Created
January 2, 2017 13:54
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GIANTS Engine Runtime 7.0.0 (13785) 64bit (Build Date: Nov 21 2016) | |
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved. | |
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved. | |
Application: FarmingSimulator2017 | |
Main System | |
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz | |
Memory: 16264 MB | |
OS: Windows NT 6.1 64-bit | |
Physics System | |
Version: 5.9.5 | |
Thread(s): 2 | |
Input System | |
Keyboard enabled | |
Mouse enabled | |
Gamepad/Joystick enabled | |
Force Feedback disabled | |
Audio System | |
Driver: OpenAL | |
Version: 1.1 | |
Device: Generic Software | |
Render System | |
Driver: Direct 3D 11 | |
Card Vendor: NVIDIA Corporation | |
Renderer: NVIDIA GeForce GTX 970 | |
Revision: 161 | |
Feature level: DirectX 11 ON | |
Info: Effective window resolution 1920 x 1080 | |
Started 4 threads for threadpool 'Render threadpool' | |
Hardware Profile | |
Level: Custom Very High | |
View Distance Factor: 1.300000 | |
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16 | |
Shader Quality: 3 | |
Skip Mipmaps: 0 | |
LOD Distance Factor: 1.300000 | |
Terrain LOD Distance Factor: 2.000000 | |
Terrain Normal Mapping: Yes | |
Foliage View Distance Factor: 1.600000 | |
Foliage Density: 0.500000 | |
Volume Mesh Tessellation Factor: 0.750000 | |
Tyre Tracks Segments Factor: 4.000000 | |
Max. Number of Shadow Lights: 5 | |
Max. Number of Lights: 512 | |
Max. Number of Lights Per Cluster: 32 | |
MSAA: 8 | |
Farming Simulator 17 | |
Version: 1.3.1.0 1.3.1RC10 | |
Available Languages: pl cz | |
Language: pl | |
Time: 2017-01-02 13:58:33 | |
Register configuration 'inputAttacherJoint' | |
Register configuration 'attacherJoint' | |
Register configuration 'frontloader' | |
Register configuration 'motor' | |
Register configuration 'baseColor' | |
Register configuration 'wheel' | |
Register configuration 'rimColor' | |
Register configuration 'design' | |
Register configuration 'designColor' | |
Register configuration 'vehicleType' | |
Game vehicle types loaded | |
Load mod: ZZZ_courseplay | |
dataS/cameraPath01.i3d (0.08) ms | |
dataS/cameraPath02.i3d (0.07) ms | |
dataS/cameraPath03.i3d (0.04) ms | |
data/sky/skyUS_day_night.i3d (5.98) ms | |
data/sky/rain.i3d (0.71) ms | |
data/sky/hail.i3d (0.46) ms | |
data/sky/dust.i3d (0.34) ms | |
data/maps/map01.i3d (1100.04) ms | |
data/objects/basketball/basketball.i3d (1.06) ms | |
Enabled withering | |
data/vehicles/steerable/caseIH/caseIH1660.i3d (34.68) ms | |
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (23.86) ms | |
data/vehicles/steerable/newHolland/newHolland8340.i3d (27.19) ms | |
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (13.13) ms | |
data/vehicles/steerable/caseIH/caseIH1455.i3d (37.34) ms | |
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (15.49) ms | |
data/vehicles/trailers/metaltech/db8000.i3d (21.40) ms | |
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (20.63) ms | |
data/placeables/shelters/storageShelter02.i3d (1.87) ms | |
data/placeables/shelters/storageShelter01.i3d (4.18) ms | |
data/placeables/shelters/vehicleShelter.i3d (1.09) ms | |
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (2.96) ms | |
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (1.45) ms | |
data/objects/pallets/fertilizerTank.i3d (1.65) ms | |
data/vehicles/train/locomotive.i3d (16.47) ms | |
data/vehicles/train/wagonTimber.i3d (8.00) ms | |
data/vehicles/train/wagonWoodChips.i3d (9.04) ms | |
data/vehicles/train/wagonGrain.i3d (8.71) ms | |
data/vehicles/train/wagonSugarbeets.i3d (8.70) ms | |
dataS2/character/player/player01.i3d (204.29) ms | |
dataS2/character/pedestrians/man03.i3d (3.19) ms |
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