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#define BuzzerPin 5
int delays[] = {150,300,300,100,300,550,575,450,400,500,300,330,150,300,200,200,150,300,150,350,300,150,150,500,450,400,500,300,330,150,300,200,200,150,300,150,350,300,150,150,500,300,100,150,150,300,300,150,150,300,150,100,220,300,100,150,150,300,300,300,150,300,300,300,100,150,150,300,300,150,150,300,150,100,420,450,420,360,300,300,150,300,300,100,150,150,300,300,150,150,300,150,100,220,300,100,150,150,300,300,300,150,300,300,300,100,150,150,300,300,150,150,300,150,100,420,450,420,360,300,300,150,300,150,300,350,150,350,150,300,150,600,150,300,350,150,150,550,325,600,150,300,350,150,350,150,300,150,600,150,300,300,100,300,550,575};
int Tone1[] = {660,660,660,510,660,770,380,510,380,320,440,480,450,430,380,660,760,860,700,760,660,520,580,480,510,380,320,440,480,450,430,380,660,760,860,700,760,660,520,580,480,500,760,720,680,620,650,380,430,500,430,500,570,500,760,720,680,620,650,1020,1020,1020,380,500,760,720,680,620,650,380,430,500,430,500,570,585,550,500,380,500,500,500,500,760,720,680
using System;
namespace TicTacKitty
{
class Program
{
static bool Player;
static string Position;
static string[] Board;