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| #include <cstdio> | |
| #include <cstdlib> | |
| #include <SDL.h> | |
| int main(int argc, char** argv) | |
| { | |
| bool alive = true; | |
| SDL_version v; | |
| SDL_Event e; | |
| SDL_Renderer* r = NULL; |
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| /* Folder structure */ | |
| /* | |
| bundles/ | |
| my-bundle/ | |
| extension/ | |
| index.js | |
| util/ | |
| nodecg-api-context.js | |
| */ |
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| using osu.Framework.Graphics; | |
| using osu.Framework.Graphics.Containers; | |
| using osu.Framework.Logging; | |
| using osu.Framework.Input; | |
| using osu.Game.Graphics; | |
| namespace osu.Game.Overlays.Music | |
| { | |
| public class PlaylistHandle : Container | |
| { |
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| #!/bin/bash | |
| # Config to write into .asoundrc | |
| AUDIO_CONFIG=" | |
| pcm.!default { | |
| type hw | |
| card 0 | |
| device 3 | |
| }" |
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| Section "Device" | |
| Identifier "Intel Graphics" | |
| Driver "intel" | |
| Option "AccelMethod" "sna" | |
| Option "TearFree" "true" | |
| EndSection |