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@insanj
Created April 1, 2023 23:58
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game_microblog
<html>
<head>
<title>game_microblog from @insanj</title>
<link rel="icon" href="https://em-content.zobj.net/source/skype/289/video-game_1f3ae.png" />
<style>
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margin: 0;
font-family: system-ui, -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, 'Open Sans', 'Helvetica Neue', sans-serif;
background: #070918;
color: #ebffda;
}
footer {
margin: 20px;
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a {
color: inherit;
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h1, h2, h3, h4 {
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.poster {
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object-fit: cover;
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.description {
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</style>
</head>
<body>
<header>
<h1>
game_microblog
</h1>
<h3>
handmade from &amp; for <a href="https://github.com/insanj">@insanj</a>
</h3>
</header>
<div id="content">
<article>
<div class="title">
<h3><a href="https://store.steampowered.com/app/1385380/Across_the_Obelisk/" target="_blank">Across the Obelisk</a></h3>
<h3>&bull;</h3>
<h4>1 Apr 2023</h4>
</div>
<div class="description">
<img class="poster" src="https://cdn.akamai.steamstatic.com/steam/apps/1385380/header.jpg?t=1680196435" />
<div class="text">
<p>
I was drawn into this <i>Slay the Spire</i>-like deckbuilding roguelike when I read it supported co-op. From the first moment, two things became clear &mdash; this game does not look good in 4k, and this game feels ripped right out of the <a href="https://www.battleon.com/" target="_blank">AdventureQuest</a> universe.
</p>
<p>
After one battle, I was brought into the "Town," which reminded me of a point-and-click adventure. A shop, an upgrade station, plot points... this is richer, with more to customize and change my experience, than a single floor in the archetypal <i>Slay the Spire</i> or <i>Dicey Dungeons</i>.
</p>
<p>
Ultimately, I favor the art and focus of the classics, but should return to this when wishing for a story and online co-op teamwork.
</p>
</div>
</div>
</article>
</div>
<footer>
&copy; 2023 Julian Weiss. Open source on Github.
</footer>
</body>
</html>
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