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January 7, 2015 06:41
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Assignment 2 (Primitive Practice)
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#include <stdlib.h> | |
#include <GLUT/glut.h> | |
#include <math.h> | |
/************************* | |
::: HELPER VARIABLES ::: * | |
*************************/ | |
enum MENU_TYPE { | |
POINTS, | |
LINES, | |
LINE_STRIP, | |
LINE_LOOP, | |
TRIANGLES, | |
TRIANGLE_STRIP, | |
TRIANGLE_FAN | |
}; | |
typedef struct Coord_t { | |
GLfloat x; | |
GLfloat y; | |
Coord_t(GLfloat _x, GLfloat _y) : x(_x), y(_y) {} | |
}; | |
int coords_length = 12; | |
Coord_t coords[12] = { | |
Coord_t(1.0, 5.0), | |
Coord_t(5.0, 1.0), | |
Coord_t(2.0, 6.0), | |
Coord_t(6.0, 2.0), | |
Coord_t(3.0, 7.0), | |
Coord_t(7.0, 3.0), | |
Coord_t(4.0, 8.0), | |
Coord_t(8.0, 4.0), | |
Coord_t(5.0, 9.0), | |
Coord_t(9.0, 5.0), | |
Coord_t(6.0, 10.0), | |
Coord_t(10.0, 6.0) | |
}; | |
/************************************ | |
::: HELPER FUNCTIONS DECLARATIONS ::: | |
************************************/ | |
void initWindow(); | |
void initMenu(); | |
void menu(int); | |
void display(); | |
void loopPoints(); | |
void renderPoints(); | |
void renderPointsUsing(int); | |
/***************************** | |
::: MAIN PROGRAM EXECUTION ::: | |
******************************/ | |
int main(int argc, char** argv) { | |
glutInit(&argc, argv); | |
initWindow(); | |
initMenu(); | |
glutDisplayFunc(display); | |
glutMainLoop(); | |
return 0; | |
} | |
/*************************************** | |
::: HELPER FUNCTIONS IMPLEMENTATIONS ::: | |
***************************************/ | |
void initWindow() { | |
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); | |
glutInitWindowSize(800, 400); | |
glutInitWindowPosition(0, 0); | |
glutCreateWindow("Primitives"); | |
glClearColor(1.0, 1.0, 1.0, 0.0); | |
glClear(GL_COLOR_BUFFER_BIT); | |
gluOrtho2D(0.0, 20.0, 0.0, 12.0); | |
glColor3f(1.0, 0.0, 0.0); | |
} | |
void initMenu() { | |
glutCreateMenu(menu); | |
glutAttachMenu(GLUT_RIGHT_BUTTON); | |
glutAddMenuEntry("Points", POINTS); | |
glutAddMenuEntry("Lines", LINES); | |
glutAddMenuEntry("Line Strip", LINE_STRIP); | |
glutAddMenuEntry("Line Loop", LINE_LOOP); | |
glutAddMenuEntry("Triangles", TRIANGLES); | |
glutAddMenuEntry("Triangle Strip", TRIANGLE_STRIP); | |
glutAddMenuEntry("Triangle Fan", TRIANGLE_FAN); | |
} | |
void menu(int item) { | |
glClear(GL_COLOR_BUFFER_BIT); | |
renderPoints(); | |
switch (item) { | |
case POINTS: | |
renderPointsUsing(GL_POINTS); | |
break; | |
case LINES: | |
renderPointsUsing(GL_LINES); | |
break; | |
case LINE_STRIP: | |
renderPointsUsing(GL_LINE_STRIP); | |
break; | |
case LINE_LOOP: | |
renderPointsUsing(GL_LINE_LOOP); | |
break; | |
case TRIANGLES: | |
renderPointsUsing(GL_TRIANGLES); | |
break; | |
case TRIANGLE_STRIP: | |
renderPointsUsing(GL_TRIANGLE_STRIP); | |
break; | |
case TRIANGLE_FAN: | |
renderPointsUsing(GL_TRIANGLE_FAN); | |
break; | |
default: | |
break; | |
} | |
glFlush(); | |
} | |
void display() { | |
glPointSize(5); | |
glLineWidth(5); | |
renderPoints(); | |
glFlush(); | |
} | |
void renderPoints() { | |
glBegin(GL_POINTS); | |
for(int i = 0; i < coords_length; ++i) { | |
glVertex2f(coords[i].x, coords[i].y); | |
} | |
glEnd(); | |
} | |
void renderPointsUsing(int primitive) { | |
glBegin(primitive); | |
for(int i = 0; i < coords_length; ++i) { | |
glVertex2f(coords[i].x + 10.0, coords[i].y); | |
} | |
glEnd(); | |
} |
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