes/rattletrap/rattletrap_5c0436df.vseq: missing referenced sequence "@para_power_cogs"
01/03 23:39:42 [AnimResource] Model models/heroes/rattletrap/rattletrap.vmdl: group models/heroes/rattletrap/rattletrap_5c0436df.vseq: missing referenced sequence "@para_telebolt_power_cogs"
01/03 23:39:42 [AnimResource] Model models/heroes/viper/viper.vmdl: group models/heroes/viper/viper_b41c3c5b.vseq: missing referenced sequence "@ti8_run_injured"
01/03 23:39:42 [AnimResource] Model models/heroes/viper/viper.vmdl: group models/heroes/viper/viper_b41c3c5b.vseq: missing referenced sequence "@ti8_run_injured_haste"
01/03 23:39:42 [AnimResource] Model models/heroes/viper/viper.vmdl: group models/heroes/viper/viper_b41c3c5b.vseq: missing referenced sequence "@ti8_turns"
01/03 23:39:42 [AnimResource] Model models/heroes/earth_spirit/earth_spirit.vmdl: group models/heroes/earth_spirit/earth_spirit_2867b084.vseq: missing referenced sequence "@ti6_ability_02_roll_end"
01/03 23:39:42 [AnimResource] Model models/heroes/earth_spirit/earth_spirit.vmdl: group models/heroes/earth_spirit/earth_spirit_2867b084.vseq: missing referenced sequence "@ti6_ability_02_roll_start"
01/03 23:39:42 [AnimResource] Model models/heroes/earth_spirit/earth_spirit.vmdl: group models/heroes/earth_spirit/earth_spirit_2867b084.vseq: missing referenced sequence "@ti6_ability_02_roll_end_aggro"
01/03 23:39:42 [AnimResource] Model models/heroes/earth_spirit/earth_spirit.vmdl: group models/heroes/earth_spirit/earth_spirit_2867b084.vseq: missing referenced sequence "@ti6_ability_02_roll_end_injured"
01/03 23:39:42 [AnimResource] Model models/heroes/earth_spirit/earth_spirit.vmdl: group models/heroes/earth_spirit/earth_spirit_2867b084.vseq: missing referenced sequence "@ti6_run_aggro"
01/03 23:39:42 [AnimResource] Model models/heroes/witchdoctor/witchdoctor.vmdl: group models/heroes/witchdoctor/witchdoctor_15ab23be.vseq: missing referenced sequence "@bonkers_voodoo_restoration"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander_1b88d249.vseq: unable to find bone reference "banner_0_root"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander_1b88d249.vseq: unable to find bone reference "feather_a_l_0"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander_1b88d249.vseq: unable to find bone reference "feather_b_l_0"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander_1b88d249.vseq: unable to find bone reference "feather_c_l_0"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander_1b88d249.vseq: unable to find bone reference "feather_d_l_0"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander_1b88d249.vseq: unable to find bone reference "feather_a_r_0"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander_1b88d249.vseq: unable to find bone reference "feather_b_r_0"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander_1b88d249.vseq: unable to find bone reference "feather_c_r_0"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander_1b88d249.vseq: unable to find bone reference "feather_d_r_0"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander_1b88d249.vseq: unable to find bone reference "banner_a_l_0"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander_1b88d249.vseq: unable to find bone reference "banner_b_l_0"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander_1b88d249.vseq: unable to find bone reference "banner_c_l_0"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander_1b88d249.vseq: unable to find bone reference "banner_a_r_0"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander_1b88d249.vseq: unable to find bone reference "banner_b_r_0"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander_1b88d249.vseq: unable to find bone reference "banner_c_r_0"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander.vmdl: group models/heroes/legion_commander/legion_commander_1b88d249.vseq: missing referenced sequence "@dualwield_legion_commander_run"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander.vmdl: group models/heroes/legion_commander/legion_commander_1b88d249.vseq: missing referenced sequence "@dualwield_legion_commander_run_haste"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander.vmdl: group models/heroes/legion_commander/legion_commander_1b88d249.vseq: missing referenced sequence "@dualwield_legion_commander_run_overwhelmingodds"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander.vmdl: group models/heroes/legion_commander/legion_commander_1b88d249.vseq: missing referenced sequence "@dualwield_legion_commander_run_injured"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander.vmdl: group models/heroes/legion_commander/legion_commander_1b88d249.vseq: missing referenced sequence "@lotfl_pta_overlay"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander.vmdl: group models/heroes/legion_commander/legion_commander_1b88d249.vseq: missing referenced sequence "@lotfl_run"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander.vmdl: group models/heroes/legion_commander/legion_commander_1b88d249.vseq: missing referenced sequence "@lotfl_dualwield_run"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander.vmdl: group models/heroes/legion_commander/legion_commander_1b88d249.vseq: missing referenced sequence "@dualwield_run_haste_turns"
01/03 23:39:42 [AnimResource] Model models/heroes/legion_commander/legion_commander.vmdl: group models/heroes/legion_commander/legion_commander_1b88d249.vseq: missing referenced sequence "@dualwield_run_injured_turns"
01/03 23:39:42 [MaterialSystem] Texture g_tScrollSpeed doesn't exist in materials/particle/ui/board_border_00.vmat!
01/03 23:39:42 [MaterialSystem] Texture g_tScrollSpeed doesn't exist in materials/particle/ui/board_border_00.vmat!
01/03 23:39:42 [MaterialSystem] Texture g_tScrollSpeed doesn't exist in materials/particle/ui/board_border_purple.vmat!
01/03 23:39:42 [MaterialSystem] Texture g_tScrollSpeed doesn't exist in materials/particle/ui/board_border_purple.vmat!
01/03 23:39:42 [Client] CL: CGameClientConnectPrerequisite connection succeeded
01/03 23:39:42 [Server] SV: IGameSystem::LoopActivateAllSystems {
01/03 23:39:42 [Host] HO: IGameSystem::LoopActivateAllSystems {
01/03 23:39:42 [Host] HO: } IGameSystem::LoopActivateAllSystems done
01/03 23:39:42 [Server] SV: } IGameSystem::LoopActivateAllSystems done
01/03 23:39:42 [Server] SV: 32 player server started
01/03 23:39:42 [Client] CL: IGameSystem::LoopActivateAllSystems {
01/03 23:39:42 ReadSteamRemoteStorageFile( bufOut, "cfg/selected_underlord.lst" ) -> 0.000147 seconds
01/03 23:39:42 [Client] Loading dashboard map spawngroup 'dac_bc'
01/03 23:39:42 [Client] CL: } IGameSystem::LoopActivateAllSystems done
01/03 23:39:42 [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
01/03 23:39:42 [ResourceSystem] Error loading resource file "particles/units/heroes/hero_snapfire/hero_snapfire_cookie_selfcast.vpcf_c" (Error: ERROR_FILEOPEN)
01/03 23:39:42 PutClientInServer: no info_player_start on level
01/03 23:39:42 [Server] SV: Sending full update to client IANAD (reason: initial update)
01/03 23:39:42 [Client] CL: Receiving uncompressed update from server
01/03 23:39:42 [Networking] client loopback:1[0]: NetChan Setting Timeout to 30.00 seconds
01/03 23:39:42 [Client] CL: Signon traffic "client": incoming 23.214 KB [228 pkts], outgoing 1.529 KB [227 pkts]
01/03 23:39:42 [WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 54.655759ms
01/03 23:39:42 [Networking] IANAD loopback:0[1]: NetChan Setting Timeout to 20.00 seconds
01/03 23:39:42 [ResourceSystem] Error loading resource file "banner_s0_lvl3.vmdl_c" (Error: ERROR_FILEOPEN)
01/03 23:39:42 Underlord 2 playing scene scenes/jull/jull_jull_selection_screen_03.vcd
01/03 23:39:47 [SteamNetSockets] Failed to communicate with routing cluster 'gtpe'.
01/03 23:39:50 [SteamNetSockets] Ping measurement completed
01/03 23:39:50 [SteamNetSockets] Ping location: ord=15+1,iad=24+2,okc=40+4/32+1,atl=35+3/33+1,sea=54+5,eat=64+6/60+1,lax=63+6/66+1,lhr=81+8,par=86+8,fra=101+10/95+8,gru=135+13,sgp=221+22/217+13
01/03 23:39:50 [SteamNetSockets] RelayNetWorkStatus: avail=OK config=OK anyrelay=OK (OK)
01/03 23:39:50 Network location: ord=15+1,iad=24+2,okc=40+4/32+1,atl=35+3/33+1,sea=54+5,eat=64+6/60+1,lax=63+6/66+1,lhr=81+8,par=86+8,fra=101+10/95+8,gru=135+13,sgp=221+22/217+13
01/03 23:39:50 [GCClient] Send msg 9010 (k_EMsgClientToGCStartMatchmaking), 205 bytes
01/03 23:39:50 [GCClient] Recv msg 9011 (k_EMsgClientToGCStartMatchmakingResponse), 19 bytes
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