Skip to content

Instantly share code, notes, and snippets.

@iqualfragile
Created September 1, 2014 20:54
Show Gist options
  • Save iqualfragile/b661626795a7482c69d1 to your computer and use it in GitHub Desktop.
Save iqualfragile/b661626795a7482c69d1 to your computer and use it in GitHub Desktop.
#!/bin/bash
# adapt these to local environment
PARALLEL=/home/minetest/building/parallel-20140822/src/parallel
MAPPER=/home/minetest/minetest/util/minetestmapper
WORLDPATH=/home/minetest/minetest/worlds/newworld/
TILEPATH=/var/www/mineguild.de/mt/leafletmap/tiles
PNGCRUSH="/home/minetest/local/bin/pngcrush -q -w 512 -brute"
#MAPSIZE*TILESIZE= max/min xy reached
MAPSIZE=8
TILESIZE=256
LEVELS=5
export MAPPER
export PNGCRUSH
export WORLDPATH
export TILEPATH
export LEVELS
export TILESIZE
#xpos ypos
rendertile (){
geomstring=$(($1 * $TILESIZE))":"$(($2 * $TILESIZE))"+$TILESIZE+$TILESIZE"
succ=1
while [[ $succ == 1 ]]; do
$MAPPER \
--drawalpha \
--geometry $geomstring \
-i $WORLDPATH \
-o $TILEPATH/$LEVELS/$1_$2.png.uncrush \
> /dev/zero 2> /dev/zero
succ=$?
# database locked, better wait
if [[ $succ == 1 ]]; then
sleep 0.1
fi
done
$PNGCRUSH $TILEPATH/$LEVELS/$1"_"$2.png.uncrush $TILEPATH/$LEVELS/$1"_"$2.png
}
export -f rendertile
#prelevel basex basey
combine_resize(){
basex=$2
basey=$3
if [[ $basex == -0 ]]; then basex=0; fi
if [[ $basey == -0 ]]; then basey=0; fi
x=$(($basex * 2))
y=$(($basey * 2))
drueber=$TILEPATH/$1/$x"_"$(($y + 1)).png
diagonal=$TILEPATH/$1/$(($x + 1))_$(($y + 1)).png
selbst=$TILEPATH/$1/$x"_"$y.png
rechts=$TILEPATH/$1/$(($x + 1))_$y.png
if [[ ! -f $drueber ]]; then drueber=$TILEPATH/blank.png ; fi
if [[ ! -f $diagonal ]]; then diagonal=$TILEPATH/blank.png ; fi
if [[ ! -f $selbst ]]; then selbst=$TILEPATH/blank.png ; fi
if [[ ! -f $rechts ]]; then rechts=$TILEPATH/blank.png ; fi
montage $drueber $diagonal $selbst $rechts \
-geometry $(($TILESIZE / 2))x$(($TILESIZE / 2))+0+0 \
$TILEPATH/$(($1 - 1))/$basex"_"$basey.png.uncrush
$PNGCRUSH $TILEPATH/$(($1 - 1))/$basex"_"$basey.png.uncrush $TILEPATH/$(($1 - 1))/$basex"_"$basey.png
}
export -f combine_resize
rendertiles(){
$PARALLEL --eta \
-j$1 \
rendertile \
::: $(seq -$MAPSIZE $MAPSIZE) \
::: $(seq -$MAPSIZE $MAPSIZE)
}
make_zoomlevels(){
div=2
for zoom in $(seq $LEVELS -1 1); do
$PARALLEL --eta \
-j$1 \
combine_resize $zoom\
::: $(seq -$(($(($MAPSIZE / $div)) + 1)) $(($(($MAPSIZE / $div)) + 1))) \
::: $(seq -$(($(($MAPSIZE / $div)) + 1)) $(($(($MAPSIZE / $div)) + 1)))
div=$(($div * 2))
wait
done
}
dostuf(){
echo RENDERING TILES
rendertiles $1
echo COMBINING TILES
make_zoomlevels $1
echo WAITING FOR COMPRESSION TO FINISH
rm $TILEPATH/[0-5]/*uncrush
}
#invoke ./filename numworkers
dostuf $1
@iqualfragile
Copy link
Author

Give some feedback please

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment