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@inabahare
Created June 12, 2015 11:11
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var deg2rad = Math.PI / 180;
var angle = prompt("What angle") * deg2rad;
var velocity = prompt('What velocity');
var gravity = prompt('What gravity');
var yNul = prompt('Interception with the y axis');
var equation;
var a;
var b;
var c;
a = (-gravity / (2 * (velocity * Math.cos(angle) * velocity * Math.cos(angle))));
b = ((velocity * Math.sin(angle)) / (velocity * Math.cos(angle)));
c = yNul;
var x1 = (- b - Math.sqrt((b*b) - 4 * a * c)) / (2 * a);
var x2 = (- b + Math.sqrt((b * b) - 4 * a * c)) / (2 * a);
var y1 = (((-b * -b) + 4 * a * c) / (4 * a))
function Graph(con) {
// user defined properties
this.canvas = document.getElementById(con.canvasId);
this.minX = con.minX;
this.minY = con.minY;
this.maxX = con.maxX;
this.maxY = con.maxY;
this.unitsPerTick = con.unitsPerTick;
// constants
this.axisColor = "#aaa";
this.font = "8pt Calibri";
this.tickSize = 20;
// relationships
this.context = this.canvas.getContext("2d");
this.rangeX = this.maxX - this.minX;
this.rangeY = this.maxY - this.minY;
this.unitX = this.canvas.width / this.rangeX;
this.unitY = this.canvas.height / this.rangeY;
this.centerY = Math.round(Math.abs(this.minY / this.rangeY) * this.canvas.height);
this.centerX = Math.round(Math.abs(this.minX / this.rangeX) * this.canvas.width);
this.iteration = (this.maxX - this.minX) / 1000;
this.scaleX = this.canvas.width / this.rangeX;
this.scaleY = this.canvas.height / this.rangeY;
// draw x and y axis
this.drawXAxis();
this.drawYAxis();
}
Graph.prototype.drawXAxis = function () {
var context = this.context;
context.save();
context.beginPath();
context.moveTo(0, this.centerY);
context.lineTo(this.canvas.width, this.centerY);
context.strokeStyle = this.axisColor;
context.lineWidth = 2;
context.stroke();
// draw tick marks
var xPosIncrement = this.unitsPerTick * this.unitX;
var xPos, unit;
context.font = this.font;
context.textAlign = "center";
context.textBaseline = "top";
// draw left tick marks
xPos = this.centerX - xPosIncrement;
unit = -1 * this.unitsPerTick;
while (xPos > 0) {
context.moveTo(xPos, this.centerY - this.tickSize / 2);
context.lineTo(xPos, this.centerY + this.tickSize / 2);
context.stroke();
context.fillText(unit, xPos, this.centerY + this.tickSize / 2 + 3);
unit -= this.unitsPerTick;
xPos = Math.round(xPos - xPosIncrement);
}
// draw right tick marks
xPos = this.centerX + xPosIncrement;
unit = this.unitsPerTick;
while (xPos < this.canvas.width) {
context.moveTo(xPos, this.centerY - this.tickSize / 2);
context.lineTo(xPos, this.centerY + this.tickSize / 2);
context.stroke();
context.fillText(unit, xPos, this.centerY + this.tickSize / 2 + 3);
unit += this.unitsPerTick;
xPos = Math.round(xPos + xPosIncrement);
}
context.restore();
};
Graph.prototype.drawYAxis = function () {
var context = this.context;
context.save();
context.beginPath();
context.moveTo(this.centerX, 0);
context.lineTo(this.centerX, this.canvas.height);
context.strokeStyle = this.axisColor;
context.lineWidth = 2;
context.stroke();
// draw tick marks
var yPosIncrement = this.unitsPerTick * this.unitY;
var yPos, unit;
context.font = this.font;
context.textAlign = "right";
context.textBaseline = "middle";
// draw top tick marks
yPos = this.centerY - yPosIncrement;
unit = this.unitsPerTick;
while (yPos > 0) {
context.moveTo(this.centerX - this.tickSize / 2, yPos);
context.lineTo(this.centerX + this.tickSize / 2, yPos);
context.stroke();
context.fillText(unit, this.centerX - this.tickSize / 2 - 3, yPos);
unit += this.unitsPerTick;
yPos = Math.round(yPos - yPosIncrement);
}
// draw bottom tick marks
yPos = this.centerY + yPosIncrement;
unit = -1 * this.unitsPerTick;
while (yPos < this.canvas.height) {
context.moveTo(this.centerX - this.tickSize / 2, yPos);
context.lineTo(this.centerX + this.tickSize / 2, yPos);
context.stroke();
context.fillText(unit, this.centerX - this.tickSize / 2 - 3, yPos);
unit -= this.unitsPerTick;
yPos = Math.round(yPos + yPosIncrement);
}
context.restore();
};
Graph.prototype.drawEquation = function (equation, color, thickness) {
var context = this.context;
context.save();
context.save();
this.transformContext();
context.beginPath();
context.moveTo(this.minX, equation(this.minX));
for (var x = this.minX + this.iteration; x <= this.maxX; x += this.iteration) {
context.lineTo(x, equation(x));
}
context.restore();
context.lineJoin = "round";
context.lineWidth = thickness;
context.strokeStyle = color;
context.stroke();
context.restore();
};
Graph.prototype.transformContext = function () {
var context = this.context;
// move context to center of canvas
this.context.translate(this.centerX, this.centerY);
context.scale(this.scaleX, -this.scaleY);
};
window.onload = function () {
var myGraph = new Graph({
canvasId: "theCanvas",
minX: x2,
minY: (-1 * Math.abs(y1)),
maxX: x1,
maxY: Math.abs(y1),
unitsPerTick: 1
});
myGraph.drawEquation(function(x) {
equation = a * (x * x) + b * x + c;
return equation;
}, "green", 3);
};
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