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#include "Client.h" | |
#include <algorithm> | |
void Client::StartRead() | |
{ | |
if(!m_started) | |
m_readThread = std::thread(&Client::Read, this); | |
} |
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#include "Client.h" | |
#include <algorithm> | |
void Client::StartRead() | |
{ | |
if(!m_started) | |
m_readThread = std::thread(&Client::Read, this); | |
} |
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#include "AchievementMgr.h" | |
#define ARRAY_SIZE(x) sizeof(x) / sizeof(x[0]) | |
const uint32 achievement_ids[] = { | |
// Trial of the Crusader | |
3917, // Call of the Crusade (10 player) | |
3916, // Call of the Crusade (25 player) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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#include "AchievementMgr.h" | |
#define ARRAY_SIZE(x) sizeof(x) / sizeof(x[0]) | |
const uint32 achievement_ids[] = { | |
// Trial of the Crusader | |
3917, // Call of the Crusade (10 player) | |
3916, // Call of the Crusade (25 player) |