Created
March 10, 2020 02:11
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.VR; | |
public class VRactive : MonoBehavior { | |
public void Start() | |
{ | |
StartCouroutine(ActivateVR("carboard")); | |
} | |
public IEnumerator ActivateVR(string VROn) | |
{ | |
VRSettings.LoadDeviceByName(VROn); | |
yield return null; | |
VRSettings.enable = true; | |
} | |
} |
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