Created
July 3, 2018 21:43
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Trace moment of random particles
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body { | |
background: black; | |
} |
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<canvas id="canvas" width="480" height="320"></canvas> |
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const d_canvas = document.getElementById('canvas'); | |
const context = d_canvas.getContext('2d'); | |
const dt = 0.1; | |
let particles = []; | |
for(let i = 0; i < 10; i++){ | |
particles.push({ x: 10, y: 10, vx: 1, vy: 1 }); | |
} | |
const updateParticles = () => { | |
particles.forEach((particle,i) => { | |
particles[i] = { x: particle.x + particle.vx * dt, | |
y: particle.y + particle.vy * dt, vx: particle.vx + Math.random() * 0.1, vy: particle.vy + Math.random() * 0.1 | |
} | |
if(particles[i].x > 480) particles[i].vx *= -1; | |
if(particles[i].x < 0) particles[i].vx *= -1; | |
if(particles[i].y < 0) particles[i].vy *= -1; | |
if(particles[i].y > 320) particles[i].vy *= -1; | |
}) | |
} | |
const render = () => { | |
particles.forEach((particle, i) => { | |
context.fillStyle = "rgba(" + (255 - 60 * (i%3)) + "," + (255 - 60 * (i/3)) + ",0,1)"; | |
context.fillRect(particle.x, particle.y, 1, 1); | |
}) | |
updateParticles(); | |
requestAnimationFrame(render); | |
} | |
render(); |
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