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@ixiyang
Last active December 27, 2015 08:39
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PullToRefresh源码阅读摘记
private boolean isFirstItemVisible() {
final Adapter adapter = mRefreshableView.getAdapter();
if (null == adapter || adapter.isEmpty()) {
if (DEBUG) {
Log.d(LOG_TAG, "isFirstItemVisible. Empty View.");
}
return true;
} else {
/**
* This check should really just be:
* mRefreshableView.getFirstVisiblePosition() == 0, but PtRListView
* internally use a HeaderView which messes the positions up. For
* now we'll just add one to account for it and rely on the inner
* condition which checks getTop().
*/
if (mRefreshableView.getFirstVisiblePosition() <= 1) {
final View firstVisibleChild = mRefreshableView.getChildAt(0);
if (firstVisibleChild != null) {
return firstVisibleChild.getTop() >= mRefreshableView.getTop();
}
}
}
return false;
}
private boolean isLastItemVisible() {
final Adapter adapter = mRefreshableView.getAdapter();
if (null == adapter || adapter.isEmpty()) {
if (DEBUG) {
Log.d(LOG_TAG, "isLastItemVisible. Empty View.");
}
return true;
} else {
final int lastItemPosition = mRefreshableView.getCount() - 1;
final int lastVisiblePosition = mRefreshableView.getLastVisiblePosition();
if (DEBUG) {
Log.d(LOG_TAG, "isLastItemVisible. Last Item Position: " + lastItemPosition + " Last Visible Pos: "
+ lastVisiblePosition);
}
/**
* This check should really just be: lastVisiblePosition ==
* lastItemPosition, but PtRListView internally uses a FooterView
* which messes the positions up. For me we'll just subtract one to
* account for it and rely on the inner condition which checks
* getBottom().
*/
if (lastVisiblePosition >= lastItemPosition - 1) {
final int childIndex = lastVisiblePosition - mRefreshableView.getFirstVisiblePosition();
final View lastVisibleChild = mRefreshableView.getChildAt(childIndex);
if (lastVisibleChild != null) {
return lastVisibleChild.getBottom() <= mRefreshableView.getBottom();
}
}
}
return false;
}
@Override
public final boolean onInterceptTouchEvent(MotionEvent event) {
if (!isPullToRefreshEnabled()) {
return false;
}
final int action = event.getAction();
if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
mIsBeingDragged = false;
return false;
}
if (action != MotionEvent.ACTION_DOWN && mIsBeingDragged) {
return true;
}
switch (action) {
case MotionEvent.ACTION_MOVE: {
// If we're refreshing, and the flag is set. Eat all MOVE events
if (!mScrollingWhileRefreshingEnabled && isRefreshing()) {
return true;
}
if (isReadyForPull()) {
final float y = event.getY(), x = event.getX();
final float diff, oppositeDiff, absDiff;
// We need to use the correct values, based on scroll
// direction
switch (getPullToRefreshScrollDirection()) {
case HORIZONTAL:
diff = x - mLastMotionX;
oppositeDiff = y - mLastMotionY;
break;
case VERTICAL:
default:
diff = y - mLastMotionY;
oppositeDiff = x - mLastMotionX;
break;
}
absDiff = Math.abs(diff);
if (absDiff > mTouchSlop && (!mFilterTouchEvents || absDiff > Math.abs(oppositeDiff))) {
if (mMode.showHeaderLoadingLayout() && diff >= 1f && isReadyForPullStart()) {
mLastMotionY = y;
mLastMotionX = x;
mIsBeingDragged = true;
if (mMode == Mode.BOTH) {
mCurrentMode = Mode.PULL_FROM_START;
}
} else if (mMode.showFooterLoadingLayout() && diff <= -1f && isReadyForPullEnd()) {
mLastMotionY = y;
mLastMotionX = x;
mIsBeingDragged = true;
if (mMode == Mode.BOTH) {
mCurrentMode = Mode.PULL_FROM_END;
}
}
}
}
break;
}
case MotionEvent.ACTION_DOWN: {
if (isReadyForPull()) {
mLastMotionY = mInitialMotionY = event.getY();
mLastMotionX = mInitialMotionX = event.getX();
mIsBeingDragged = false;
}
break;
}
}
return mIsBeingDragged;
}
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