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@jakeols
Last active March 21, 2019 06:33
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#include<stdio.h>
#include<stdlib.h>
#include<stdbool.h>
#include<time.h>
const int N = 9; // board constant dimensions
int checkValue(int board[][9], int row, int col, int value);
void checkPuzzle(int board[][9], int row, int col, int value);
int checkHorizontally(int board[][9], int startRow, int startCol, int value, int end){
int i = startCol;
while(board[startRow][i] != value && i < end){ //as long as value doesn't match numbers already in the board
i++;
}
if(i == end){ //if while loop reached the end of the row
return 1; //number given (value) doesn't exist in the row
}
else{
return -1; //number already exists in the row yet
}
}
int checkVertically(int board[][9], int col, int value){
int i = 0;
while(board[i][col] != value && i < 9){ //as long as value doesn't match numbers already in the board
i++;
}
if(i == 9){ //if while loop reached the end of the column
return 1; //number given (value) doesn't exist in the column
}
else{
return -1; //number already exists in the column yet
}
}
void deleteValue(int board[][9]){
int row, col;
printf("\nDELETE ENTRY\n");
printf("Enter row index: ");
scanf("%d", &row);
printf("Enter a column index: ");
scanf("%d", &col);
board[row][col] = 0;
printf("Deleted value at [%d][%d]\n", row, col);
}
void Display(int arr[N][N]){
int i, j;
for (i = 0; i < N; i++){
printf("\n");
for (j = 0; j < N; j++) {
printf("%d ", arr[i][j]);
}
printf("\n");
}
}
void checkPuzzle(int board[][9], int row, int col, int value){
int result;
result = checkValue(board, row, col, value);
if(result == 1){
board[row][col] = value;
}
else{
printf("%d already exists in this row/column/box\n", value);
}
return;
}
int checkBox(int board[][9], int row, int col, int value){
int index1, index2;
if(row < 3){ //check box starting from row 0 to row 2
index1 = 0;
if(col < 3){ //check box starting from col 0 to col 2
index2 = 0;
}
else if(col >= 3 && col < 6){ //check box starting from col 3 to col 5
index2 = 3;
}
else{ //otherwise check from col 6 to col 8
index2 = 6;
}
}
else if(row >= 3 && row < 6){ //check box starting from row 3 to row 5
index1 = 3;
if(col < 3){ //check box starting from col 0 to col 2
index2 = 0;
}
else if(col >= 3 && col < 6){ //check box starting from col 3 to col 5
index2 = 3;
}
else{ //otherwise check from col 6 to col 8
index2 = 6;
}
}
else{ //otherwise check from row 6 to row 8
index1 = 6;
if(col < 3){ //check box starting from col 0 to col 2
index2 = 0;
}
else if(col >= 3 && col < 6){ //check box starting from col 3 to col 5
index2 = 3;
}
else{ //otherwise check from col 6 to col 8
index2 = 6;
}
}
int r1 = checkHorizontally(board, index1, index2, value, 3);
index1++;
int r2 = checkHorizontally(board, index1, index2, value, 3);
index1++;
int r3 = checkHorizontally(board, index1, index2, value, 3);
if(r1 == 1 && r2 == 1 && r3 == 1)
return 1; //number doesn't occur twice in box
else
return -1;
}
int checkValue(int board[][9], int row, int col, int value){
int horiz, vert, box;
horiz = checkHorizontally(board, row, 0, value, 9);
vert = checkVertically(board, col, value);
box = checkBox(board, row, col, value);
if(horiz == 1 && vert == 1 && box == 1){
return 1;
}
else{
return -1;
}
}
/*
* Generates a random Soduku board that can be played
* Returns the starting board as a 2D array
*/
int isAvailable(int puzzle[][9], int row, int col, int num)
{
int rowStart = (row/3) * 3;
int colStart = (col/3) * 3;
int i, j;
for(i=0; i<9; ++i)
{
if (puzzle[row][i] == num) return 0;
if (puzzle[i][col] == num) return 0;
if (puzzle[rowStart + (i%3)][colStart + (i/3)] == num) return 0;
}
return 1;
}
int fillSudoku(int puzzle[][9], int row, int col){
int i;
if(row<9 && col<9)
{
if(puzzle[row][col] != 0)
{
if((col+1)<9) return fillSudoku(puzzle, row, col+1);
else if((row+1)<9) return fillSudoku(puzzle, row+1, 0);
else return 1;
}
else
{
for(i=0; i<9; ++i)
{
if(isAvailable(puzzle, row, col, i+1))
{
puzzle[row][col] = i+1;
if((col+1)<9)
{
if(fillSudoku(puzzle, row, col +1)) return 1;
else puzzle[row][col] = 0;
}
else if((row+1)<9)
{
if(fillSudoku(puzzle, row+1, 0)) return 1;
else puzzle[row][col] = 0;
}
else return 1;
}
}
}
return 0;
}
else return 1;
}
void generateStartingBoard(int board[N][N]){
int i,j;
for(i = 0; i < 9; i++){
for(j=0; j < 9; j++){
board[i][j] = 0;
}
}
srand(time(0));
// adds a random amount of numbers to board first
for(int k = 0; k < rand() % 10; k++){
int randomColumn = rand() % 10;
int randomRow = rand() % 10;
int randomNumber = rand() % 10;
board[randomRow][randomColumn] = randomNumber;
}
// adds random numbers to the corners
int randomTopLeft = rand() %10;
board[0][0] = randomTopLeft;
int randomTopRight = rand() % 10;
board[8][8] = randomTopRight;
fillSudoku(board, 0, 0);
Display(board);
}
void CreateSudokuPuzzle(int board[N][N], int start[N][N]){
int i, j;
for(i = 0; i < N; i++){
for(j = 0; j < N; j++){
board[i][j] = start[i][j];
}
}
}
int RandomNumber(){
return rand() % 10;
}
// check if no 0's are left
bool isFull(int board[N][N]){
int i, j;
bool isFull = true;
for(i = 0; i < N; i++){
for(j = 0; j < N; j++){
if(board[i][j] == 0){
isFull = false;
}
}
}
return isFull;
}
void addGuess(int arr[N][N], int row, int column, int guess){
// add guess to that location
arr[row][column] = guess;
}
void reset(int board[N][N], int start[N][N]){
int i, j;
for(i = 0; i < N; i++){
for(j = 0; j < N; j++){
board[i][j] = start[i][j];
}
}
}
int getValueIn(int board[N][N], int row, int column){
return board[row][column];
}
int main(int argc, char const *argv[])
{
// while(true){ // keep the user in the game
int board[9][9];
int start[9][9] = {
{9, 0, 0, 3, 0, 8, 0, 0, 0},
{0, 3, 6, 7, 4, 0, 0, 0, 1},
{5, 7, 0, 0, 6, 0, 4, 0, 0},
{0, 9, 0, 0, 0, 0, 1, 8, 0},
{8, 0, 1, 0, 7, 0, 3, 0, 6},
{0, 5, 3, 0, 0, 0, 0, 2, 0},
{0, 0, 9, 0, 3, 0, 0, 6, 8},
{7, 0, 0, 0, 1, 4, 2, 9, 0},
{0, 0, 0, 8, 0, 7, 0, 0, 4}
};
printf("Welcome to Sodoku!");
generateStartingBoard(board);
// Display(board);
// while(!isFull(board)){
// int guessRow, guessColumn, guess;
// printf("Row to enter value: ");
// scanf("%d", &guessRow);
// printf("Column to value: ");
// scanf("%d", &guessColumn);
// printf("Guess to enter: ");
// scanf("%d", &guess);
// addGuess(board, guessRow, guessColumn, guess);
// Display(board);
// }
// }
return 0;
}
@jakeols
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Author

jakeols commented Mar 21, 2019


//THIS USES CODE FROM YOUR FILE AND MY FILE
//COPY THE CODE AND DOUBLE CHECK IF IT WORKS
//(CODE SHOULD WORK AND PLAY GAME CORRECTLY)

#include<stdio.h>
#include<stdlib.h>
#include<stdbool.h>

const int N = 9; // board constant dimensions

bool checkPuzzle();
// void addInitial(int arr[][] arr,int row, int col, int value);
// int getValueIn();
// int[] getAllowedValues();
// int RandomNumber();

/*

Generates a random Soduku board that can be played
Returns the starting board as a 2D array
*/

int canBePlayed(int puzzle[][9], int row, int col, int num)
{
    int rowStart = (row/3) * 3;
    int colStart = (col/3) * 3;
    int i, j;

    for(i=0; i<9; ++i)
    {
        if (puzzle[row][i] == num) return 0;
        if (puzzle[i][col] == num) return 0;
        if (puzzle[rowStart + (i%3)][colStart + (i/3)] == num) return 0;
    }
    return 1;
}

void generateStartingBoard(int board[N][N]){
    int i,j;
    for(i = 0; i < 9; i++){
        for(j=0; j < 9; j++){
            board[i][j] = 0;
        }
    }
    srand(time(0)); 
    // adds a random amount of numbers to board first 
    for(int k = 0; k < rand() % 10; k++){
        int randomColumn = rand() % 10;
        int randomRow = rand() % 10;
        int randomNumber = rand() % 10;
        board[randomRow][randomColumn] = randomNumber;
    }

    // adds random numbers to the corners
    int randomTopLeft = rand() %10;
    board[0][0] = randomTopLeft;
    int randomTopRight = rand() % 10;
    board[8][8] = randomTopRight;
    if(solveBoard(board, 0, 0)){
        // now removed values from the board -> well do it a bunch 
        while(times < 100){
        for(int f = rand() % 10; f < N; f++){
            for(int g = rand() % 10; g < N; g++){
                board[f][g] = 0;
            }
    }

    for(int h = rand() % 10; f < N; h++){
        for(int l = rand() % 10; g < N; l++){
            board[h][l] = 0;
        }
    }
    times++;
    }


        
    }
    else {
        reset();
        generateStartingBoard(board);
    }
 
    

}


// will return validity
int solveBoard(int board[][N], int row, int col){
    
    int i;
    if(row < N && col < N)
    {
        if(board[row][col] != 0)
        {
            if((col+1) < N){
                return solveBoard(board, row, col+1);
            } 
            else if((row+1) < N ){
                return solveBoard(board, row+1, 0);
            } 
            else {
                return 1;
            }
        }
        else{
            for(i=0; i< N; ++i) {
                if(canBePlayed(board, row, col, i+1)) {
                    board[row][col] = i+1;
                    if((col+1)<9) {
                        if(solveBoard(board, row, col +1)){
                            return 1;
                        }
                        else{
                            board[row][col] = 0;
                        } 
                    }
                    else if((row+1) < N){
                        if(solveBoard(board, row+1, 0)){
                            return 1;
                        }
                        else{
                            board[row][col] = 0;
                        } 
                    }
                    else {
                        return 1;
                    }
                }
            }
        }
        return 0;
    }
    else{
        return 1;
    }

}


void GeneratePuzzle(){
int board[9][9];
}
void CreateSudokuPuzzle(int board[N][N], int start[N][N]){
    int i, j;
    for(i = 0; i < N; i++){
    for(j = 0; j < N; j++){
    board[i][j] = start[i][j];
    }
    }
}

int RandomNumber(){
return rand() % 10;
}

void Display(int board[N][N]){
printf("\n 0 1 2 3 4 5 6 7 8 \n");
printf(" ===================================\n");
int i, j;
for (i = 0; i < N; i++)
{
printf("%d | ", i);
for(j = 0; j < N; j++){
if(j != 0 && j % 3 == 0)
printf(" | ");

        printf(" %d ", board[i][j]);

        if(j == 8)
            printf(" |");
    }
    printf("\n");
    
    if(i != 0 && i != 9 && (i + 1) % 3 == 0){
        printf("   ===================================\n");
    }
}
}

// check if no 0's are left
bool isFull(int board[N][N]){
int i, j;
bool isFull = true;
for(i = 0; i < N; i++){
for(j = 0; j < N; j++){
if(board[i][j] == 0){
isFull = false;
}
}
}
return isFull;
}

void addGuess(int board[N][N], int start[N][N], int row, int column, int guess){
// add guess to that location if allowed

bool result;
if(start[row][column] == 0){
    result = checkPuzzle(board, row, column, guess);
    if(result == true){
        board[row][column] = guess;
        return;
    }
    printf("Please try again\n");
}
else{
    printf("You cannot change this value\n");
    printf("Please try again\n");
}
return;
}

bool checkPuzzle(int board[N][N], int rowToCheck, int columnToCheck, int guess){
int horiz, vert, box;

horiz = checkHorizontally(board, rowToCheck, 0, guess, 9);
if(horiz == -1)
    printf("%d already exists in this row\n", guess);

vert = checkVertically(board, columnToCheck, guess);
if(vert == -1)
    printf("%d already exists in this column\n", guess);

box = checkBox(board, rowToCheck, columnToCheck, guess);
if(box == -1)
    printf("%d already exists in this square\n", guess);

if(horiz == 1 && vert == 1 && box == 1){
    return true;
}
else{
    return false;
}
}

int checkHorizontally(int board[][9], int startRow, int startCol, int value, int end){
int i = startCol;

while(board[startRow][i] != value && i < end){ //as long as value doesn't match numbers already in the board
    i++;
}

if(i == end){ //if while loop reached the end of the row
    return 1; //number given (value) doesn't exist in the row
}
else{
    return -1; //number already exists in the row yet
}
}

int checkVertically(int board[][9], int col, int value){
int i = 0;
while(board[i][col] != value && i < 9){ //as long as value doesn't match numbers already in the board
i++;
}

if(i == 9){ //if while loop reached the end of the column
    return 1; //number given (value) doesn't exist in the column
}
else{
    return -1; //number already exists in the column yet
}
}

int checkBox(int board[][9], int row, int col, int value){
int rowIndex, colIndex;

if(row < 3){ //check box starting from row 0 to row 2
    rowIndex = 0;
    if(col < 3){ //check box starting from col 0 to col 2
        colIndex = 0;
    }
    else if(col >= 3 && col < 6){ //check box starting from col 3 to col 5
        colIndex = 3;
    }
    else{ //otherwise check from col 6 to col 8
        colIndex = 6;
    }

}


else if(row >= 3 && row < 6){ //check box starting from row 3 to row 5
    rowIndex = 3;
    if(col < 3){ //check box starting from col 0 to col 2
        colIndex = 0;
    }
    else if(col >= 3 && col < 6){ //check box starting from col 3 to col 5
        colIndex = 3;
    }
    else{ //otherwise check from col 6 to col 8
        colIndex = 6;
    }
}


else{ //otherwise check from row 6 to row 8
    rowIndex = 6;
    if(col < 3){ //check box starting from col 0 to col 2
        colIndex = 0;
    }
    else if(col >= 3 && col < 6){ //check box starting from col 3 to col 5
        colIndex = 3;
    }
    else{ //otherwise check from col 6 to col 8
        colIndex = 6;
    }
}

int r1 = checkHorizontally(board, rowIndex, colIndex, value, colIndex + 3);
rowIndex++;
int r2 = checkHorizontally(board, rowIndex, colIndex, value, colIndex + 3);

rowIndex++;
int r3 = checkHorizontally(board, rowIndex, colIndex, value, colIndex + 3);


if(r1 == 1 && r2 == 1 && r3 == 1)
    return 1; //number doesn't occur twice in box
else
    return -1;
}

void reset(int board[N][N], int start[N][N]){
    int i, j;
    for(i = 0; i < N; i++){
        for(j = 0; j < N; j++){
        board[i][j] = 0;
         board[i][j] = start[i][j];
        }
    }
}

int getValueIn(int board[N][N], int row, int column){
return board[row][column];
}

int main(int argc, char const *argv[])
{
while(true){ // keep the user in the game

    int board[9][9];
    int start[9][9] = {
    {9, 0, 0, 3, 0, 8, 0, 0, 0},
    {0, 3, 6, 7, 4, 0, 0, 0, 1},
    {5, 7, 0, 0, 6, 0, 4, 0, 0},
    {0, 9, 0, 0, 0, 0, 1, 8, 0},
    {8, 0, 1, 0, 7, 0, 3, 0, 6},
    {0, 5, 3, 0, 0, 0, 0, 2, 0},
    {0, 0, 9, 0, 3, 0, 0, 6, 8},
    {7, 0, 0, 0, 1, 4, 2, 9, 0},
    {0, 0, 0, 8, 0, 7, 0, 0, 4}
    };

    printf("Welcome to Sodoku!");
    // CreateSudokuPuzzle(board, start);
    generateStartingBoard(board);
    Display(board);
    while(!isFull(board)){
        int guessRow, guessColumn, guess;
        printf("Enter desired row: ");
        scanf("%d", &guessRow);
        printf("Enter desired column: ");
        scanf("%d", &guessColumn);
        printf("Enter guess: ");
        scanf("%d", &guess);
        addGuess(board, start, guessRow, guessColumn, guess);
        Display(board);

        
    }

        
}
return 0;

}

@OrshiKozek
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OrshiKozek commented Mar 21, 2019

#include<stdio.h>
#include<stdlib.h>
#include<stdbool.h>

const int N = 9; // board constant dimensions

bool checkPuzzle(int board[N][N], int rowToCheck, int columnToCheck, int guess);
void reset(int board[N][N], int start[N][N]);

/*
Generates a random Soduku board that can be played
Returns the starting board as a 2D array
*/

int canBePlayed(int puzzle[][9], int row, int col, int num)
{
    int rowStart = (row/3) * 3;
    int colStart = (col/3) * 3;
    int i, j;

    for(i=0; i<9; ++i)
    {
        if (puzzle[row][i] == num) return 0;
        if (puzzle[i][col] == num) return 0;
        if (puzzle[rowStart + (i%3)][colStart + (i/3)] == num) return 0;
    }
    return 1;
}

void generateStartingBoard(int board[N][N], int start[N][N]){
    int i,j,k,f,g,h,l;
    for(i = 0; i < 9; i++){
        for(j=0; j < 9; j++){
            board[i][j] = 0;
            start[i][j] = 0;
        }
    }
    srand(time(0)); 
    // adds a random amount of numbers to board first 
    for(k = 0; k < rand() % 10; k++){
        int randomColumn = rand() % 10;
        int randomRow = rand() % 10;
        int randomNumber = rand() % 10;
        board[randomRow][randomColumn] = randomNumber;
    }

    int times = 0;
    // adds random numbers to the corners
    int randomTopLeft = rand() %10;
    board[0][0] = randomTopLeft;
    int randomTopRight = rand() % 10;
    board[8][8] = randomTopRight;
    if(solveBoard(board, 0, 0)){
        // now removed values from the board -> well do it a bunch 
        while(times < 5){
        for(f = rand() % 10; f < N; f++){
            for(g = rand() % 10; g < N; g++){
                board[f][g] = 0;
            }
    }

    for(h = rand() % 10; f < N; h++){
        for(l = rand() % 10; g < N; l++){
            board[h][l] = 0;
        }
    }
    times++;
    }


        
    }
    else {
        reset(board, start);
        generateStartingBoard(board, start);
    }
 
    

}


// will return validity
int solveBoard(int board[][N], int row, int col){
    
    int i;
    if(row < N && col < N)
    {
        if(board[row][col] != 0)
        {
            if((col+1) < N){
                return solveBoard(board, row, col+1);
            } 
            else if((row+1) < N ){
                return solveBoard(board, row+1, 0);
            } 
            else {
                return 1;
            }
        }
        else{
            for(i=0; i< N; ++i) {
                if(canBePlayed(board, row, col, i+1)) {
                    board[row][col] = i+1;
                    if((col+1)<9) {
                        if(solveBoard(board, row, col +1)){
                            return 1;
                        }
                        else{
                            board[row][col] = 0;
                        } 
                    }
                    else if((row+1) < N){
                        if(solveBoard(board, row+1, 0)){
                            return 1;
                        }
                        else{
                            board[row][col] = 0;
                        } 
                    }
                    else {
                        return 1;
                    }
                }
            }
        }
        return 0;
    }
    else{
        return 1;
    }

}


void GeneratePuzzle(){
    int board[9][9];
}

void CreateSudokuPuzzle(int board[N][N], int start[N][N]){
    int i, j;
    for(i = 0; i < N; i++){
    for(j = 0; j < N; j++){
    board[i][j] = start[i][j];
    }
    }
}

int RandomNumber(){
    return rand() % 10;
}

void Display(int board[N][N]){
    printf("\n     0  1  2     3  4  5     6  7  8 \n");
    printf("   ===================================\n");
    int i, j;
    for (i = 0; i < N; i++)
    {
        printf("%d | ", i);
        for(j = 0; j < N; j++){
            if(j != 0 && j % 3 == 0)
                printf(" | ");
            
            printf(" %d ", board[i][j]);

            if(j == 8)
                printf(" |");
        }
        printf("\n");
        
        if(i != 0 && i != 9 && (i + 1) % 3 == 0){
            printf("   ===================================\n");
        }
    }
}


// check if no 0's are left
bool isFull(int board[N][N]){
    int i, j;
    bool isFull = true;
    for(i = 0; i < N; i++){
        for(j = 0; j < N; j++){
            if(board[i][j] == 0){
                isFull = false;
            }
        }
    }
    return isFull;
}

void addGuess(int board[N][N], int start[N][N], int row, int column, int guess){
    // add guess to that location if allowed

    bool result;
    if(start[row][column] == 0){
        result = checkPuzzle(board, row, column, guess);
        if(result == true){
            board[row][column] = guess;
            return;
        }
        printf("Please try again\n");
    }
    else{
        printf("You cannot change this value\n");
        printf("Please try again\n");
    }
    return;
    }

bool checkPuzzle(int board[N][N], int rowToCheck, int columnToCheck, int guess){
    int horiz, vert, box;

    horiz = checkHorizontally(board, rowToCheck, 0, guess, 9);
    if(horiz == -1)
        printf("%d already exists in this row\n", guess);

    vert = checkVertically(board, columnToCheck, guess);
    if(vert == -1)
        printf("%d already exists in this column\n", guess);

    box = checkBox(board, rowToCheck, columnToCheck, guess);
    if(box == -1)
        printf("%d already exists in this square\n", guess);

    if(horiz == 1 && vert == 1 && box == 1){
        return true;
    }
    else{
        return false;
    }
}

int checkHorizontally(int board[][9], int startRow, int startCol, int value, int end){
    int i = startCol;

    while(board[startRow][i] != value && i < end){ //as long as value doesn't match numbers already in the board
        i++;
    }

    if(i == end){ //if while loop reached the end of the row
        return 1; //number given (value) doesn't exist in the row
    }
    else{
        return -1; //number already exists in the row yet
    }
}

int checkVertically(int board[][9], int col, int value){
    int i = 0;
    while(board[i][col] != value && i < 9){ //as long as value doesn't match numbers already in the board
    i++;
    }

    if(i == 9){ //if while loop reached the end of the column
        return 1; //number given (value) doesn't exist in the column
    }
    else{
        return -1; //number already exists in the column yet
    }
}

int checkBox(int board[][9], int row, int col, int value){
    int rowIndex, colIndex;

    if(row < 3){ //check box starting from row 0 to row 2
        rowIndex = 0;
        if(col < 3){ //check box starting from col 0 to col 2
            colIndex = 0;
        }
        else if(col >= 3 && col < 6){ //check box starting from col 3 to col 5
            colIndex = 3;
        }
        else{ //otherwise check from col 6 to col 8
            colIndex = 6;
        }
    }


    else if(row >= 3 && row < 6){ //check box starting from row 3 to row 5
        rowIndex = 3;
        if(col < 3){ //check box starting from col 0 to col 2
            colIndex = 0;
        }
        else if(col >= 3 && col < 6){ //check box starting from col 3 to col 5
            colIndex = 3;
        }
        else{ //otherwise check from col 6 to col 8
            colIndex = 6;
        }
    }


    else{ //otherwise check from row 6 to row 8
        rowIndex = 6;
        if(col < 3){ //check box starting from col 0 to col 2
            colIndex = 0;
        }
        else if(col >= 3 && col < 6){ //check box starting from col 3 to col 5
            colIndex = 3;
        }
        else{ //otherwise check from col 6 to col 8
            colIndex = 6;
        }
    }

    int r1 = checkHorizontally(board, rowIndex, colIndex, value, colIndex + 3);
    rowIndex++;
    int r2 = checkHorizontally(board, rowIndex, colIndex, value, colIndex + 3);

    rowIndex++;
    int r3 = checkHorizontally(board, rowIndex, colIndex, value, colIndex + 3);


    if(r1 == 1 && r2 == 1 && r3 == 1)
        return 1; //number doesn't occur twice in box
    else
        return -1;
}

void reset(int board[N][N], int start[N][N]){
    int i, j;
    for(i = 0; i < N; i++){
        for(j = 0; j < N; j++){
        board[i][j] = start[i][j];
        }
    }
}

void copyBoard(int board[N][N], int start[N][N]){
    int i, j;
    for(i = 0; i < N; i++){
        for(j = 0; j < N; j++){
        start[i][j] = board[i][j];
        }
    }
}

int getValueIn(int board[N][N], int row, int column){
    return board[row][column];
}

int main(int argc, char const *argv[])
{
    bool playAgain = true;
    while(playAgain){ // keep the user in the game

        int board[9][9];
        int start[9][9];
        

        printf("Welcome to Sudoku!");

        generateStartingBoard(board, start);
        copyBoard(board, start);
        Display(board);
        while(!isFull(board)){
            int guessRow, guessColumn, guess;
            printf("Enter desired row: ");
            scanf("%d", &guessRow);
            printf("Enter desired column: ");
            scanf("%d", &guessColumn);
            printf("Enter guess: ");
            scanf("%d", &guess);
            addGuess(board, start, guessRow, guessColumn, guess);
            Display(board);
        }   

        int choice;
        printf("Would you like to play a new game? Y = 1, N = 0\n");
        scanf("%d", &choice);
        while(choice > 1){
            printf("Invalid answer. Please enter Y or N\n");
            scanf("%d", &choice);
        }

        if(choice == 0){
            playAgain = false;
        }
        else{
            playAgain = true;
        }

    }
    
    return 0;
}

@OrshiKozek
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sudoku2
sudoku1

sample output of game

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