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@jacobjoaquin /tenprint_posneg.pde
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Inspired by 10 PRINT CHR$(205.5+RND(1)); : GOTO 10
/*
Inspired by:
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
Sketch by:
Jacob Joaquin
jacobjoaquin@gmail.com
*/
int tileSize_x = 100;
int tileSize_y = 100;
int nTiles_x;
int nTiles_y;
float odds = 0.618;
color c2 = color(235, 70, 47);
color c1 = color(255);
void setup() {
size(800, 800);
nTiles_x = (int) (width / tileSize_x);
nTiles_y = (int) (width / tileSize_y);
background(c2);
fill(c1);
noStroke();
noLoop();
smooth();
}
void draw() {
doMaze();
}
void keyPressed() {
if (key == 'q') {
resizeTile(0.5);
}
if (key == 'w') {
resizeTile(2);
}
if (key == 's') {
save("10print_PosNeg.png");
}
else {
background(c2);
redraw();
}
}
void resizeTile(float v) {
tileSize_x /= v;
tileSize_y /= v;
nTiles_x = (int) (width / tileSize_x);
nTiles_y = (int) (width / tileSize_y);
}
void doMaze() {
for(int i = -1; i < nTiles_x + 1; i++) {
for (int j = -1; j < nTiles_y + 1; j++) {
int x1 = i * tileSize_x;
int y1 = j * tileSize_y;
int x2 = x1;
int y2 = y1 + tileSize_y;
float d = height / (tileSize_y / 2);;
float n = y1 / d;
float x = y2 / d;
if (random(1.0) > odds) {
x1 += tileSize_x;
quad(x1, y1 - n, x1 + n, y1, x2, y2 + x, x2 - x, y2);
}
else {
x2 += tileSize_x;
quad(x1 - n, y1, x1, y1 - n, x2 + x, y2, x2, y2 + x);
}
}
}
}
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