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BitReverse
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# User-specific files
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*.sln.docstates
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*.userprefs
# Mono auto generated files
mono_crash.*
# Build results
[Dd]ebug/
[Dd]ebugPublic/
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[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
[Ll]ogs/
# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
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[Bb]uild[Ll]og.*
# NUnit
*.VisualState.xml
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dlldata.c
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*.ilk
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*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
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*.tmp
*.tmp_proj
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*.log
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*.vspscc
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*.pidb
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# Chutzpah Test files
_Chutzpah*
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*.[Rr]e[Ss]harper
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*.dotCover
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.axoCover/*
!.axoCover/settings.json
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coverage*.json
coverage*.xml
coverage*.info
# Visual Studio code coverage results
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# NCrunch
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# MightyMoose
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# Installshield output folder
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# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
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# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
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# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
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*.snupkg
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**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Nuget personal access tokens and Credentials
nuget.config
# Microsoft Azure Build Output
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*.build.csdef
# Microsoft Azure Emulator
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# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
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# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
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# because we have git ;-)
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*.cab
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# JetBrains Rider
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*.sln.iml
using System;
namespace BitReverse
{
/// <summary>
/// Swap MSB and LSB
/// </summary>
public static class BitReverse
{
/// <summary>
/// Swap MSB and LSB
/// </summary>
/// <param name="input">input number</param>
/// <returns>Swapped input number</returns>
public static ulong UInt64(ulong input)
{
return ReverseBit(input, 64);
}
/// <summary>
/// Swap MSB and LSB
/// </summary>
/// <param name="input">input number</param>
/// <returns>Swapped input number</returns>
public static uint UInt32(uint input)
{
return (uint)ReverseBit(input, 32);
}
/// <summary>
/// Swap MSB and LSB
/// </summary>
/// <param name="input">input number</param>
/// <returns>Swapped input number</returns>
public static ushort UInt16(ushort input)
{
return (ushort)ReverseBit(input, 16);
}
/// <summary>
/// Swap MSB and LSB
/// </summary>
/// <param name="input">input number</param>
/// <returns>Swapped input number</returns>
public static byte UInt8(byte input)
{
return (byte)ReverseBit(input, 8);
}
/// <summary>
/// Swap MSB and LSB
/// </summary>
/// <param name="input">input number</param>
/// <param name="bit">size of bits</param>
/// <returns>Swapped input number</returns>
/// <remarks>
/// Original code is from https://ja.stackoverflow.com/a/9239/882
/// </remarks>
private static ulong ReverseBit(ulong input, int bit)
{
ulong swap = input;
switch (bit)
{
case 64:
swap = ((swap & 0x00000000ffffffff) << 32) | ((swap >> 32) & 0x00000000ffffffff);
goto case 32;
case 32:
swap = ((swap & 0x0000ffff0000ffff) << 16) | ((swap >> 16) & 0x0000ffff0000ffff);
goto case 16;
case 16:
swap = ((swap & 0x00ff00ff00ff00ff) << 8) | ((swap >> 8) & 0x00ff00ff00ff00ff);
goto case 8;
case 8:
swap = ((swap & 0x0f0f0f0f0f0f0f0f) << 4) | ((swap >> 4) & 0x0f0f0f0f0f0f0f0f);
goto case 4;
case 4:
swap = ((swap & 0x3333333333333333) << 2) | ((swap >> 2) & 0x3333333333333333);
goto case 2;
case 2:
swap = ((swap & 0x5555555555555555) << 1) | ((swap >> 1) & 0x5555555555555555);
break;
default:
throw new ArgumentException("bit is out of range: 2/4/8/16/32/64", nameof(bit));
}
return swap;
}
}
}
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<IsPackable>false</IsPackable>
<EnableNETAnalyzers>true</EnableNETAnalyzers>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" />
<PackageReference Include="MSTest.TestAdapter" Version="2.1.0" />
<PackageReference Include="MSTest.TestFramework" Version="2.1.0" />
<PackageReference Include="coverlet.collector" Version="1.2.0" />
</ItemGroup>
</Project>

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31004.235
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BitReverse", "BitReverse.csproj", "{EA5230BD-3AA0-4876-88B4-31F0607EA287}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{EA5230BD-3AA0-4876-88B4-31F0607EA287}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EA5230BD-3AA0-4876-88B4-31F0607EA287}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EA5230BD-3AA0-4876-88B4-31F0607EA287}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EA5230BD-3AA0-4876-88B4-31F0607EA287}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {2DB039F7-39F9-437E-A189-BBF37BB48600}
EndGlobalSection
EndGlobal
using System;
using System.Security.Cryptography.X509Certificates;
namespace BitReverse
{
/// <summary>
/// Swap MSB and LSB
/// </summary>
public static class BitReverseLoop
{
/// <summary>
/// Swap MSB and LSB
/// </summary>
/// <param name="input">input number</param>
/// <returns>Swapped input number</returns>
public static ulong UInt64(ulong input)
{
return ReverseBit(input, 64);
}
/// <summary>
/// Swap MSB and LSB
/// </summary>
/// <param name="input">input number</param>
/// <returns>Swapped input number</returns>
public static uint UInt32(uint input)
{
return (uint)ReverseBit(input, 32);
}
/// <summary>
/// Swap MSB and LSB
/// </summary>
/// <param name="input">input number</param>
/// <returns>Swapped input number</returns>
public static ushort UInt16(ushort input)
{
return (ushort)ReverseBit(input, 16);
}
/// <summary>
/// Swap MSB and LSB
/// </summary>
/// <param name="input">input number</param>
/// <returns>Swapped input number</returns>
public static byte UInt8(byte input)
{
return (byte)ReverseBit(input, 8);
}
/// <summary>
/// Swap MSB and LSB
/// </summary>
/// <param name="input">input number</param>
/// <param name="bit">size of bits</param>
/// <returns>Swapped input number</returns>
/// <remarks>
/// Original code is from https://ja.stackoverflow.com/a/7500/882
/// </remarks>
private static ulong ReverseBit(ulong input, int bit)
{
ulong swap = 0;
while(bit-- > 0)
{
swap <<= 1;
swap |= (input & 1u);
input >>= 1;
}
return swap;
}
}
}
#define BITREVERSE
#define BITREVERSELOOP
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Diagnostics;
using System.Linq;
namespace BitReverse
{
[TestClass]
public class BitReverseTest
{
[TestMethod]
public void TestUnit64()
{
ulong input = 0x0000000000000001u;
ulong result;
#if BITREVERSE
result = BitReverse.UInt64(input);
Assert.AreEqual(0x8000000000000000uL, result);
#endif
#if BITREVERSELOOP
result = BitReverseLoop.UInt64(input);
Assert.AreEqual(0x8000000000000000uL, result);
#endif
}
[TestMethod]
public void TestUnit32()
{
uint input = 0x00000001u;
uint result;
#if BITREVERSE
result = BitReverse.UInt32(input);
Assert.AreEqual(0x80000000u, result);
#endif
#if BITREVERSELOOP
result = BitReverseLoop.UInt32(input);
Assert.AreEqual(0x80000000u, result);
#endif
}
[TestMethod]
public void TestUnit16()
{
ushort input = (ushort)0x0001u;
ushort result;
#if BITREVERSE
result = BitReverse.UInt16(input);
Assert.AreEqual(0x8000u, result);
#endif
#if BITREVERSELOOP
result = BitReverseLoop.UInt16(input);
Assert.AreEqual(0x8000u, result);
#endif
}
[TestMethod]
public void TestUnit8()
{
byte input = (byte)0x01u;
byte result;
#if BITREVERSE
result = BitReverse.UInt8(input);
Assert.AreEqual(0x80u, result);
#endif
#if BITREVERSELOOP
#endif
}
[TestMethod]
public void TestSpeed64()
{
var sw = new Stopwatch();
var rand = new Random(0x1234);
var testData = Enumerable.Range(1, 100000).Select((w, i) => new
{
#pragma warning disable CS0675
Value = (ulong)((((ulong)rand.Next()) << 32) | (ulong)rand.Next()),
#pragma warning restore CS0675
Index = i,
}).ToArray();
#if BITREVERSE
var result = new ulong[testData.Length];
sw.Start();
foreach (var item in testData)
{
result[item.Index] = BitReverse.UInt64(item.Value);
}
var lap = sw.ElapsedMilliseconds;
sw.Stop();
Console.WriteLine("Test ran {1} items in {0}ms", lap, testData.Length);
sw.Reset();
#endif
#if BITREVERSELOOP
var resultLoop = new ulong[testData.Length];
sw.Start();
foreach (var item in testData)
{
resultLoop[item.Index] = BitReverseLoop.UInt64(item.Value);
}
var lapLoop = sw.ElapsedMilliseconds;
sw.Stop();
Console.WriteLine("Test ran loop {1} items in {0}ms", lapLoop, testData.Length);
#endif
#if BITREVERSE
foreach (var item in testData)
{
Console.WriteLine("{0,0:X8} ¨ {1,0:X8}", item.Value, result[item.Index]);
}
#endif
sw.Reset();
}
}
}
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