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Last active August 29, 2015 14:00
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CSC 481 Assignment 1 README

Game Development

  • CSC 481 S14
  • Ian Dunn

Description

Overview

The basic components of a game engine used for developing 3D games. Includes core concepts and implementations.

Links

  • part of: concepts which are part of a larger concept
  • related to: concepts which are related to or involved in another, larger concept
  • based on: concepts which rely on another concept of the same level of abstraction
  • provides: implementations which provide a concept
  • wraps: implementations which provides an abstract interface to a larger concept
  • is a: concepts which are examples of other concepts
  • uses: implementations which rely on concepts

References

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