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class Player | |
attr_accessor :name, :score, :lives | |
def initialize(name) | |
@lives = 3 | |
@score = 0 | |
@name = name | |
end | |
def lose_life | |
self.lives -= 1 | |
end | |
def gain_point | |
self.score += 1 | |
end | |
end | |
class Problem | |
attr_accessor :number1, :number2 | |
def initialize | |
self.number1 = rand(1..20) | |
self.number2 = rand(1..20) | |
end | |
def answer | |
number1 + number2 | |
end | |
def answer_correct?(test_number) | |
answer == test_number | |
end | |
def to_s | |
"What's #{number1} + #{number2}?" | |
end | |
end | |
class Game | |
attr_accessor :player1, :player2 | |
def get_input(prompt) | |
puts prompt | |
gets.chomp | |
end | |
def players_have_lives | |
player1.lives > 0 && player2.lives > 0 | |
end | |
def game_loop | |
while players_have_lives | |
problem = Problem.new | |
end | |
end | |
def setup | |
self.player1 = Player.new(get_input("Player 1, enter your name:")) | |
self.player2 = Player.new(get_input("Player 2, enter your name:")) | |
end | |
class << self | |
def run | |
game = Game.new | |
game.setup | |
game.game_loop | |
game.print_scores | |
end | |
end | |
end | |
Game.run |
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