Skip to content

Instantly share code, notes, and snippets.

@jabedoben
Created August 7, 2021 17:05
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save jabedoben/83a1a72ec32297c79c5bab87f2a439f1 to your computer and use it in GitHub Desktop.
Save jabedoben/83a1a72ec32297c79c5bab87f2a439f1 to your computer and use it in GitHub Desktop.
[INFO] === Build =======================================
[INFO] CPU Model Name: AMD Ryzen 7 3800X 8-Core Processor
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Jul 28 2021
[INFO] Version: 1.9.7
[INFO] Git: 0f5f879
[INFO] =================================================
[INFO] [CORE]: Using content: G:\Lakka Roms Backup\Dreamcast\Dragon Riders - Chronicles of Pern\DragonRiders - Chronicles of Pern v1.002 (2001)(Ubi Soft)(US)[!].gdi.
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.9.7 (Git 0f5f879)
[INFO] === Build =======================================
[INFO] CPU Model Name: AMD Ryzen 7 3800X 8-Core Processor
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Jul 28 2021
[INFO] Version: 1.9.7
[INFO] Git: 0f5f879
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Core]: Loading dynamic libretro core from: "C:\RetroArch-Win64\cores\flycast_libretro.dll"
[INFO] [Overrides]: No core-specific overrides found at "C:\RetroArch-Win64\config\Flycast\Flycast.cfg".
[INFO] [Overrides]: No content-dir-specific overrides found at "C:\RetroArch-Win64\config\Flycast\Dragon Riders - Chronicles of Pern.cfg".
[INFO] [Overrides]: No game-specific overrides found at "C:\RetroArch-Win64\config\Flycast\DragonRiders - Chronicles of Pern v1.002 (2001)(Ubi Soft)(US)[!].cfg".
[INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
[INFO] [Environ]: GET_LANGUAGE: "0".
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
[INFO] [Environ]: SET_CONTROLLER_INFO.
[INFO] Controller port: 1
[INFO] Controller (ID: 1)
[INFO] Arcade Stick (ID: 1025)
[INFO] Keyboard (ID: 3)
[INFO] Mouse (ID: 2)
[INFO] Light Gun (ID: 4)
[INFO] Twin Stick (ID: 513)
[INFO] Saturn Twin-Stick (ID: 769)
[INFO] Controller port: 2
[INFO] Controller (ID: 1)
[INFO] Arcade Stick (ID: 1025)
[INFO] Keyboard (ID: 3)
[INFO] Mouse (ID: 2)
[INFO] Light Gun (ID: 4)
[INFO] Twin Stick (ID: 513)
[INFO] Saturn Twin-Stick (ID: 769)
[INFO] Controller port: 3
[INFO] Controller (ID: 1)
[INFO] Arcade Stick (ID: 1025)
[INFO] Keyboard (ID: 3)
[INFO] Mouse (ID: 2)
[INFO] Light Gun (ID: 4)
[INFO] Twin Stick (ID: 513)
[INFO] Saturn Twin-Stick (ID: 769)
[INFO] Controller port: 4
[INFO] Controller (ID: 1)
[INFO] Arcade Stick (ID: 1025)
[INFO] Keyboard (ID: 3)
[INFO] Mouse (ID: 2)
[INFO] Light Gun (ID: 4)
[INFO] Twin Stick (ID: 513)
[INFO] Saturn Twin-Stick (ID: 769)
[INFO] [Remaps]: Remap directory: "C:\RetroArch-Win64\config\remaps".
[INFO] [Overrides]: Redirecting save file to "C:\RetroArch-Win64\saves\DragonRiders - Chronicles of Pern v1.002 (2001)(Ubi Soft)(US)[!].srm".
[INFO] [Overrides]: Redirecting save state to "C:\RetroArch-Win64\states\DragonRiders - Chronicles of Pern v1.002 (2001)(Ubi Soft)(US)[!].state".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: GET_PERF_INTERFACE.
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[INFO] [Environ]: SET_KEYBOARD_CALLBACK.
[INFO] [Environ]: GET_DISK_CONTROL_INTERFACE_VERSION.
[INFO] [Environ]: SET_DISK_CONTROL_EXT_INTERFACE.
[INFO] [CONTENT LOAD]: Content loading skipped. Implementation will load it on its own.
[INFO] [Environ]: GET_RUMBLE_INTERFACE.
[libretro DEBUG] Rumble interface supported!
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\RetroArch-Win64\system".
[INFO] [Environ]: GET_SAVE_DIRECTORY.
[INFO] [Environ]: GET_VARIABLE reicast_per_content_vmus:
VMU A1
[INFO] [Environ]: GET_VARIABLE reicast_widescreen_hack:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_widescreen_cheats:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_screen_rotation:
horizontal
[INFO] [Environ]: GET_VARIABLE reicast_internal_resolution:
640x480
[INFO] [Environ]: GET_VARIABLE reicast_cpu_mode:
N/A
[INFO] [Environ]: GET_VARIABLE reicast_boot_to_bios:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_gdrom_fast_loading:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_alpha_sorting:
per-triangle (normal)
[INFO] [Environ]: GET_VARIABLE reicast_mipmapping:
enabled
[INFO] [Environ]: GET_VARIABLE reicast_fog:
enabled
[INFO] [Environ]: GET_VARIABLE reicast_system:
auto
[INFO] [Environ]: GET_VARIABLE reicast_hle_bios:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_oit_abuffer_size:
512MB
[INFO] [Environ]: GET_VARIABLE reicast_volume_modifier_enable:
enabled
[INFO] [Environ]: GET_VARIABLE reicast_cable_type:
TV (Composite)
[INFO] [Environ]: GET_VARIABLE reicast_broadcast:
Default
[INFO] [Environ]: GET_VARIABLE reicast_framerate:
fullspeed
[INFO] [Environ]: GET_VARIABLE reicast_region:
Default
[INFO] [Environ]: GET_VARIABLE reicast_language:
Default
[INFO] [Environ]: GET_VARIABLE reicast_div_matching:
auto
[INFO] [Environ]: GET_VARIABLE reicast_force_wince:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_anisotropic_filtering:
4
[INFO] [Environ]: GET_VARIABLE reicast_pvr2_filtering:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_texupscale:
off
[INFO] [Environ]: GET_VARIABLE reicast_texupscale_max_filtered_texture_size:
256
[INFO] [Environ]: GET_VARIABLE reicast_enable_rttb:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_render_to_texture_upscaling:
1x
[INFO] [Environ]: GET_VARIABLE reicast_threaded_rendering:
enabled
[INFO] [Environ]: SET_SAVE_STATE_IN_BACKGROUND: yes.
[INFO] [Environ]: GET_VARIABLE reicast_synchronous_rendering:
enabled
[INFO] [Environ]: GET_VARIABLE reicast_delay_frame_swapping:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_frame_skipping:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_enable_purupuru:
enabled
[INFO] [Environ]: GET_VARIABLE reicast_analog_stick_deadzone:
15%
[INFO] [Environ]: GET_VARIABLE reicast_trigger_deadzone:
0%
[INFO] [Environ]: GET_VARIABLE reicast_enable_dsp:
enabled
[INFO] [Environ]: GET_VARIABLE reicast_digital_triggers:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_allow_service_buttons:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_enable_naomi_15khz_dipswitch:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_custom_textures:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_dump_textures:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_lightgun1_crosshair:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_vmu1_screen_display:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_vmu1_screen_position:
Upper Left
[INFO] [Environ]: GET_VARIABLE reicast_vmu1_screen_size_mult:
1x
[INFO] [Environ]: GET_VARIABLE reicast_vmu1_screen_opacity:
100%
[INFO] [Environ]: GET_VARIABLE reicast_vmu1_pixel_on_color:
DEFAULT_ON 00
[INFO] [Environ]: GET_VARIABLE reicast_vmu1_pixel_off_color:
DEFAULT_OFF 01
[INFO] [Environ]: GET_VARIABLE reicast_lightgun2_crosshair:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_vmu2_screen_display:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_vmu2_screen_position:
Upper Left
[INFO] [Environ]: GET_VARIABLE reicast_vmu2_screen_size_mult:
1x
[INFO] [Environ]: GET_VARIABLE reicast_vmu2_screen_opacity:
100%
[INFO] [Environ]: GET_VARIABLE reicast_vmu2_pixel_on_color:
DEFAULT_ON 00
[INFO] [Environ]: GET_VARIABLE reicast_vmu2_pixel_off_color:
DEFAULT_OFF 01
[INFO] [Environ]: GET_VARIABLE reicast_lightgun3_crosshair:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_vmu3_screen_display:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_vmu3_screen_position:
Upper Left
[INFO] [Environ]: GET_VARIABLE reicast_vmu3_screen_size_mult:
1x
[INFO] [Environ]: GET_VARIABLE reicast_vmu3_screen_opacity:
100%
[INFO] [Environ]: GET_VARIABLE reicast_vmu3_pixel_on_color:
DEFAULT_ON 00
[INFO] [Environ]: GET_VARIABLE reicast_vmu3_pixel_off_color:
DEFAULT_OFF 01
[INFO] [Environ]: GET_VARIABLE reicast_lightgun4_crosshair:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_vmu4_screen_display:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_vmu4_screen_position:
Upper Left
[INFO] [Environ]: GET_VARIABLE reicast_vmu4_screen_size_mult:
1x
[INFO] [Environ]: GET_VARIABLE reicast_vmu4_screen_opacity:
100%
[INFO] [Environ]: GET_VARIABLE reicast_vmu4_pixel_on_color:
DEFAULT_ON 00
[INFO] [Environ]: GET_VARIABLE reicast_vmu4_pixel_off_color:
DEFAULT_OFF 01
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: GET_VARIABLE reicast_show_vmu_screen_settings:
disabled
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: GET_VARIABLE reicast_show_lightgun_settings:
disabled
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[libretro INFO] File extension is: .gdi
[INFO] [Environ]: GET_PREFERRED_HW_RENDER, video driver name: gl.
[INFO] [Environ]: GET_PREFERRED_HW_RENDER - Context callback set to RETRO_HW_CONTEXT_OPENGL.
[INFO] [Environ]: SET_HW_RENDER, context type: gl.
[INFO] Requesting OpenGL context.
[INFO] Reached end of SET_HW_RENDER.
[libretro INFO] hw/mem/_vmem.cpp:482 N[VMEM]: Info: nvmem is enabled, with addr space of size 512MB
[libretro INFO] nullDC.cpp:145 N[BOOT]: [LUT]: Product number: T17720N .
[libretro INFO] hw/maple/maple_devs.cpp:603 N[MAPLE]: Loaded VMU from file "C:\RetroArch-Win64\saves\DragonRiders - Chronicles of Pern v1.002 (2001)(Ubi Soft)(US)[!].A1.bin"
[libretro INFO] hw/maple/maple_devs.cpp:603 N[MAPLE]: Loaded VMU from file "C:\RetroArch-Win64\system\dc\vmu_save_B1.bin"
[libretro INFO] hw/maple/maple_devs.cpp:603 N[MAPLE]: Loaded VMU from file "C:\RetroArch-Win64\system\dc\vmu_save_C1.bin"
[libretro INFO] hw/maple/maple_devs.cpp:603 N[MAPLE]: Loaded VMU from file "C:\RetroArch-Win64\system\dc\vmu_save_D1.bin"
[INFO] [Environ]: SET_ROTATION: 0
[INFO] [SRAM]: Skipping SRAM load..
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [RCHEEVOS]: Found 1 potential consoles for gdi file extension
[INFO] [RCHEEVOS]: Trying console 40
[INFO] [RCHEEVOS]: Could not open track
[INFO] [RCHEEVOS]: this game doesn't feature achievements
[INFO] [RCHEEVOS]: Load task finished
[INFO] [Audio]: Set audio input rate to: 44100.00 Hz.
[INFO] [Video]: Video @ 5120x2880
[INFO] [Video]: Using HW render, OpenGL driver forced.
[INFO] [Video]: Using configured "gl" driver for GL HW render.
[INFO] [GL]: Found GL context: wgl
[INFO] [GL]: Detecting screen resolution 2560x1440.
[INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multi[INFO] [WGL]: Adaptive VSync supported.
[INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce RTX 3070/PCIe/SSE2.
[INFO] [GL]: Version: 4.6.0 NVIDIA 471.41.
[INFO] [GL]: Using resolution 2560x1440
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] Setting up menu pipeline shaders for XMB ...
[INFO] [GLSL]: Compiling ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling simple ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling modern snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling bokeh shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snowflake shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 1 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Initializing HW render (1024 x 1024).
[INFO] [GL]: Max texture size: 32768 px, renderbuffer size: 32768 px.
[INFO] [GL]: Supports FBO (render-to-texture).
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[WARN] [XMB] Asset missing: C:\RetroArch-Win64\assets\xmb\retroactive\png\disc.png
[INFO] [Playlist]: Loading history file: [C:\RetroArch-Win64\content_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\RetroArch-Win64\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\RetroArch-Win64\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\RetroArch-Win64\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [C:\RetroArch-Win64\content_favorites.lpl].
[INFO] [Playlist]: Written to playlist file: C:\RetroArch-Win64\content_history.lpl
[INFO] [Environ]: SET_INPUT_DESCRIPTORS:
[INFO] RetroPad, Port 1, Button "B (bottom)" => "A"
[INFO] RetroPad, Port 1, Button "Y (left)" => "X"
[INFO] RetroPad, Port 1, Button "Start" => "Start"
[INFO] RetroPad, Port 1, Button "D-Pad Up" => "D-Pad Up"
[INFO] RetroPad, Port 1, Button "D-Pad Down" => "D-Pad Down"
[INFO] RetroPad, Port 1, Button "D-Pad Left" => "D-Pad Left"
[INFO] RetroPad, Port 1, Button "D-Pad Right" => "D-Pad Right"
[INFO] RetroPad, Port 1, Button "A (right)" => "B"
[INFO] RetroPad, Port 1, Button "X (up)" => "Y"
[INFO] RetroPad, Port 1, Button "L2" => "L Trigger"
[INFO] RetroPad, Port 1, Button "R2" => "R Trigger"
[INFO] RetroPad, Port 4, Button "B (bottom)" => "A"
[INFO] RetroPad, Port 4, Button "Y (left)" => "X"
[INFO] RetroPad, Port 4, Button "Start" => "Start"
[INFO] RetroPad, Port 4, Button "D-Pad Up" => "D-Pad Up"
[INFO] RetroPad, Port 4, Button "D-Pad Down" => "D-Pad Down"
[INFO] RetroPad, Port 4, Button "D-Pad Left" => "D-Pad Left"
[INFO] RetroPad, Port 4, Button "D-Pad Right" => "D-Pad Right"
[INFO] RetroPad, Port 4, Button "A (right)" => "B"
[INFO] RetroPad, Port 4, Button "X (up)" => "Y"
[INFO] RetroPad, Port 4, Button "L2" => "L Trigger"
[INFO] RetroPad, Port 4, Button "R2" => "R Trigger"
[libretro INFO] hw/maple/maple_devs.cpp:603 N[MAPLE]: Loaded VMU from file "C:\RetroArch-Win64\saves\DragonRiders - Chronicles of Pern v1.002 (2001)(Ubi Soft)(US)[!].A1.bin"
[libretro INFO] hw/maple/maple_devs.cpp:603 N[MAPLE]: Loaded VMU from file "C:\RetroArch-Win64\system\dc\vmu_save_D1.bin"
[libretro INFO] hw/pvr/Renderer_if.cpp:104 N[PVR]: Creating Open GL per-triangle/strip renderer
[libretro INFO] rend/gles/gles.cpp:413 N[RENDERER]: OpenGL version: 4.6.0 NVIDIA 471.41
[INFO] [State]: File already exists. Saving to backup buffer ...
[INFO] [State]: Loading state "C:\RetroArch-Win64\states\DragonRiders - Chronicles of Pern v1.002 (2001)(Ubi Soft)(US)[!].state", 27885808 bytes.
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 12 seconds.
[INFO] Saving runtime log file: C:\RetroArch-Win64\playlists\logs\Flycast\DragonRiders - Chronicles of Pern v1.002 (2001)(Ubi Soft)(US)[!].lrtl
[INFO] [CORE]: No content, starting dummy core.
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading game..
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Core Options]: Saved core options file to "C:\RetroArch-Win64\config\Flycast\Flycast.opt"
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.9.7 (Git 0f5f879)
[INFO] === Build =======================================
[INFO] CPU Model Name: AMD Ryzen 7 3800X 8-Core Processor
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Jul 28 2021
[INFO] Version: 1.9.7
[INFO] Git: 0f5f879
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Video @ 5120x2880
[INFO] [GL]: Found GL context: wgl
[INFO] [GL]: Detecting screen resolution 2560x1440.
[INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multi[INFO] [WGL]: Adaptive VSync supported.
[INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce RTX 3070/PCIe/SSE2.
[INFO] [GL]: Version: 4.6.0 NVIDIA 471.41.
[INFO] [GL]: Using resolution 2560x1440
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] Setting up menu pipeline shaders for XMB ...
[INFO] [GLSL]: Compiling ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling simple ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling modern snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling bokeh shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snowflake shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[WARN] [XMB] Asset missing: C:\RetroArch-Win64\assets\xmb\retroactive\png\disc.png
[INFO] [SRAM]: SRAM will not be saved.
[INFO] [Playlist]: Loading history file: [C:\RetroArch-Win64\content_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\RetroArch-Win64\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\RetroArch-Win64\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\RetroArch-Win64\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [C:\RetroArch-Win64\content_favorites.lpl].
[INFO] [CORE]: Using content: G:\Lakka Roms Backup\Dreamcast\Ecco the Dolphin - Defender of the Future\Ecco the Dolphin - Defender of the Future v1.000 (2000)(Sega)(US)(M4)[!].gdi.
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.9.7 (Git 0f5f879)
[INFO] === Build =======================================
[INFO] CPU Model Name: AMD Ryzen 7 3800X 8-Core Processor
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Jul 28 2021
[INFO] Version: 1.9.7
[INFO] Git: 0f5f879
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Core]: Loading dynamic libretro core from: "C:\RetroArch-Win64\cores\flycast_libretro.dll"
[INFO] [Overrides]: No core-specific overrides found at "C:\RetroArch-Win64\config\Flycast\Flycast.cfg".
[INFO] [Overrides]: No content-dir-specific overrides found at "C:\RetroArch-Win64\config\Flycast\Ecco the Dolphin - Defender of the Future.cfg".
[INFO] [Overrides]: No game-specific overrides found at "C:\RetroArch-Win64\config\Flycast\Ecco the Dolphin - Defender of the Future v1.000 (2000)(Sega)(US)(M4)[!].cfg".
[INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
[INFO] [Environ]: GET_LANGUAGE: "0".
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
[INFO] [Environ]: SET_CONTROLLER_INFO.
[INFO] Controller port: 1
[INFO] Controller (ID: 1)
[INFO] Arcade Stick (ID: 1025)
[INFO] Keyboard (ID: 3)
[INFO] Mouse (ID: 2)
[INFO] Light Gun (ID: 4)
[INFO] Twin Stick (ID: 513)
[INFO] Saturn Twin-Stick (ID: 769)
[INFO] Controller port: 2
[INFO] Controller (ID: 1)
[INFO] Arcade Stick (ID: 1025)
[INFO] Keyboard (ID: 3)
[INFO] Mouse (ID: 2)
[INFO] Light Gun (ID: 4)
[INFO] Twin Stick (ID: 513)
[INFO] Saturn Twin-Stick (ID: 769)
[INFO] Controller port: 3
[INFO] Controller (ID: 1)
[INFO] Arcade Stick (ID: 1025)
[INFO] Keyboard (ID: 3)
[INFO] Mouse (ID: 2)
[INFO] Light Gun (ID: 4)
[INFO] Twin Stick (ID: 513)
[INFO] Saturn Twin-Stick (ID: 769)
[INFO] Controller port: 4
[INFO] Controller (ID: 1)
[INFO] Arcade Stick (ID: 1025)
[INFO] Keyboard (ID: 3)
[INFO] Mouse (ID: 2)
[INFO] Light Gun (ID: 4)
[INFO] Twin Stick (ID: 513)
[INFO] Saturn Twin-Stick (ID: 769)
[INFO] [Remaps]: Remap directory: "C:\RetroArch-Win64\config\remaps".
[INFO] [Overrides]: Redirecting save file to "C:\RetroArch-Win64\saves\Ecco the Dolphin - Defender of the Future v1.000 (2000)(Sega)(US)(M4)[!].srm".
[INFO] [Overrides]: Redirecting save state to "C:\RetroArch-Win64\states\Ecco the Dolphin - Defender of the Future v1.000 (2000)(Sega)(US)(M4)[!].state".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: GET_PERF_INTERFACE.
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[INFO] [Environ]: SET_KEYBOARD_CALLBACK.
[INFO] [Environ]: GET_DISK_CONTROL_INTERFACE_VERSION.
[INFO] [Environ]: SET_DISK_CONTROL_EXT_INTERFACE.
[INFO] [CONTENT LOAD]: Content loading skipped. Implementation will load it on its own.
[INFO] [Environ]: GET_RUMBLE_INTERFACE.
[libretro DEBUG] Rumble interface supported!
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\RetroArch-Win64\system".
[INFO] [Environ]: GET_SAVE_DIRECTORY.
[INFO] [Environ]: GET_VARIABLE reicast_per_content_vmus:
VMU A1
[INFO] [Environ]: GET_VARIABLE reicast_widescreen_hack:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_widescreen_cheats:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_screen_rotation:
horizontal
[INFO] [Environ]: GET_VARIABLE reicast_internal_resolution:
640x480
[INFO] [Environ]: GET_VARIABLE reicast_cpu_mode:
N/A
[INFO] [Environ]: GET_VARIABLE reicast_boot_to_bios:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_gdrom_fast_loading:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_alpha_sorting:
per-triangle (normal)
[INFO] [Environ]: GET_VARIABLE reicast_mipmapping:
enabled
[INFO] [Environ]: GET_VARIABLE reicast_fog:
enabled
[INFO] [Environ]: GET_VARIABLE reicast_system:
auto
[INFO] [Environ]: GET_VARIABLE reicast_hle_bios:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_oit_abuffer_size:
512MB
[INFO] [Environ]: GET_VARIABLE reicast_volume_modifier_enable:
enabled
[INFO] [Environ]: GET_VARIABLE reicast_cable_type:
TV (Composite)
[INFO] [Environ]: GET_VARIABLE reicast_broadcast:
Default
[INFO] [Environ]: GET_VARIABLE reicast_framerate:
fullspeed
[INFO] [Environ]: GET_VARIABLE reicast_region:
Default
[INFO] [Environ]: GET_VARIABLE reicast_language:
Default
[INFO] [Environ]: GET_VARIABLE reicast_div_matching:
auto
[INFO] [Environ]: GET_VARIABLE reicast_force_wince:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_anisotropic_filtering:
4
[INFO] [Environ]: GET_VARIABLE reicast_pvr2_filtering:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_texupscale:
off
[INFO] [Environ]: GET_VARIABLE reicast_texupscale_max_filtered_texture_size:
256
[INFO] [Environ]: GET_VARIABLE reicast_enable_rttb:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_render_to_texture_upscaling:
1x
[INFO] [Environ]: GET_VARIABLE reicast_threaded_rendering:
enabled
[INFO] [Environ]: SET_SAVE_STATE_IN_BACKGROUND: yes.
[INFO] [Environ]: GET_VARIABLE reicast_synchronous_rendering:
enabled
[INFO] [Environ]: GET_VARIABLE reicast_delay_frame_swapping:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_frame_skipping:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_enable_purupuru:
enabled
[INFO] [Environ]: GET_VARIABLE reicast_analog_stick_deadzone:
15%
[INFO] [Environ]: GET_VARIABLE reicast_trigger_deadzone:
0%
[INFO] [Environ]: GET_VARIABLE reicast_enable_dsp:
enabled
[INFO] [Environ]: GET_VARIABLE reicast_digital_triggers:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_allow_service_buttons:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_enable_naomi_15khz_dipswitch:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_custom_textures:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_dump_textures:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_lightgun1_crosshair:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_vmu1_screen_display:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_vmu1_screen_position:
Upper Left
[INFO] [Environ]: GET_VARIABLE reicast_vmu1_screen_size_mult:
1x
[INFO] [Environ]: GET_VARIABLE reicast_vmu1_screen_opacity:
100%
[INFO] [Environ]: GET_VARIABLE reicast_vmu1_pixel_on_color:
DEFAULT_ON 00
[INFO] [Environ]: GET_VARIABLE reicast_vmu1_pixel_off_color:
DEFAULT_OFF 01
[INFO] [Environ]: GET_VARIABLE reicast_lightgun2_crosshair:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_vmu2_screen_display:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_vmu2_screen_position:
Upper Left
[INFO] [Environ]: GET_VARIABLE reicast_vmu2_screen_size_mult:
1x
[INFO] [Environ]: GET_VARIABLE reicast_vmu2_screen_opacity:
100%
[INFO] [Environ]: GET_VARIABLE reicast_vmu2_pixel_on_color:
DEFAULT_ON 00
[INFO] [Environ]: GET_VARIABLE reicast_vmu2_pixel_off_color:
DEFAULT_OFF 01
[INFO] [Environ]: GET_VARIABLE reicast_lightgun3_crosshair:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_vmu3_screen_display:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_vmu3_screen_position:
Upper Left
[INFO] [Environ]: GET_VARIABLE reicast_vmu3_screen_size_mult:
1x
[INFO] [Environ]: GET_VARIABLE reicast_vmu3_screen_opacity:
100%
[INFO] [Environ]: GET_VARIABLE reicast_vmu3_pixel_on_color:
DEFAULT_ON 00
[INFO] [Environ]: GET_VARIABLE reicast_vmu3_pixel_off_color:
DEFAULT_OFF 01
[INFO] [Environ]: GET_VARIABLE reicast_lightgun4_crosshair:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_vmu4_screen_display:
disabled
[INFO] [Environ]: GET_VARIABLE reicast_vmu4_screen_position:
Upper Left
[INFO] [Environ]: GET_VARIABLE reicast_vmu4_screen_size_mult:
1x
[INFO] [Environ]: GET_VARIABLE reicast_vmu4_screen_opacity:
100%
[INFO] [Environ]: GET_VARIABLE reicast_vmu4_pixel_on_color:
DEFAULT_ON 00
[INFO] [Environ]: GET_VARIABLE reicast_vmu4_pixel_off_color:
DEFAULT_OFF 01
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: GET_VARIABLE reicast_show_vmu_screen_settings:
disabled
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: GET_VARIABLE reicast_show_lightgun_settings:
disabled
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[libretro INFO] File extension is: .gdi
[INFO] [Environ]: GET_PREFERRED_HW_RENDER, video driver name: gl.
[INFO] [Environ]: GET_PREFERRED_HW_RENDER - Context callback set to RETRO_HW_CONTEXT_OPENGL.
[INFO] [Environ]: SET_HW_RENDER, context type: gl.
[INFO] Requesting OpenGL context.
[INFO] Reached end of SET_HW_RENDER.
[libretro INFO] hw/mem/_vmem.cpp:482 N[VMEM]: Info: nvmem is enabled, with addr space of size 512MB
[libretro INFO] nullDC.cpp:145 N[BOOT]: [LUT]: Product number: T17720N .
[libretro INFO] hw/maple/maple_devs.cpp:603 N[MAPLE]: Loaded VMU from file "C:\RetroArch-Win64\saves\Ecco the Dolphin - Defender of the Future v1.000 (2000)(Sega)(US)(M4)[!].A1.bin"
[libretro INFO] hw/maple/maple_devs.cpp:603 N[MAPLE]: Loaded VMU from file "C:\RetroArch-Win64\system\dc\vmu_save_D1.bin"
[INFO] [Environ]: SET_ROTATION: 0
[INFO] [SRAM]: Skipping SRAM load..
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [RCHEEVOS]: Found 1 potential consoles for gdi file extension
[INFO] [RCHEEVOS]: Trying console 40
[INFO] [RCHEEVOS]: Could not open track
[INFO] [RCHEEVOS]: this game doesn't feature achievements
[INFO] [RCHEEVOS]: Load task finished
[INFO] [Audio]: Set audio input rate to: 44100.00 Hz.
[INFO] [Video]: Video @ 5120x2880
[INFO] [Video]: Using HW render, OpenGL driver forced.
[INFO] [Video]: Using configured "gl" driver for GL HW render.
[INFO] [GL]: Found GL context: wgl
[INFO] [GL]: Detecting screen resolution 2560x1440.
[INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multi[INFO] [WGL]: Adaptive VSync supported.
[INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce RTX 3070/PCIe/SSE2.
[INFO] [GL]: Version: 4.6.0 NVIDIA 471.41.
[INFO] [GL]: Using resolution 2560x1440
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] Setting up menu pipeline shaders for XMB ...
[INFO] [GLSL]: Compiling ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling simple ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling modern snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling bokeh shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snowflake shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 1 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Initializing HW render (1024 x 1024).
[INFO] [GL]: Max texture size: 32768 px, renderbuffer size: 32768 px.
[INFO] [GL]: Supports FBO (render-to-texture).
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[WARN] [XMB] Asset missing: C:\RetroArch-Win64\assets\xmb\retroactive\png\disc.png
[INFO] [Playlist]: Loading history file: [C:\RetroArch-Win64\content_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\RetroArch-Win64\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\RetroArch-Win64\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\RetroArch-Win64\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [C:\RetroArch-Win64\content_favorites.lpl].
[INFO] [Playlist]: Written to playlist file: C:\RetroArch-Win64\content_history.lpl
[libretro INFO] hw/pvr/Renderer_if.cpp:104 N[PVR]: Creating Open GL per-triangle/strip renderer
[libretro INFO] rend/gles/gles.cpp:413 N[RENDERER]: OpenGL version: 4.6.0 NVIDIA 471.41
[INFO] [State]: File already exists. Saving to backup buffer ...
[INFO] [State]: Loading state "C:\RetroArch-Win64\states\Ecco the Dolphin - Defender of the Future v1.000 (2000)(Sega)(US)(M4)[!].state", 27885808 bytes.
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 09 seconds.
[INFO] Saving runtime log file: C:\RetroArch-Win64\playlists\logs\Flycast\Ecco the Dolphin - Defender of the Future v1.000 (2000)(Sega)(US)(M4)[!].lrtl
[INFO] [CORE]: No content, starting dummy core.
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading game..
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Core Options]: Saved core options file to "C:\RetroArch-Win64\config\Flycast\Flycast.opt"
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.9.7 (Git 0f5f879)
[INFO] === Build =======================================
[INFO] CPU Model Name: AMD Ryzen 7 3800X 8-Core Processor
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Jul 28 2021
[INFO] Version: 1.9.7
[INFO] Git: 0f5f879
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Video @ 5120x2880
[INFO] [GL]: Found GL context: wgl
[INFO] [GL]: Detecting screen resolution 2560x1440.
[INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multi[INFO] [WGL]: Adaptive VSync supported.
[INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce RTX 3070/PCIe/SSE2.
[INFO] [GL]: Version: 4.6.0 NVIDIA 471.41.
[INFO] [GL]: Using resolution 2560x1440
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] Setting up menu pipeline shaders for XMB ...
[INFO] [GLSL]: Compiling ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling simple ribbon shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling modern snow shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling bokeh shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Compiling snowflake shader..
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[WARN] [XMB] Asset missing: C:\RetroArch-Win64\assets\xmb\retroactive\png\disc.png
[INFO] [SRAM]: SRAM will not be saved.
[INFO] [Playlist]: Loading history file: [C:\RetroArch-Win64\content_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\RetroArch-Win64\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\RetroArch-Win64\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\RetroArch-Win64\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [C:\RetroArch-Win64\content_favorites.lpl].
[INFO] [Config]: Saved new config to "C:\RetroArch-Win64\retroarch.cfg".
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment