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Haskell State Exercises
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-- exercices for | |
-- https://en.wikibooks.org/wiki/Haskell/Understanding_monads/State | |
import Control.Monad | |
import Control.Monad.Trans.State | |
import System.Random | |
rollDie :: State StdGen Int | |
rollDie = state $ randomR (1,6) | |
t1 = evalState rollDie (mkStdGen 0) | |
rollNDice :: Int -> State StdGen [Int] | |
-- rollNDice n = sequence $ replicate n rollDie | |
rollNDice n = replicateM n rollDie | |
t2 = evalState (rollNDice 5) (mkStdGen 0) | |
t3 = evalState (fmap (42*) rollDie) (mkStdGen 0) | |
fmap2 :: (a -> b) -> State s a -> State s b | |
fmap2 = liftM | |
t4 = evalState (fmap2 (42*) rollDie) (mkStdGen 0) | |
fmap3 :: (a -> b) -> State s a -> State s b | |
fmap3 f m = state $ \s -> let (v, s1) = (runState m) s | |
in (f v, s1) | |
t5 = evalState (fmap2 (42*) rollDie) (mkStdGen 0) |
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import Control.Monad.Trans.State | |
push :: a -> State [a] () | |
push x = state $ \s -> ((), x:s) | |
pop :: State [a] (Maybe a) | |
pop = state $ \ s -> | |
case s of | |
[] -> (Nothing, []) | |
(x:xs) -> (Just x, xs) | |
stack = do | |
push 42 | |
push 43 | |
push 44 | |
x <- pop | |
y <- pop | |
z <- pop | |
t <- pop | |
return (x,y,z,t) | |
r = evalState stack [] |
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