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@jakep84
Created March 10, 2020 02:11
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.VR;
public class VRactive : MonoBehavior {
public void Start()
{
StartCouroutine(ActivateVR("carboard"));
}
public IEnumerator ActivateVR(string VROn)
{
VRSettings.LoadDeviceByName(VROn);
yield return null;
VRSettings.enable = true;
}
}
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