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@MohamedAlaa
MohamedAlaa / tmux-cheatsheet.markdown
Last active May 19, 2024 07:07
tmux shortcuts & cheatsheet

tmux shortcuts & cheatsheet

start new:

tmux

start new with session name:

tmux new -s myname
@staltz
staltz / introrx.md
Last active May 18, 2024 05:17
The introduction to Reactive Programming you've been missing
@bkaradzic
bkaradzic / orthodoxc++.md
Last active May 17, 2024 10:22
Orthodox C++

Orthodox C++

What is Orthodox C++?

Orthodox C++ (sometimes referred as C+) is minimal subset of C++ that improves C, but avoids all unnecessary things from so called Modern C++. It's exactly opposite of what Modern C++ suppose to be.

Why not Modern C++?

@yoavniran
yoavniran / ultimate-ut-cheat-sheet.md
Last active May 16, 2024 13:16
The Ultimate Unit Testing Cheat-sheet For Mocha, Chai, Sinon, and Jest
@gafferongames
gafferongames / delta_compression.cpp
Last active May 13, 2024 06:38
Delta Compression
/*
Delta Compression by Glenn Fiedler.
This source code is placed in the public domain.
http://gafferongames.com/2015/03/14/the-networked-physics-data-compression-challenge/
*/
#include <stdint.h>
#include <stdio.h>
#include <assert.h>
#include <string.h>
@myusuf3
myusuf3 / delete_git_submodule.md
Created November 3, 2014 17:36
How effectively delete a git submodule.

To remove a submodule you need to:

  • Delete the relevant section from the .gitmodules file.
  • Stage the .gitmodules changes git add .gitmodules
  • Delete the relevant section from .git/config.
  • Run git rm --cached path_to_submodule (no trailing slash).
  • Run rm -rf .git/modules/path_to_submodule (no trailing slash).
  • Commit git commit -m "Removed submodule "
  • Delete the now untracked submodule files rm -rf path_to_submodule
@mattdesl
mattdesl / ContextLoss.js
Created April 5, 2014 17:54
Simulating context loss with a mouse click
var loseCtx = context.gl.getExtension("WEBGL_lose_context");
//May not exist in some browsers, or if WebGLInspector is enabled
if (loseCtx) {
//Attach a mouse click to the canvas...
canvas.addEventListener("mousedown", function() {
//Force the canvas to lose its WebGL context
loseCtx.loseContext();
//Here you may want to present the user with a progress indicator
@simonw
simonw / how-to.md
Last active March 26, 2024 23:21
How to create a tarball of a git repository using "git archive"
@t0chas
t0chas / CustomEditorBase.cs
Last active March 5, 2024 16:47
Default Custom Inspector-Editor for Unity3D with ReorderableLists for arrays handling
using UnityEngine;
using UnityEditor;
using UnityEditorInternal;
using System.Collections.Generic;
using UnityEditor.AnimatedValues;
[CustomEditor(typeof(UnityEngine.Object), true, isFallback = true)]
[CanEditMultipleObjects]
public class CustomEditorBase : Editor
{
@kanaka
kanaka / addTwo.wast
Last active June 17, 2021 21:39
Run wast (WebAssembly) in node
(module
(func $addTwo (param i32 i32) (result i32)
(i32.add
(get_local 0)
(get_local 1)))
(export "addTwo" (func $addTwo)))