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struct game_manager { | |
struct rng rng; | |
struct sprite_atlas atlas; | |
struct scene scene; | |
struct creature player; | |
struct input_manager input_manager; | |
}; | |
void game_manager_init(struct game_manager* self) { | |
srand(time(NULL)); |
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https://lospec.com/procedural-pixel-art-generator/ |
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After creating a github repo, we can simply go https://github.com/<user>/<repo>/community/license/new?branch=master&template=cc0-1.0, and it will nicely appear in the LICENSE page. |