Pull to refresh
// first enable "Refreshing" on controller via storyboard | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
// the value for "action" must mach the function's name | |
refreshControl?.addTarget(self, action: "reloadStuff", forControlEvents: UIControlEvents.ValueChanged) | |
} | |
func reloadStuff() { | |
// reload data here | |
// then stop pull to refresh animation | |
self.refreshControl?.endRefreshing() | |
} |
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