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View Easy Minecraft on Apple Silicon.md

How to install Minecraft natively on Apple Silicon, the easiest way possible

1 - Download MultiMC from here

2 - Download Azul Zulu JDK from here (The version you want is Java 17, arm64, macOS, and you download the ZIP file.) Extract the ZIP file, open the folder and copy "zulu-17.jdk" to your home folder.

3 - Download tanmayb123's Minecraft on Apple Silicon package from here. Extract the ZIP and from the folder you are going to copy two files. One, the folder "lwjglnatives", and two, open the Libraries folder and copy "lwjglfat.jar". Move these to your home folder.

4 - Open MultiMC and create a new instance. Right click your instance and click edit instance. Make the following changes:

View AppleSiliconMinecraft.md

Minecraft on Apple Silicon

In this gist, you can find the steps to run Minecraft 1.16.4 natively on Apple Silicon (AS), without needing Rosetta 2 translation of the dependencies (mainly LWJGL and related libraries).

While it's possible to use a launcher like MultiMC to have a prettier way to run the game on AS, it requires installing even more dependencies (like QT) which take time and are difficult to distribute. Therefore, I've put together a command line-based launcher tool using a couple shell & Python scripts.

To get up and running quickly, follow the steps below. Otherwise, for more detail, watch my YouTube video.

Download my package

@mxactvtd
mxactvtd / TidalCyclesQuickReferenceStub.tidal
Last active Oct 21, 2022
TidalCycles Quick Reference compiled and partially rewritten documentation from various sources
View TidalCyclesQuickReferenceStub.tidal
---- TidalCycles QUICK REFERENCE ----
----------------------------------------------------------------
-- To use in your editor after or alongside your code for quick reference
-- Work in progress, mostly to be used as basis for further documnentation work, sorry for the errors and omissions
-- designed with atom - monokai one dark vivid as theme
-- https://gist.github.com/mxactvtd/bf3fb357a419c7f063b98dfd9a66cf78 - check for update, I keep updating this quite often atm
----------------------------------------------------------------
-- Some sources of Documentation --
-- https://tidalcycles.org/patterns.html
-- https://tidalcycles.org/functions.html
@bkaradzic
bkaradzic / why_i_think_immediate_mode_gui_is_way_to_go_for_gamedev_tools.md
Last active Nov 15, 2022
Why I think Immediate Mode GUI is way to go for GameDev tools
View why_i_think_immediate_mode_gui_is_way_to_go_for_gamedev_tools.md

Why I think Immediate Mode GUI is way to go for GameDev tools

Prerequisites

Before you continue, if you don't know what IMGUI is don't bother reading this post, just ignore it, don't write anything in comments section, etc. If you're curious about IMGUI see bottom of this post, otherwise continue whatever you were doing, this post it's not for you. Thanks!

If you know what IMGUI is, for context read following presentations and blog posts:

  • Insomniac’s Web Tools Postmortem