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@jacobjoaquin
Created March 25, 2016 00:00
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Class for doing custom gradients / color wheels
boolean captureFrames = false;
int nFrames = 120;
float phase = 0.0;
float phaseInc = 1 / (float) nFrames;
MetaPalette mp;
int nStrips = 40;
int ledsPerStrip = 32 * 5;
class MetaPalette {
ArrayList<Integer> colors;
MetaPalette() {
colors = new ArrayList<Integer>();
}
void add(color c) {
colors.add(c);
}
color get(float p) {
int s = colors.size() - 1;
p *= s;
color c1 = colors.get(floor(p));
color c2 = colors.get(ceil(p));
float interp = (p - floor(p));
return lerpColor(c1, c2, interp);
}
}
void settings() {
size(500, 500, P2D);
}
void setup() {
mp = new MetaPalette();
mp.add(color(255));
mp.add(color(255, 128, 0));
mp.add(color(255, 0, 128));
mp.add(color(0));
mp.add(color(255, 0, 255));
mp.add(color(255));
mp.add(color(255, 128, 0));
mp.add(color(255, 0, 128));
mp.add(color(0));
mp.add(color(255, 0, 255));
mp.add(color(255));
noStroke();
blendMode(ADD);
}
void draw() {
background(0);
float thisPhase = phase;
float stripLength = 250; // Units in screen pixels
pushMatrix();
translate(width / 2.0, height / 2.0);
for (int i = 0; i < nStrips; i++) {
float n = i / (float) nStrips;
float angle = n * TAU;
PVector p = PVector.fromAngle(angle);
for (int j = 0; j < stripLength; j++) {
PVector p2 = p.copy().mult(j);
fill(mp.get(thisPhase));
ellipse(p2.x, p2.y, 2, 2);
thisPhase += phaseInc;
thisPhase -= (int) thisPhase;
}
}
popMatrix();
phase += phaseInc;
phase -= (int) phase;
if (captureFrames) {
saveFrame("./gif/f######.gif");
if (frameCount == nFrames) {
exit();
}
}
}
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