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@ishida
Created November 22, 2012 05:38
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Detect touches
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [touches anyObject];
CGPoint p = [touch locationInView:aView];
NSLog(@"Touch detected: x=%lf, y=%lf", p.x, p.y);
if (0 <= p.y && p.y <= aView.frame.size.height
&& 0 <= p.x && p.x <= aView.frame.size.width)
{
//do something
}
}
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