Created
December 14, 2023 11:05
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BitMask Tutorial Codeblock
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using System; | |
//using Sirenix.OdinInspector; | |
using UnityEngine; | |
[Flags] | |
public enum SoldierType | |
{ | |
None = 0, | |
Private = 1, | |
Corporal = 2, | |
Sergeant = 4, | |
Lieutenant = 8, | |
Major = 16, | |
General = 32, | |
All = Private | Corporal | Sergeant | Lieutenant | Major | General | |
} | |
public class BitMaskTutorial : MonoBehaviour | |
{ | |
[SerializeField] private SoldierType soldierType; | |
//[Button] | |
public void PerformOrOperation() | |
{ | |
soldierType = SoldierType.Major | SoldierType.General; | |
} | |
//[Button] | |
public void PerformAndOperation() | |
{ | |
soldierType = SoldierType.Major | SoldierType.General; | |
bool hasAtLeastAGeneral = (soldierType & SoldierType.General) != 0; | |
Debug.Log(hasAtLeastAGeneral); | |
} | |
//[Button] | |
public void PerformXOROperation() | |
{ | |
soldierType ^= SoldierType.Major; | |
} | |
//[Button] | |
public void PerformNotOperation() | |
{ | |
GetDataFromRequestedSoldierType(SoldierType.None); | |
soldierType = ~ SoldierType.Major; | |
} | |
//[Button] | |
public void PerformRightShiftOperation() | |
{ | |
soldierType = (SoldierType)(4 >> 1); | |
GetDataFromRequestedSoldierType(soldierType); | |
} | |
//[Button] | |
public void PerformLeftShiftOperation(int numberToShift) | |
{ | |
soldierType = (SoldierType)(numberToShift << 1); | |
GetDataFromRequestedSoldierType(soldierType); | |
} | |
//[Button] | |
public void GetDataFromRequestedSoldierType(SoldierType requestedSoldierType) | |
{ | |
var binaryString = Convert.ToString((int)requestedSoldierType, 2); | |
Debug.Log($" Name : {requestedSoldierType}, Number: {(int)requestedSoldierType}, Binary: {binaryString}"); | |
} | |
//[Button] | |
public void SetTypeFromNumber(int number) | |
{ | |
soldierType = (SoldierType)number; | |
GetDataFromRequestedSoldierType(soldierType); | |
} | |
} |
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