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@jackoalan
Last active July 21, 2017 05:31
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template <typename _CharTp>
class basic_string
{
struct COWData
{
uint32_t x0_capacity;
uint32_t x4_refCount;
_CharTp x8_data[];
};
const _CharTp* x0_ptr;
COWData* x4_cow;
uint32_t x8_size;
void internal_allocate(int size)
{
x4_cow = reinterpret_cast<COWData*>(new uint8_t[size * sizeof(_CharTp) + 8]);
x0_ptr = x4_cow->x8_data;
x4_cow->x0_capacity = uint32_t(size);
x4_cow->x4_refCount = 1;
}
static const _CharTp _EmptyString;
public:
struct literal_t {};
basic_string(literal_t, const _CharTp* data)
{
x0_ptr = data;
x4_cow = nullptr;
const _CharTp* it = data;
while (*it)
++it;
x8_size = uint32_t((it - data) / sizeof(_CharTp));
}
basic_string(const basic_string& str)
{
x0_ptr = str.x0_ptr;
x4_cow = str.x4_cow;
x8_size = str.x8_size;
if (x4_cow)
++x4_cow->x4_refCount;
}
basic_string(const _CharTp* data, int size)
{
if (size <= 0 && !data)
{
x0_ptr = &_EmptyString;
x4_cow = nullptr;
x8_size = 0;
return;
}
const _CharTp* it = data;
uint32_t len = 0;
while (*it)
{
if (size != -1 && len >= size)
break;
++it;
++len;
}
internal_allocate(len + 1);
x8_size = len;
for (int i = 0; i < len; ++i)
x4_cow->x8_data[i] = data[i];
x4_cow->x8_data[len] = 0;
}
~basic_string()
{
if (x4_cow && --x4_cow->x4_refCount == 0)
delete[] x4_cow;
}
};
template <>
const char basic_string<char>::_EmptyString = 0;
template <>
const wchar_t basic_string<wchar_t>::_EmptyString = 0;
typedef basic_string<wchar_t> wstring;
typedef basic_string<char> string;
wstring wstring_l(const wchar_t* data)
{
return wstring(wstring::literal_t(), data);
}
string string_l(const char* data)
{
return string(string::literal_t(), data);
}
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