Created
August 23, 2010 22:19
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package beulah { | |
import org.flixel.*; | |
public class Background extends FlxGroup { | |
private var cloudsOne:FlxSprite; | |
private var cloudsTwo:FlxSprite; | |
private var landOne:FlxSprite; | |
private var landTwo:FlxSprite; | |
private var screenTestPoint:FlxPoint; | |
private var season:String; | |
public function Background():void { | |
super(); | |
season = 'spring'; | |
landOne = new FlxSprite(0,FlxG.height / 4,Main.library.getAsset(season + 'LandBackground')); | |
landOne.scrollFactor.x = 0.125; | |
landOne.scrollFactor.y = 0.125; | |
landTwo = new FlxSprite(0,FlxG.height / 4,Main.library.getAsset(season + 'LandBackground')); | |
landTwo.scrollFactor.x = 0.125; | |
landTwo.scrollFactor.y = 0.125; | |
landTwo.x = landOne.x + landOne.width; | |
cloudsOne = new FlxSprite(0,0,Main.library.getAsset('skyBackground')); | |
cloudsOne.scrollFactor.x = 0.05; | |
cloudsOne.scrollFactor.y = 0.05; | |
cloudsTwo = new FlxSprite(0,0,Main.library.getAsset('skyBackground')); | |
cloudsTwo.scrollFactor.x = 0.05; | |
cloudsTwo.scrollFactor.y = 0.05; | |
cloudsTwo.x = cloudsOne.x + cloudsOne.width; | |
var backgroundOverlay:FlxSprite = new FlxSprite(0, 0); | |
backgroundOverlay.createGraphic(FlxG.width, FlxG.height, 0xffffffff); | |
backgroundOverlay.scrollFactor.x = backgroundOverlay.scrollFactor.y = 0; | |
backgroundOverlay.alpha = 0.3; | |
add(cloudsOne); | |
add(cloudsTwo); | |
add(landOne); | |
add(landTwo); | |
add(backgroundOverlay); | |
screenTestPoint = new FlxPoint; | |
} | |
public function setSeason(season:String):void { | |
this.season = season; | |
landOne.loadGraphic(Main.library.getAsset(season + 'LandBackground')); | |
landTwo.loadGraphic(Main.library.getAsset(season + 'LandBackground')); | |
} | |
override public function update():void { | |
super.update(); | |
cloudsOne.getScreenXY(screenTestPoint); | |
if(screenTestPoint.x < 0 && cloudsTwo.x < cloudsOne.x) { | |
cloudsTwo.x = cloudsOne.x + cloudsOne.width; | |
} | |
cloudsTwo.getScreenXY(screenTestPoint); | |
if(screenTestPoint.x < 0 && cloudsOne.x < cloudsTwo.x) { | |
cloudsOne.x = cloudsTwo.x + cloudsTwo.width; | |
} | |
} | |
} | |
} |
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