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BitTorrent Sync IgnoreList file for UE4 projects
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# IgnoreList is a UTF-8 encoded .txt file that helps you specify single files, paths and rules | |
# for ignoring during the synchronization job. It supports "?" and "*" wildcard symbols. | |
# | |
# | |
# OS generated files # | |
.DS_Store | |
.Spotlight-V100 | |
.Trashes | |
ehthumbs.db | |
desktop.ini | |
Thumbs.db | |
# Temporary files # | |
~* | |
*~ | |
.~lock.* | |
*.part | |
*.crdownload | |
@eaDir | |
@SynoResource | |
.@__thumb | |
._* | |
#### UE4 part begins here | |
# Visual Studio 2015 user specific files | |
\.vs | |
# Compiled Object files | |
*.slo | |
*.lo | |
*.o | |
*.obj | |
# Precompiled Headers | |
*.gch | |
*.pch | |
# Compiled Dynamic libraries | |
*.so | |
*.dylib | |
*.dll | |
# Fortran module files | |
*.mod | |
# Compiled Static libraries | |
*.lai | |
*.la | |
*.a | |
*.lib | |
# Executables | |
*.exe | |
*.out | |
*.app | |
*.ipa | |
# These project files can be generated by the engine | |
*.xcodeproj | |
*.sln | |
*.suo | |
*.opensdf | |
*.sdf | |
*.VC.db | |
*.VC.opendb | |
# Precompiled Assets | |
# TODO: These 2 lines havent been converted from .gitignore format (current) to BTSync IgnoreList format yet | |
SourceArt/**/*.png | |
SourceArt/**/*.tga | |
# Binary Files | |
\Binaries | |
# Builds | |
\Build | |
# Don't ignore icon files in Build | |
# TODO: This 1 line hasn't been converted from .gitignore format (current) to BTSync IgnoreList format yet | |
!Build/**/*.ico | |
# Configuration files generated by the Editor | |
\Saved | |
# Compiled source files for the engine to use | |
\Intermediate | |
# Cache files for the editor to use | |
\DerivedDataCache | |
# Vim Artifacts | |
*.swp | |
*.swo | |
\.ctrlp_cache | |
\.git |
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