Created
March 30, 2023 22:26
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Crypto Heist Config
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Config = Config or {} | |
Config.startingPedModel = "a_m_y_business_03" -- Starting ped model | |
Config.targetPed = "Start the Crypto Heist" -- Message when player third eye's ped | |
Config.startMessage = "I\'ll get you some info soon" -- Heist initial message | |
Config.policeMessage = "Active robbery at Life Invader" -- Police system message | |
Config.robberyCall = "10-68: Active Heist" -- Robbery call (appears on blip) | |
Config.drillProgress = "Drilling into server gate..." -- Drilling progress bar | |
Config.drillSuccess = "Broke into Server Gates" -- Successful drill into gate | |
Config.drillFail = "Failed to drill gates" -- Unsuccessful drill into gate | |
Config.hackedServers = "Successfully infultrated" -- Successful trojan hack | |
Config.failedServers = "Trojan was unsuccessful" -- Unsuccessful trojan hack | |
Config.hackedCryptoStick = "Hacked a Crypto Stick" -- Successful crypto hack | |
Config.failedCryptoStick = "Failed to hack..." -- Unsuccessful crypto hack | |
Config.denyMessage = "Job\'s taken. Get out of here." -- Heist active or on cooldown | |
Config.needsItems = "You think I do this for free?" -- Player does not have required items | |
Config.notEnoughPolice = "Not enough cops online" -- Not enough police online | |
Config.disabledSecurityMessage = "Temporarily disabling security" -- Successfully disabled security system | |
Config.disabledSecurityMessageFail = "Failed to disable security system" -- Unsuccessfully disabled security system | |
Config.warnSecurityMessage = "Suspicious activity at Life Invader" -- Police message on disabled security system | |
Config.minimumPolice = 2 -- Minimum required police | |
Config.heistDurationSeconds = 30*60 -- How long until heist automatically resets | |
Config.cooldownSeconds = 15*60 -- How long the heist is on cooldown after ending | |
Config.trojanSeconds = 15 -- Hacking minigame duration | |
Config.cryptoStickLimit = 3 -- Amount of crypto sticks players can hack per heist | |
Config.minimumFails = 0 -- Minimum about of fails allowed during crypto stick hack minigame | |
Config.cryptoRange = math.random(3, 5) -- Decimal value between these two bounds, if set to (0,0) will give a decimal between 0-1 | |
Config.disableSecurityAttempts = 5 -- Amount of times to perform security disabling minigame | |
Config.securityDisabledSeconds = 300 -- How long security system is disabled for until alerting police | |
Config.requireStartingItems = true -- Should a player need to give items to starting ped | |
Config.sendSuspiciousAlert = true -- Should cops get a suspicious notification when security system is disabled | |
Config.allowDisableSecurity = true -- Allow players to disable security system | |
Config.startingItems = { -- Required items to start heist | |
[1] = "cryptostick", | |
[2] = "cryptostick", | |
[3] = "cokebaggy", | |
} | |
Config.email = { -- Format for email sent to players phone | |
sender = 'QBit King', | |
subject = 'Inside Info', | |
message = 'Seems Life Invader are dipping their toes into the blockchain. Luckily, the second floor server room has... subpar security measures. Don\'t say I didn\'t do anything for you.', | |
} | |
Config.locations = { -- Locations for target areas and starting ped | |
["startingPed"] = vector4(-249.88, -1941.77, 28.95, 316.78), | |
["breakServerGate"] = vector4(-1055.93, -231.2, 44.02, 27.76), | |
["hackServerRack"] = vector4(-1053.92, -230.12, 44.02, 197.44), | |
["hackingDesk"] = vector4(-1052.93, -230.94, 44.92, 255.47), | |
["disableSecurity"] = vector4(-1051.43, -238.22, 39.73, 292.85), | |
["policeBlip"] = vector3(-1065.39, -243.43, 54.01), | |
} | |
Config.guardSpawnSettings = { | |
["guardsEnabled"] = true, -- Are guards enabled | |
["spawnGuardsAtStage"] = 1, -- What stage to spawn guards at (-1 = on start, 0 = failed security, 1 = drilled gate, 2 = hacked servers, 3 = last cryptostick) | |
["pedModel"] = "s_m_m_armoured_02", -- Guard ped model | |
["weapon"] = "WEAPON_CARBINERIFLE", -- Ped Weapon | |
["combatAbility"] = 1, -- How skilled the guards are, (0 = poor, 1 = average, 2 = professional) | |
["armour"] = 50, -- Ped armor | |
["health"] = 100, -- Ped health | |
["secondsTillDespawn"] = 300, -- Time until peds despawn | |
["locations"] = { | |
[1] = vector4(-1070.52, -249.97, 44.02, 295.87), | |
[2] = vector4(-1066.68, -245.73, 44.02, 292.75), | |
[3] = vector4(-1049.58, -236.77, 44.02, 94.75), | |
[4] = vector4(-1081.87, -248.46, 44.02, 252.43), | |
[5] = vector4(-1077.87, -244.51, 44.02, 159.53), | |
} | |
} | |
------------------------------------- | |
-- CUSTOMIZEABLE FUNCTIONS | |
-- | |
-- These are functions that allow you to inject custom code | |
-- which is executed at predefined sections of the script | |
------------------------------------- | |
if not IsDuplicityVersion() then | |
-- This function is called when the police are notified of the heist | |
-- Example usage: Deploying AI police when required police amount are not online | |
function performOnPoliceCall(policeAmount) | |
-- policeAmount -> The current number of active police | |
if policeAmount < Config.minimumPolice then | |
print('Police have been notified') | |
end | |
end | |
end |
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