Source: Sebastian Lague
https://www.youtube.com/@SebastianLague/videos
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Episodes 1-2: Skip
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Episode 3: Watch
Good overview of Unity UI and how it supports composition.
Recommended reading: Unity Docs: GameObjects -
Episode 4: Watch
Beginner coding, but explains creating custom components, the Unity update loop, and outputting to the console, reading error logs.
Recommended reading: Unity Docs: Execution Order -
Episode 5: Skip
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Episode 6: Watch
Fast forward to final code output. Shows how to use the (old, but simple) Input system, the Time class -
Episode 7: Skip
Skim this: Unity Docs: Vector3
And read this if needed: Unity Docs: Understanding Vector Arithmetic -
Episode 8: Watch
Quick unity-agnostic overview of vector math w/ delta time. Custom Input controls. Translating game objects based on Input.
Recommended reading: Unity Docs: Transforms -
Episodes 9+: Probably watch?
Definitely some beginner coding stuff to fast forward through though.