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PoC react-xr (react-three-fiber) demo
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import Head from "next/head"; | |
import { VRCanvas, DefaultXRControllers, useXR, Hover, Select } from "react-xr"; | |
import { useFrame } from "react-three-fiber"; | |
import { useState, useRef } from "react"; | |
function Box({ | |
size = 1, | |
position = [0, 0, 0], | |
}: { | |
size?: number; | |
position?: [number, number, number]; | |
}) { | |
const [hovering, setHovering] = useState(false); | |
const [selected, setSelected] = useState(false); | |
const mesh = useRef(); | |
useFrame(() => (mesh.current.rotation.x = mesh.current.rotation.y += 0.01)); | |
return ( | |
<Hover onChange={setHovering}> | |
<Select onSelect={() => setSelected(!selected)}> | |
<mesh position={position} scale={[size, size, size]} ref={mesh}> | |
<boxBufferGeometry attach="geometry" args={[1, 1, 1]} /> | |
<meshStandardMaterial | |
attach="material" | |
color={hovering ? "red" : selected ? "#e9e9e9" : "orange"} | |
/> | |
</mesh> | |
</Select> | |
</Hover> | |
); | |
} | |
function Floor() { | |
return ( | |
<mesh position={[0, 0, 0]} scale={[10, 0.1, 10]}> | |
<boxBufferGeometry attach="geometry" args={[1, 1, 1]} /> | |
<meshStandardMaterial attach="material" color={"#a5a5a5"} /> | |
</mesh> | |
); | |
} | |
const randomPosition = (scale = 5): [number, number, number] => { | |
return [ | |
Math.random() * scale - scale / 2, | |
Math.random() * scale + 0.1, | |
Math.random() * scale - scale / 2, | |
]; | |
}; | |
const positions: [number, number, number][] = []; | |
for (let i = 0; i < 200; i++) { | |
positions.push(randomPosition()); | |
} | |
export default function Home() { | |
const { controllers } = useXR(); | |
return ( | |
<div className="container"> | |
<Head> | |
<title>Exploring WebVR with React-Three-Fiber</title> | |
<link rel="icon" href="/vivarium.svg" /> | |
</Head> | |
<main> | |
<div className="containar"> | |
<h1>Exploring WebVR with React-Three-Fiber</h1> | |
<VRCanvas> | |
<DefaultXRControllers /> | |
<ambientLight intensity={0.2} /> | |
<pointLight position={[10, 10, 10]} /> | |
{positions.map((p, i) => ( | |
<Box position={p} key={i} size={0.1} /> | |
))} | |
<Floor /> | |
</VRCanvas> | |
</div> | |
</main> | |
<footer></footer> | |
</div> | |
); | |
} |
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