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using UnityEngine.UI; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class myscript : MonoBehaviour { | |
public Text text; | |
// Use this for initialization | |
void Start(){ |
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using UnityEngine.UI; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class myscript : MonoBehaviour { | |
public Text text; | |
// Use this for initialization | |
void Start() { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public class test{ | |
public static void Main() | |
{ | |
string[] arr = {"Have","a","nice day!"}; | |
string s = arr[0] + " " + arr[1] + " " + arr[2]; | |
System.Console.WriteLine(s); | |
} | |
} |
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This is test text. Thank you. | |
これはテスト用テキストです。ありがとうございます。 |