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April 24, 2024 18:09
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The Monsterous Autoshove (PuzzleScript Script)
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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title The Monsterous Autoshove | |
author increpare | |
homepage www.increpare.com | |
require_player_movement | |
debug | |
verbose_logging | |
again_interval 0.05 | |
run_rules_on_level_start | |
======== | |
OBJECTS | |
======== | |
Background | |
lightgreen green | |
11111 | |
01111 | |
11101 | |
11111 | |
10111 | |
Target | |
darkblue | |
..... | |
.000. | |
.0.0. | |
.000. | |
..... | |
Wall | |
brown darkbrown | |
00010 | |
11111 | |
01000 | |
11111 | |
00010 | |
Player | |
black orange white blue | |
.000. | |
.111. | |
22222 | |
.333. | |
.3.3. | |
Crate | |
orange | |
00000 | |
0...0 | |
0...0 | |
0...0 | |
00000 | |
no_neighbours | |
red | |
..... | |
.000. | |
.0.0. | |
.000. | |
..... | |
one_neighbour | |
red | |
..... | |
..... | |
..0.. | |
..... | |
..... | |
multiple_neighbour | |
red | |
..... | |
..0.. | |
.000. | |
..0.. | |
..... | |
======= | |
LEGEND | |
======= | |
. = Background | |
# = Wall | |
P = Player | |
* = Crate | |
@ = Crate and Target | |
O = Target | |
tokens = one_neighbour or no_neighbours or multiple_neighbour | |
obstacle = crate or Wall | |
pusher = crate or Player | |
======= | |
SOUNDS | |
======= | |
Crate MOVE 36772507 | |
endlevel 83744503 | |
startgame 92244503 | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
Target | |
Player, Wall, Crate | |
tokens | |
====== | |
RULES | |
====== | |
[ ] -> again | |
[ Player one_neighbour | Crate | no obstacle ] -> [ Player | > Crate | ] | |
late [ tokens ] -> [] | |
late down [ no obstacle one_neighbour | Crate | no obstacle ] -> [ multiple_neighbour | crate | ] | |
late down [ no obstacle no tokens | Crate | no obstacle ] -> [ one_neighbour | crate | ] | |
late left [ no obstacle one_neighbour | Crate | no obstacle ] -> [ multiple_neighbour | crate | ] | |
late left [ no obstacle no tokens | Crate | no obstacle ] -> [ one_neighbour | crate | ] | |
late right [ no obstacle one_neighbour | Crate | no obstacle ] -> [ multiple_neighbour | crate | ] | |
late right [ no obstacle no tokens | Crate | no obstacle ] -> [ one_neighbour | crate | ] | |
late up [ no obstacle one_neighbour | Crate | no obstacle ] -> [ multiple_neighbour | crate | ] | |
late up [ no obstacle no tokens | Crate | no obstacle ] -> [ one_neighbour | crate | ] | |
late [ multiple_neighbour ]->[] | |
============== | |
WINCONDITIONS | |
============== | |
all Target on Crate | |
======= | |
LEVELS | |
======= | |
message 1/6 I shove a crates whenever you can | |
(560 mag ich) | |
######## | |
#.#....# | |
#..p...# | |
#.....## | |
##.#.#.# | |
#.*..o.# | |
#......# | |
######## | |
message 2/6 I only shove if there's one clear choice | |
(notrivial basic level) | |
####### | |
#.....# | |
#..@O.# | |
#.*O@.# | |
#..*..# | |
#p....# | |
####### | |
message 3/6 My behavioural rules as real as any physical thing. | |
(2464 - elegant but I need to think about this wehn I have a clearer head - I used a solver to find the solution :'[ ) | |
####### | |
#.....# | |
#po.*o# | |
#.....# | |
#..*..# | |
#..#..# | |
####### | |
message 4/6 Fickle boxes will not accept a shove from an uncertain man! | |
(fine?) | |
####### | |
##...## | |
#..*..# | |
#..@..# | |
#..@..# | |
#..o..# | |
#..o..# | |
#..@..# | |
#..@..# | |
#p.*..# | |
##...## | |
####### | |
message 5/6 A layer of jealous paralysis chokes the world. | |
(I like this, I just hope players don't misinterpret the groupings) | |
######### | |
#o.....o# | |
#.......# | |
#..***..# | |
#.......# | |
#o.....o# | |
#.......# | |
#..***..# | |
#.p.....# | |
#o.....o# | |
######### | |
message 6/6 I do not exhibt any behavioural peculiarities. Everything is external in the world. Don't you feel this to be true? | |
(this should be possible but I'm so tired ^^) | |
(update: satisfying to work out a rough solution, somewhat haphazard to execute it lol) | |
########### | |
#.........# | |
#.@@......# | |
#.*..p..@.# | |
#......o@.# | |
#.........# | |
########### | |
message The world is a queer and monstrous place, but I have mastered it! | |
( | |
(1452 could be an opkay level 1? nah) | |
####### | |
#....p# | |
#.*.*o# | |
#.#o..# | |
#.....# | |
#.....# | |
####### | |
############# | |
#...........# | |
#po.*......o# | |
#...........# | |
#..*........# | |
#..#######..# | |
####.....#### | |
####### | |
#.....# | |
#.....# | |
#.....# | |
#.....# | |
#.....# | |
####### | |
######## | |
#......# | |
#......# | |
#......# | |
#......# | |
#......# | |
#......# | |
######## | |
(43092 - looked up the solution - absolutely monstrous - will I get it after another day's rest?) | |
########### | |
#.....*.o.# | |
#o.o.#...p# | |
#...*.*...# | |
#.........# | |
########### | |
(32613 - I coudln't solve it, but the solution isn't interesting.) | |
########### | |
#....#.p..# | |
#o#..*.#..# | |
#.*oo...*.# | |
#.........# | |
########### | |
(80052) | |
######## | |
#..o...# | |
#.....*# | |
#.*.#..# | |
#...**p# | |
#.#o..o# | |
#.o..### | |
######## | |
(20172 triivial) | |
########### | |
#o.....*..# | |
#.......#.# | |
#.*.....*.# | |
#.....opo.# | |
########### | |
############### | |
#.......#...*o# | |
#...........*.# | |
#...@........## | |
#...#....*.op.# | |
#.#..........o# | |
############### | |
(2210 - nicht interesant) | |
########### | |
###......## | |
#.#.......# | |
#.....#...# | |
#......#..# | |
##*.#....p# | |
#....#...## | |
##....#...# | |
##.......## | |
##....#o.## | |
########### | |
(19224 really hard, not sure how to think about this one? ----) | |
####### | |
#.....# | |
#o.*#o# | |
#..*..# | |
#p.@..# | |
#.....# | |
####### | |
(728 mag ich nicht so sehr) | |
######## | |
#...#..# | |
#.p.#..# | |
#......# | |
#.o*...# | |
#.....## | |
#...#..# | |
######## | |
(34561) | |
######## | |
#..*o..# | |
#.*.#..# | |
#p.*o..# | |
#.....## | |
#.#..### | |
#..*oo.# | |
######## | |
(trivial, but only the computer could find the trivial solution lol) | |
############# | |
#.....#...*o# | |
#.........*.# | |
#.@........## | |
#.#....*.op.# | |
#..........o# | |
############# | |
(12679 really hard lol - not *so* hard on day 3, but still pretty hard) | |
####### | |
##p...# | |
#...o.# | |
#o*..o# | |
#.**..# | |
###...# | |
####### | |
(10206 nope too hard) | |
####### | |
#.po..# | |
#..*..# | |
#.*#o.# | |
#..*.## | |
#o....# | |
####### | |
(9936 jfc - couldn't solve and got bored) | |
####### | |
#..p..# | |
#o..*.# | |
#..*..# | |
#o#...# | |
#.*.o.# | |
####### | |
(super easy. too easy?) | |
####### | |
#.....# | |
#..p..# | |
#.*.o.# | |
#.....# | |
#.o.*.# | |
####### | |
(1503 trivial) | |
####### | |
#o..o.# | |
#...p.# | |
##....# | |
#.*.*.# | |
#.....# | |
####### | |
(3200 - fine if you get what to do, but maybe too easy to unintentionally soolve) | |
####### | |
#...p.# | |
#..*..# | |
#..o.o# | |
#.*...# | |
#.....# | |
####### | |
############### | |
##........#...# | |
##..*..*..##o.# | |
##..ooo.p.#o#.# | |
##.*o.@...#.o.# | |
###....#..#...# | |
#####.######### | |
..#.....#...... | |
..#.....#...... | |
..#..*..#...... | |
..#.....#...... | |
..#######...... | |
########### | |
##........# | |
##..*..*..# | |
##..ooo.p.# | |
##.*o.@...# | |
###....#..# | |
#####.##### | |
..#.....#.. | |
..#.....#.. | |
..#..*..#.. | |
..#.....#.. | |
..#######.. | |
(not so interesting rly) | |
########## | |
#........# | |
#..*.*...# | |
#..ooo.p.# | |
#.*o.o*..# | |
##....#..# | |
####.##### | |
.#.....#.. | |
.#.....#.. | |
.#..*..#.. | |
.#.....#.. | |
.#######.. | |
########### | |
#.........# | |
#.........# | |
#.........# | |
#.........# | |
########### | |
######### | |
#.......# | |
#...o...# | |
#...@...# | |
#..*o*..# | |
#...@...# | |
#..*o*..# | |
#.p.o...# | |
#.......# | |
######### | |
(notrivial basic level) | |
####### | |
#.....# | |
#..@O.# | |
#.*O@.# | |
#..*..# | |
#p....# | |
####### | |
####### | |
#.po..# | |
#..*..# | |
#.*#o.# | |
#..*.## | |
#o....# | |
####### | |
######## | |
#......# | |
#......# | |
#...o*.# | |
#...*..# | |
#.p..*o# | |
#...o..# | |
######## | |
(solved by chance, sadface) | |
####### | |
#.....# | |
#..o*.# | |
#..*.p# | |
#...*o# | |
#..o..# | |
####### | |
o########## | |
#.........# | |
#..*.*.*..# | |
#.*.*.*.*.# | |
#..*.*.*..# | |
#.*.*.*.*.# | |
#..*.*.*..# | |
#.*.*.*.*.# | |
#..p......# | |
########### | |
###### | |
#....# | |
#.#P.# | |
#.*@.# | |
#.O@.# | |
#....# | |
###### | |
(can i do something with this one?) | |
.####### | |
.#.....# | |
.#.O*O.# | |
##.*.*.# | |
#..O*O.# | |
#p.....# | |
######## | |
message level 2 of 10 | |
###### | |
#....# | |
#.#P.# | |
#.*@.# | |
#.O@.# | |
#....# | |
###### | |
message level 4 of 10 | |
######## | |
#......# | |
#.O@@*P# | |
#......# | |
#####..# | |
....#### | |
message level 5 of 10 | |
.####### | |
.#.....# | |
.#..@O.# | |
##.*O@.# | |
#...*..# | |
#.p....# | |
######## | |
message level 6 of 10 | |
######.##### | |
#....###...# | |
#.**.....#P# | |
#.*.#OOO...# | |
#...######## | |
#####....... | |
message level 7 of 10 | |
######### | |
#...o...# | |
#...@...# | |
#..*o*..# | |
#...@...# | |
#..*o*..# | |
#.p.o...# | |
######### | |
message level 8 of 10 | |
..###### | |
..#.OOP# | |
..#.**.# | |
..##.### | |
...#.#.. | |
...#.#.. | |
####.#.. | |
#....##. | |
#.#...#. | |
#...#.#. | |
###...#. | |
..#####. | |
message level 9 of 10 | |
#####. | |
#O..## | |
#P**.# | |
##...# | |
.##..# | |
..##O# | |
...### | |
message level 10 of 10 | |
......##### | |
......#O..# | |
......#O#.# | |
#######O#.# | |
#.P.*.*.*.# | |
#.#.#.#.### | |
#.......#.. | |
#########.. | |
message congratulations! | |
( | |
choose 5 [ ] -> [ wall ] | |
choose 1 [ no wall ] -> [ player ] | |
choose 4 [ no wall no player no crate ] -> [ crate ] | |
choose 4 [ no wall no player no target ] -> [ target ] | |
)) |
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