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TidalCycles Quick Reference compiled and partially rewritten documentation from various sources
---- TidalCycles QUICK REFERENCE ----
----------------------------------------------------------------
-- To use in your editor after or alongside your code for quick reference
-- Work in progress, mostly to be used as basis for further documnentation work, sorry for the errors and omissions
-- designed with atom - monokai one dark vivid as theme
-- https://gist.github.com/mxactvtd/bf3fb357a419c7f063b98dfd9a66cf78 - check for update, I keep updating this quite often atm
----------------------------------------------------------------
-- Some sources of Documentation --
-- https://tidalcycles.org/patterns.html
-- https://tidalcycles.org/functions.html
-- https://github.com/yaxu/tidal-workshop/blob/master/academy.tidal
-- https://github.com/tidalcycles/Tidal/blob/1d05c6119aba8c7547bbf1512ce1f901e38e1d6c/doc/book/index.md
-- https://github.com/tidalcycles/Tidal/blob/master/tutorial/tutorial.md
-- https://www.youtube.com/watch?v=g8nJaoh7ZhY&list=PLKgxw7RG3hcRHyBFsPr5opr1iu8wbNIgP
-- https://github.com/musikinformatik/SuperDirt
-- https://github.com/tidalcycles/Tidal/
-- https://github.com/tidalcycles/Tidal/tree/master/Sound/Tidal
-- https://github.com/lvm/awesome-livecoding#libraries-and-tools
-- https://toplap.org
-- https://github.com/topics/tidalcycles
-- https://talk.lurk.org/channel/tidal
-- http://lib.tidalcycles.org/pattern/
-- http://www.eulerroom.com
-- https://github.com/musikinformatik/SuperDirt/blob/master/used-parameters.scd
----------------------------------------------------------------
-- Oficially Documented TidalCycles functions --
palindrome degrade degradeBy fast fit iter jux juxBy linger rev scramble shuffle slow smash spread toScale trunc zoom loopAt gap chop striate striateL stut someCyclesBy foldEvery ifp mask every sometimesBy swingBy when whenmod within seqP cat fastcat interlace randcat append spin stack superimpose weave wedge anticipate clutch histpan jump jumpIn jumpIn' jumpMod mortal superwash wait wash xfade hcutoff bandf bandq begin coarse crush cut cutoff delay delayfeedback delaytime end gain accelerate hresonance legato loop nudge pan resonance room size shape sound speed sustain unit vowel choose irand pequal rand run scale up
----------------------------------------------------------------
-- Provide minimal one line explanations with argument ranges and or short example code, see if words can be removed or replaced by shorter synomnyms to make as concise a list as possible, useful for live-coding and tinkering
----------------------------------------------------------------
-- Pattern Transformers --
fast -- alias: density - speed up a pattern n times - (density 2)
fastGap -- alias: densityGap - a fast that maintains cyclic alignment - undcoumented
slow -- slow down a pattern n times - (slow 4)
hurry -- speed up also changes pitch
rev -- reverse every cycle of a pattern
palindrome -- reverse a pattern every other cycle
zoom -- plays a portion of a pattern, specified by the beginning and end of a time span - zoom (0.25, 0.75)
degrade -- alias: ? - randomly removes events from a pattern 50% of the time
degradeBy -- allows you to control the percentage of events that are removed - range: 0-1
spread -- spreads a function across several values - spread slow [2,4/3]) = slow "<2 4/3>" :obsolete
fastspread -- squeezes all the variations into one cycle
spread ($) -- spreads functions iteratively across cycles - spread ($) [fast 2, rev, slow 2]
spreadr -- alias: spreadChoose - spreads functions randomly across cycles
iter -- creates subdivisions, plays them in order, but increments the starting subdivision each cycle
iter' -- decrements the starting subdivision - undcoumented
jux -- juxtapose a pattern with a functional transform only the right-hand channel
jux' --
jux4 --
jux' --
juxcut --
juxcut' --
juxBy -- has an additional parameter, which brings the channel closer to the centre
fit -- takes a pattern of integer numbers, which are used to select values from the given list
fit' -- using another integer pattern to slice up a given pattern - fit' 1 2 "0 1" "1 0" "bd sn"
trunc -- range:0-1 - truncates, so that only a fraction of the pattern is played - trunc 0.75
linger -- truncates a pattern, repeateating the last part - linger 0.25
scramble -- n p divides the pattern p into n equal parts, randomly selecting from the parts
shuffle -- n p divides the pattern p into n equal parts, selecting a random permutation of parts
smash -- cuts the samples into bits, playing the loop at different speeds from a list - smash 3 [2,3,4]
brak -- squashing the pattern to fit half a cycle, and offsetting it by a quarter of a cycle.
toScale -- lets you turn a pattern of notes within a scale - toScale [0, 4, 7] "0 1 2 3")
toScale' -- for more than one octave - toScale' 24 [0,4,7,10,14,17] (run 8)
-- Sample Transformers --
loopAt -- makes sample fit the given number of cycles - loopAt 4
gap -- it granualizes every sample in place as it is played, but every other grain is silent - gap 8
chop -- granualizes every sample in place as it is played - chop 32
striate -- granulator, cutting samples into bits in a similar to (chop)[#chop] - striate 16
striate' -- a variant of striate with an extra parameter, which specifies the length of each part
striateL -- loops each sample chunk a number of times specified in the second argumen
stut -- applies a type of delay to a pattern with depth, feedback and time - stut 4 0.5 0.2
stut' -- allows to apply a function for each step and overlays the result delayed by the given time
off -- like stut' 1
-- Conditional Transformers --
every -- transforms a pattern with a function every ‘n’th cycle - every 3 (fast 2)
every' -- with an offset - see also whenmod and foldEvery
sometimesBy -- range:0-1 - probability for applying a function - sometimesBy 0.25 (fast 2)
-- litteral aliases: almostNever 0.1 - rarely 0.25 - sometimes 0.5 - often 0.75 - almostAlways 0.9
someCyclesBy -- similar to sometimesBy, but for cycles
foldEvery -- similar to chaining multiple every functions together
ifp -- decide whether to apply one or another function depending on the result of a test function that is passed the current cycle as a number - ifp ((== 0).(flip mod 2))(fast 4)(# coarse "24 48")
mask -- removes events from second pattern that don’t start during an event from first (mask ("1 1 1 ~ 1 1 ~ 1" :: Pattern Bool)
swingBy -- alias: swing - slices and delays events in the second half of each slice by the amount x - swingBy (1/3) 4
when -- only when the given test function returns true the given pattern transformation is applied. The test function will be called with the current cycle as a number. - when ((elem '4').show) (fast 4)
whenmod -- applies the function to the pattern, when the remainder of the current loop number divided by the first parameter, is greater or equal than the second parameter.
within -- apply a function to only a part of a pattern - within (0.75, 1)
-- Compositions --
seqP -- allows you to define when a sound within a list starts and ends - seqP[(0,12,s "bd"),(4,12,s "hh")]
seqPLoop -- will keep looping the sequence when it gets to the end
cat -- alias: slowcat - concatenates a list of patterns into a new pattern - cat [s "bd", s "sn"]
fastcat -- concatenates a list of patterns into a single cycle
interlace -- shifts between the two given patterns - interlace (s "bd sn")(s "hh hh")
randcat -- picks a random pattern from a list - randcat [s "bd", s "sn"]
append -- appends patterns within a single cycle - append (s "bd") (s "sn")
append' -- does the same as append, but over two cycles, so that the cycles alternate between the two patterns.
spin -- will “spin” a layer up a pattern the given number of times, with each successive layer offset in time by an additional 1/n of a cycle, and panned by an additional 1/n - spin 4
stack -- takes a list of patterns and combines them into a new pattern by playing all of the patterns in the list simultaneously - stack [s "bd", s "sn"]
superimpose -- plays a modified version of a pattern at the same time as the original pattern, resulting in two patterns being played at the same time - superimpose (fast 2)
weave -- applies one parameter pattern to an list of other parameter patterns
weave' -- is similar in that it blends functions at the same time at different amounts over a pattern
wedge -- squashing two patterns into a single pattern cycle with a ratio for the first pattern
-- Transitions --
anticipate -- build up some tension, culminating in a drop to the new pattern after 8 cycle
anticipateIn -- allows you to specify the number of cycles until dropping to the new pattern
clutch -- degrades the current pattern while undegrading the next
clutchIn -- change the number of cycles the transition takes t1 (clutchIn 8) $ s "bd"
histpan -- pans the last n versions of the pattern across the field
jump -- jumps directly into the given pattern, this is essentially the no transition-transition
jumpIn -- jump transition after the specified number of cycles
jumpIn' -- jump but only transitions at a cycle boundary (e.g. when the cycle count is an integer)
jumpMod -- jump but next time the cycle count modulo the given integer is zero
mortal -- degrade the new pattern over time until it ends in silence
superwash -- washes away the current pattern after a certain delay by applying a function to it over time, then switching over to the next pattern to which another function is applied
wait -- just stop for a bit before playing new pattern
wash -- wash away the current pattern by applying a function to it over time, then switching over to the next
xfade -- crossfade between old and new pattern over the next two cycles
xfadeIn -- crossfades between old and new pattern over given number of cycles
-- Synth / SuperDirt Parameters --
sound "" -- alias: s "" -- a pattern of strings representing sound sample names (required)
note -- alias: n - select sample number if SuperDirt or midi note from middle C if midi
gain -- a pattern of numbers that specify volume
pan -- range:0-1 - from left to right (assuming stereo)
speed -- changes the speed of sample playback, "-1" is backwards, polyphony with "[,]"
room and size -- amount of input into the reverb unit, and notional size of the room respectively
delay -- range:0-1 - sets the level of the delay signal
delayfeedback -- alias: delayt - range:0-1 - sets the amount of delay feedback
delaytime -- alias: delayfb - range:0-1 - Sets the length of the delay
cutoff -- alias: lpf - range:Hz - applies the cutoff frequency of the low-pass filter
resonance -- range:0-1 - applies the resonance of the low-pass filter
bandf -- alias: bpf - range:Hz - sets the center frequency of the band-pass filter
bandq -- range:0-1 - Sets the q-factor of the band-pass filter
hcutoff -- alias: hpf - range:Hz - applies the cutoff frequency of the high-pass filter
hresonance -- range:0-1 - applies the resonance of the high-pass filter
vowel -- formant filter with - a e i o u ~ - (requires Vowel superCollider Quark)
coarse -- fake-resampling, lowering the sample rate, i.e. 1 for original 2 for half, 3 for a third and so on.
crush -- bit crushing for drastic reduction in bit-depth to 16 for barely no reduction.
cut -- provide cut groups to reduce overlap of sounds, "-1" to only affect same folder
accelerate -- speed up (or slow down) samples while they play
legato -- controls the length of the sound (called sustain) relative to its “space” in the patter
loop -- loops the sample (from begin to end) the specified number of times
nudge -- pushes things forward or backwards within built-in latency in time, allows for swing
shape -- wave shaping distortion, a pattern of numbers from 0 for no distortion up to 1 for loads of distortion (watch your speakers!)
sustain -- sets the duration of the sound in seconds. Primarily used in SuperDirt for softsynths, but can be used for samples as well
unit -- controls how the speed parameter is interpreted, can either be 'rate (the default, percentage playback rate), 'cycle' (cycle/n), or 'secs' (n seconds), accepts values of “r” (default), “c”, or “s”
begin -- range:0-1 - Skips the beginning of each sample, e.g. 0.25 to cut off the first quarter from each sample.
end -- the same as begin, but cuts the end off samples, shortening them; e.g. 0.75 to cut off the last quarter of each sample.
phaserdepth
phaserrate
attack
hold
release
tremolodepth
tremolorate
buffer
delta
channel
endSpeed
lag
latency
offset
synthGroup
delayAmp
leslie
lrate
lsize
length
amp
lock
dryBus
effectBus
numChannels
server
dirtOut
i_out
instrument
unitDuration
buffer
fadeTime
fadeInTime
-- Utility --
choose -- choose[1, 5, 7] randomly choose from a list
wchoose -- choose with weights - needs to be added manually
-- wchoose implementation
let wchoose pairs = choose $ concatMap (\x -> replicate (fst x) (snd x)) pairs
wchoose [(2,'a'),(1,'b')]
cycleChoose -- is like `choose` but only picks a new item from the list once each cycle
irand -- random integers - (irand 8)
pequal -- test if the first and the second given pattern are the same in the given number of cycles
rand -- random floats
run -- count up like an arpeggiator or for loop
scale -- (scale 0.1 0.5 rand) to scale the i.e. random function
up -- changes the speed of playback, but conforming to a 12-tone scale
orbit -- SuperDirt audio channel
-- LFOS --
sine
tri
saw
square
-- MIDI / OSC --
note -- alias: n - +60 offsetted midi note number for 0 middle C
midinote -- midi note number
-- Combining Parameters --
#, |=| -- They mean the same thing: they merge ParamPatterns together
|+|, |*|, |-|, |/| -- Operate on ParamPatterns, and perform the arithmetic operation if the two parameters are the same (such as speed and speed), or simply merge the parameters just as # would if the parameters are different.
###, ***, +++, /// -- These take a list of ParamPatterns as their second argument, and merge them all together with the relevant arithmetic operator.
-- Operators --
() -- haskell parentheses functional composition
$ -- An alternative to parentheses, means “evaluate everything on the right first”
. -- Function composition, needs functions with only a single argument unspecified
[,] -- haskell list
" " -- tidal pattern language
"bd" -- alias: "bd:0" - SuperDirt, play the first sample from the folder named bd
"~" -- rest
"[ ]" -- alias: "." - rhytmic grouping
"[,]" -- polyrhythm, polyphony
"{,}" -- polymeter
"{}%" -- polymeter with wrapping beat number
"< >" -- iterated pattern choice, where only one step is played per cycle
"<,>" --
"bd(3,4,5)" -- alias: e - björklund euclidian rhythms with optional rotation
":" -- select a specific sample number from folder - sound "bd:3"
"*" -- fill, repeat + speedup sample or group by n times
"/" -- play sample or group only every n cycles
<~, ~> -- These time-shift the pattern on the RHS by the number of cycles on the LHS. (0.25 <~)
<~> -- Pattern replacement: takes the elements of the second pattern and makes a new pattern using the structure of the first
<<~, ~>> -- Pattern rotation, these move the elements of the pattern without changing the structure of the pattern
!!! -- List indexing with built-in modulo so you can’t go past the end of the list
<$> -- A synonym for fmap, useful for mapping numerical functions so they work on patterns.
<*> -- A synonym for ap, useful for promoting functions to work with patterns.
!! -- Haskell’s way of doing list indexing
-- Channels / DAW --
d1,d2,d3... -- channels for SuperDirt
m1,m2,m3... -- convention for channel names for MIDI
d1 silence -- silence a channel
hush -- silence all sound
solo $ d1 $ sound "bd:1 sn:6" -- solo a sound
cps 1 -- cycles per second - cps (140/60/4)
bps (133/120) -- BPM
-- kindohm special functions
-- https://www.youtube.com/watch?v=BWqh15urAPw
let rip a b p = within (0.25 0.75) (slow 2 . rev . stut 8 a b) p
let rip' a b c d e p = within (a b) (slow 2 . rev . stut c d e) p
-- Libraries --
-- SpectralTricks
-- https://github.com/datamads/SpectralTricks
freeze --Magnitude freeze - Accepts integers: 1 freezes the audio, 0 doesn't.
smear -- Magnitude smearing- Accepts floats to determine the amount of smearing.
comb -- A spectral comb filter - Number of teeth and width of the comb are all controlled using one floating point number
scram -- Bin scrambling - Accepts floats to control the width and placement of the scrambling in the spectrum
binshift -- Bin shifting - Both the stretching and shifting of bins are controlled by supplying this parameter with floats.
hbrick -- Spectral high pass filter - Accepts floats in values ranging from 0.0 to 1.0
lbrick -- Spectral low pass filter - Accepts floats in values ranging from 0.0 to 1.0
-- https://github.com/fp4me/tidal-chord
-- Custom Environments, server and livestreaming --
-- Troop - https://github.com/Qirky/Troop
-- Siren - https://github.com/cannc4/Siren
-- https://www.youtube.com/watch?time_continue=6&v=g2dINLvLr1g
-- https://github.com/d0kt0r0/extramuros
-- https://github.com/d0kt0r0/estuary/
-- https://github.com/lvm/tida1vm
-- https://github.com/DoubleDensity/tidebox
-- https://github.com/efairbanks/supertidebox
-- https://cockos.com/ninjam/
-- https://www.artsmesh.com
-- Interfaces to other systems
-- Processing - https://github.com/yecto/s2hs2-TidalCycles-0.8-
-- https://github.com/moxuse/tidal-unity
-- https://github.com/lvm/Tidal-Unity
-- Automatic Code Generation
-- Tidal-Autocode https://atom.io/packages/tidal-autocode
-- more https://github.com/lvm/awesome-livecoding#libraries-and-tools
--That's not quite the same as a weighted randcat, but the cheesy version of that to just use replicate, I think this works:
randcat $ ["bd sn"] ++ replicate 3 "~"
-- Eric Fairbanks Heirarchical Variation --
-- https://www.youtube.com/watch?v=zHyXtzpEEKc
-- applies the modifier to the pattern serially and conditionally, multiple times, dependent on the supplied speeds and whenmod parameters
whenmodr speeds numerators denominators modifier pattern
| done = modifiedpattern
| otherwise = whenmodr rests restn restd modifier modifiedpattern
where modifiedpattern = inside speed (whenmod numerator denominator (modifier)) $ pattern
numerator = (head numerators)
denominator = (head denominators)
speed = (head speeds)
done = (null $ tail speeds) && (null $ tail numerators) && (null $ tail denominators)
restn = if null (tail numerators) then [numerator] else (tail numerators)
restd = if null (tail denominators) then [denominator] else (tail denominators)
rests = if null (tail speeds) then [speed] else (tail speeds)
whenmods' speeds numerators denominators modifier pattern
| done = modifiedpattern
| otherwise = whenmods' rests restn restd modifier modifiedpattern
where modifiedpattern = inside speed (whenmod numerator denominator ((slow speed).(modifier))) $ pattern
numerator = (head numerators)
denominator = (head denominators)
speed = (head speeds)
done = (null $ tail speeds) && (null $ tail numerators) && (null $ tail denominators)
restn = if null (tail numerators) then [numerator] else (tail numerators)
restd = if null (tail denominators) then [denominator] else (tail denominators)
rests = if null (tail speeds) then [speed] else (tail speeds)
whenmods speeds numerators denominators newpattern pattern =
whenmods' speeds numerators denominators (const newpattern) pattern
-- replaces the pattern conditionally, multiple times, dependent on the supplied speeds and whenmod parameters
do
let fx = ((|*| gain 0.9).(superimpose (|*| speed 2) $).(fast 2).(|*| up 1).(|*| release 0.5))
d1 $ stack [
whenmods [1,2,4] [8] [7] (s "[bd bd sn:3]*8%3") $ s "[bd(2,2),sn:3(1,2,1),hh(2,4,1)]",
whenmodr [0.5,1,2,4] [8] [7] fx $ s "bass:3(1,1)"
]
---- More undocumented functions ----
whenT
playWhen
playFor
filterValues
filterJust
filterOnsets
filterStartInRange
filterOnsetsInRange
seqToRelOnsetDeltas
segment
segment'
points
groupByTime
timeToRand
unDegradeBy
splitQueries
substruct
stripe -- n p@: repeats pattern @p@, @n@ times per cycle. So
-- similar to @fast@, but with random durations. The repetitions will
-- be continguous (touching, but not overlapping) and the durations
-- will add up to a single cycle. @n@ can be supplied as a pattern of
-- integers.
slowstripe -- n p@: The same as @stripe@, but the result is also
-- @n@ times slower, so that the mean average duration of the stripes
-- is exactly one cycle, and every @n@th stripe starts on a cycle
-- boundary (in indian classical terms, the @sam@).
parseLMRule -- Lindenmayer patterns, these go well with the step sequencer
-- general rule parser (strings map to strings)
parseLMRule' -- specific parser for step sequencer (chars map to string)
-- ruleset in form "a:b,b:ab"
unwrap'
chunk -- n f p@ treats the given pattern @p@ as having @n@ chunks, and applies the function @f@ to one of those sections per cycle, running from left to right
chunk' -- works much the same as `chunk`, but runs from right to left
inside
outside
loopFirst
timeLoop
ur
ur'
inhabit
repeatCycles
spaceOut -- @spaceOut xs p@ repeats a pattern @p@ at different durations given by the list of time values in @xs@ there is a kindohm video about this and nudge about flex tempo
flatpat
layer
breakUp -- | @breakUp@ finds events that share the same timespan, and spreads them out during that timespan, so for example @breakUp "[bd,sn]"@ gets turned into @"bd sn"@
fill -- | @fill@ 'fills in' gaps in one pattern with events from another. For example @fill "bd" "cp ~ cp"@ would result in the equivalent of `"~ bd ~"`. This only finds gaps in a resulting pattern, in other words @"[bd ~, sn]"@ doesn't contain any gaps (because @sn@ covers it all), and @"bd ~ ~ sn"@ only contains a single gap that bridges two steps.
stutter
echo = stutter 2
triple = stutter 3
quad = stutter 4
double = echo
samples -- to use numbers for rhythm instead?
-- samples "jvbass [~ latibro] [jvbass [latibro jvbass]]" ((1%2) `rotL` slow 6 "[1 6 8 7 3]")
spreadf ts p = spread ($)
scalex -- exponential scale
_off
offadd
ghost
ghost'
ghost''
slice
randslice
tabby
striateO
_striate'
_striateO
striateL
striateL'
_striateL
durPattern
durPattern'
stutx
soundToOrbit
sieveToList
sieveToString
sieveToInts
sieveToPat
stepSieve
slowstepSieve
scaleSieve
cyclePos
sam
nextSam
enumerate
mapFst
mapFsts
mapSnd
mapSnds
-- found in the documentation task management list --
e' en compress unDegradeBy discretise enumerate envL envLR envEq envEqR fadeIn fadeIn' fadeOut fadeOut' ghost grp inside index jux4 jux' juxcut lindenmayer stutter echo double triple quad spreadf protate prr prrw prw prot preplace, prep preplaceWith off offadd slice randslice scan stretch striateO stackwith step steps permstep pick overlay samples samples' struct weave' begin "-1" loop offset make merge mergelists metronome points segment sig split tom unwrap sinerat sawrat trirat spreadChoose
-- Pattern --
e'
en
compress
unDegradeBy
discretise
enumerate
envL -- envL is a pattern of continuous Double values, representing
-- a linear interpolation between 0 and 1 during the first cycle, then
-- staying constant at 1 for all following cycles. Possibly only
-- useful if you're using something like the retrig function defined
-- in tidal.el.
envLR -- like envL but reversed.
envEq -- 'Equal power' for gain-based transitions
envEqR -- Equal power reversed
fadeIn
fadeIn' -- The 1 <~ is so fade ins and outs have different degredations
fadeOut
fadeOut'-- Alternate versions where you can provide the time from which the fade starts
ghost
grp
inside
index
jux4
jux'
juxcut
lindenmayer --l indenmayer 1 "a:b,b:ab" "ab" -> "bab"
stutter
echo/double
triple
quad
spreadf
protate
prr
prrw
prw
prot
preplace, prep
preplaceWith
off
offadd
slice
randslice
scan
stretch
-- Sample --
striateO
-- Compositions --
stackwith
step
steps
permstep
pick
overlay -- combines two @Pattern@s into a new pattern, so that their events are combined over time. This is the same as the infix operator `<>`
samples
samples'
struct
weave'
spreadChoose
-- Synth Params --
begin "-1"
loop
offset
-- Utility --
make
merge
mergelists
metronome
points
segment
sig
split
tom
unwrap
-- Continuous Patterns --
sinerat
sawrat
trirat
-- SuperDirt Samples whitout sample amount numbers as body and list text --
"
808 808bd 808cy 808hc 808ht 808lc 808lt 808mc 808mt 808oh 808sd ab ade ades2 ades3 ades4 alex alphabet amencutup armora arp arpy auto baa baa2 bass bass0 bass1 bass2 bass3 bassdm bassfoo battles bd bend bev bin birds3 bleep blip blue bottle breaks125 breaks152 breaks157 breaks165 breath bubble can casio cc chin chink circus clak click co cosmicg cp cr crow d db diphone diphone2 dist dork2 dorkbot dr dr2 dr55 dr_few drum drumtraks e east electro1 erk f feel feelfx fest fire flick foo future gab gabba gabbaloud gabbalouder glasstap glitch glitch2 gretsch h hand hardcore haw hc hh hh27 hit hmm ho house ht if ifdrums incoming industrial insect invaders jazz jungbass jungle jvbass koy kurt latibro led less lighter lt made made2 mash mash2 metal miniyeah moan monsterb moog mouth mp3 msg mt mute newnotes noise noise2 notes numbers oc odx off pad padlong pebbles perc peri pluck print proc procshort psr rave rave2 ravemono rm sax seawolf sequential sf sheffield short sid sine sitar sn space speech speechless speedupdown stab stomp subroc3d sugar sundance tabla tabla2 tablex tacscan tech techno tink tok toys trump ul ulgab uxay v voodoo wind wobble world xmas yeah
808
808bd
808cy
808hc
808ht
808lc
808lt
808mc
808mt
808oh
808sd
ab
ade
ades2
ades3
ades4
alex
alphabet
amencutup
armora
arp
arpy
auto
baa
baa2
bass
bass0
bass1
bass2
bass3
bassdm
bassfoo
battles
bd
bend
bev
bin
birds3
bleep
blip
blue
bottle
breaks125
breaks152
breaks157
breaks165
breath
bubble
can
casio
cc
chin
chink
circus
clak
click
co
cosmicg
cp
cr
crow
d
db
diphone
diphone2
dist
dork2
dorkbot
dr
dr2
dr55
dr_few
drum
drumtraks
e
east
electro1
erk
f
feel
feelfx
fest
fire
flick
foo
future
gab
gabba
gabbaloud
gabbalouder
glasstap
glitch
glitch2
gretsch
h
hand
hardcore
haw
hc
hh
hh27
hit
hmm
ho
house
ht
if
ifdrums
incoming
industrial
insect
invaders
jazz
jungbass
jungle
jvbass
koy
kurt
latibro
led
less
lighter
lt
made
made2
mash
mash2
metal
miniyeah
moan
monsterb
moog
mouth
mp3
msg
mt
mute
newnotes
noise
noise2
notes
numbers
oc
odx
off
pad
padlong
pebbles
perc
peri
pluck
print
proc
procshort
psr
rave
rave2
ravemono
rm
sax
seawolf
sequential
sf
sheffield
short
sid
sine
sitar
sn
space
speech
speechless
speedupdown
stab
stomp
subroc3d
sugar
sundance
tabla
tabla2
tablex
tacscan
tech
techno
tink
tok
toys
trump
ul
ulgab
uxay
v
voodoo
wind
wobble
world
xmas
yeah
-- SuperDirt Samples whith sample amount numbers as body and list text
808 (6) 808bd (25) 808cy (25) 808hc (5) 808ht (5) 808lc (5) 808lt (5) 808mc (5) 808mt (5) 808oh (5) 808sd (25) 909 (1) ab (12) ade (10) ades2 (9) ades3 (7) ades4 (6) alex (2) alphabet (26) amencutup (32) armora (7) arp (2) arpy (11) auto (11) baa (7) baa2 (7) bass (4) bass0 (3) bass1 (30) bass2 (5) bass3 (11) bassdm (24) bassfoo (3) battles (2) bd (24) bend (4) bev (2) bin (2) birds3 (19) bleep (13) blip (2) blue (2) bottle (13) breaks125 (2) breaks152 (1) breaks157 (1) breaks165 (1) breath (1) bubble (8) can (14) casio (3) cc (6) chin (4) chink (1) circus (3) clak (2) click (4) co (4) cosmicg (15) cp (2) cr (6) crow (4) d (4) db (13) diphone (38) diphone2 (12) dist (16) dork2 (4) dorkbot (2) dr (42) dr2 (6) dr55 (4) dr_few (8) drum (6) drumtraks (13) e (8) east (9) electro1 (13) erk (1) f (1) feel (7) feelfx (8) fest (1) fire (1) flick (17) foo (27) future (17) gab (10) gabba (4) gabbaloud (4) gabbalouder (4) glasstap (3) glitch (8) glitch2 (8) gretsch (24) h (7) hand (17) hardcore (12) haw (6) hc (6) hh (13) hh27 (13) hit (6) hmm (1) ho (6) house (8) ht (16) if (5) ifdrums (3) incoming (8) industrial (32) insect (3) invaders (18) jazz (8) jungbass (20) jungle (13) jvbass (13) koy (2) kurt (7) latibro (8) led (1) less (4) lighter (33) lt (16) made (7) made2 (1) mash (2) mash2 (4) metal (10) miniyeah (4) moan (1) monsterb (6) moog (7) mouth (15) mp3 (4) msg (9) mt (16) mute (28) newnotes (15) noise (1) noise2 (8) notes (15) numbers (9) oc (4) odx (15) off (1) pad (3) padlong (1) pebbles (1) perc (6) peri (15) pluck (17) print (11) proc (2) procshort (8) psr (30) rave (8) rave2 (4) ravemono (2) rm (2) sax (22) seawolf (3) sequential (8) sf (18) sheffield (1) short (5) sid (12) sine (6) sitar (8) sn (52) space (18) speech (7) speechless (10) speedupdown (9) stab (23) stomp (10) subroc3d (11) sugar (2) sundance (6) tabla (26) tabla2 (46) tablex (3) tacscan (22) tech (13) techno (7) tink (5) tok (4) toys (13) trump (11) ul (10) ulgab (5) uxay (3) v (6) voodoo (5) wind (10) wobble (1) world (3) xmas (1) yeah (31)
808 (6)
808bd (25)
808cy (25)
808hc (5)
808ht (5)
808lc (5)
808lt (5)
808mc (5)
808mt (5)
808oh (5)
808sd (25)
909 (1)
ab (12)
ade (10)
ades2 (9)
ades3 (7)
ades4 (6)
alex (2)
alphabet (26)
amencutup (32)
armora (7)
arp (2)
arpy (11)
auto (11)
baa (7)
baa2 (7)
bass (4)
bass0 (3)
bass1 (30)
bass2 (5)
bass3 (11)
bassdm (24)
bassfoo (3)
battles (2)
bd (24)
bend (4)
bev (2)
bin (2)
birds3 (19)
bleep (13)
blip (2)
blue (2)
bottle (13)
breaks125 (2)
breaks152 (1)
breaks157 (1)
breaks165 (1)
breath (1)
bubble (8)
can (14)
casio (3)
cc (6)
chin (4)
chink (1)
circus (3)
clak (2)
click (4)
co (4)
cosmicg (15)
cp (2)
cr (6)
crow (4)
d (4)
db (13)
diphone (38)
diphone2 (12)
dist (16)
dork2 (4)
dorkbot (2)
dr (42)
dr2 (6)
dr55 (4)
dr_few (8)
drum (6)
drumtraks (13)
e (8)
east (9)
electro1 (13)
erk (1)
f (1)
feel (7)
feelfx (8)
fest (1)
fire (1)
flick (17)
foo (27)
future (17)
gab (10)
gabba (4)
gabbaloud (4)
gabbalouder (4)
glasstap (3)
glitch (8)
glitch2 (8)
gretsch (24)
h (7)
hand (17)
hardcore (12)
haw (6)
hc (6)
hh (13)
hh27 (13)
hit (6)
hmm (1)
ho (6)
house (8)
ht (16)
if (5)
ifdrums (3)
incoming (8)
industrial (32)
insect (3)
invaders (18)
jazz (8)
jungbass (20)
jungle (13)
jvbass (13)
koy (2)
kurt (7)
latibro (8)
led (1)
less (4)
lighter (33)
lt (16)
made (7)
made2 (1)
mash (2)
mash2 (4)
metal (10)
miniyeah (4)
moan (1)
monsterb (6)
moog (7)
mouth (15)
mp3 (4)
msg (9)
mt (16)
mute (28)
newnotes (15)
noise (1)
noise2 (8)
notes (15)
numbers (9)
oc (4)
odx (15)
off (1)
pad (3)
padlong (1)
pebbles (1)
perc (6)
peri (15)
pluck (17)
print (11)
proc (2)
procshort (8)
psr (30)
rave (8)
rave2 (4)
ravemono (2)
rm (2)
sax (22)
seawolf (3)
sequential (8)
sf (18)
sheffield (1)
short (5)
sid (12)
sine (6)
sitar (8)
sn (52)
space (18)
speech (7)
speechless (10)
speedupdown (9)
stab (23)
stomp (10)
subroc3d (11)
sugar (2)
sundance (6)
tabla (26)
tabla2 (46)
tablex (3)
tacscan (22)
tech (13)
techno (7)
tink (5)
tok (4)
toys (13)
trump (11)
ul (10)
ulgab (5)
uxay (3)
v (6)
voodoo (5)
wind (10)
wobble (1)
world (3)
xmas (1)
yeah (31)
"
-- bonus code to randombly hear all the SuperDirt Samples --
d1 $ density (irand 4) $ s (randcat ["808","808bd","808cy","808hc","808ht","808lc","808lt","808mc","808mt","808oh","808sd","ab","ade","ades2","ad","es3","ades4","alex","alphabet","amencutup","armora","arp","arpy","auto","baa","baa2","bass","bass0","bass1","bass2","bass3","bassdm","bassfoo","battles","bd","bend","bev","bin","birds3","bleep","blip","blue","bottle","breaks125","breaks152","breaks157","breaks165","breath","bubble","can","casio","cc","chin","chink","circus","clak","click","co","cosmicg","cp","cr","crow","d","db","diphone","diphone2","dist","dork2","dorkbot","dr","dr2","dr55","dr_few","drum","drumtraks","e","east","electro1","erk","f","feel","feelfx","fest","fire","flick","foo","future","gab","gabba","gabbaloud","gabbalouder","glasstap","glitch","glitch2","gretsch","h","hand","hardcore","haw","hc","hh","hh27","hit","hmm","ho","house","ht","if","ifdrums","incoming","industrial","insect","invaders","jazz","jungbass","jungle","jvbass","koy","kurt","latibro","led","less","lighter","lt","made","made2","mash","mash2","metal","miniyeah","moan","monsterb","moog","mouth","mp3","msg","mt","mute","newnotes","noise","noise2","notes","numbers","oc","odx","off","pad","padlong","pebbles","perc","peri","pluck","print","proc","procshort","psr","rave","rave2","ravemono","rm","sax","seawolf","sequential","sf","sheffield","short","sid","sine","sitar","sn","space","speech","speechless","speedupdown","stab","stomp","subroc3d","sugar","sundance","tabla","tabla2","tablex","tacscan","tech","techno","tink","tok","toys","trump","ul","ulgab","uxay","v","voodoo","wind","wobble","world","xmas","yeah"]) # n (irand 46)
# delay (slow 8 $ scale 0.1 0.4 rand)
# delaytime (slow 6 $ scale 0.001 0.2 rand)
# delayfeedback (slow 4 $ scale 0.1 0.8 rand)
# room 0.7
# size 0.4
# gain 1.8
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