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@jamesmugford
Last active February 16, 2017 01:45
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BitTorrent Sync IgnoreList file for UE4 projects
# IgnoreList is a UTF-8 encoded .txt file that helps you specify single files, paths and rules
# for ignoring during the synchronization job. It supports "?" and "*" wildcard symbols.
#
#
# OS generated files #
.DS_Store
.Spotlight-V100
.Trashes
ehthumbs.db
desktop.ini
Thumbs.db
# Temporary files #
~*
*~
.~lock.*
*.part
*.crdownload
@eaDir
@SynoResource
.@__thumb
._*
#### UE4 part begins here
# Visual Studio 2015 user specific files
\.vs
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
# Precompiled Assets
# TODO: These 2 lines havent been converted from .gitignore format (current) to BTSync IgnoreList format yet
SourceArt/**/*.png
SourceArt/**/*.tga
# Binary Files
\Binaries
# Builds
\Build
# Don't ignore icon files in Build
# TODO: This 1 line hasn't been converted from .gitignore format (current) to BTSync IgnoreList format yet
!Build/**/*.ico
# Configuration files generated by the Editor
\Saved
# Compiled source files for the engine to use
\Intermediate
# Cache files for the editor to use
\DerivedDataCache
# Vim Artifacts
*.swp
*.swo
\.ctrlp_cache
\.git
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