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#include "Client.h"
#include <algorithm>
void Client::StartRead()
{
if(!m_started)
m_readThread = std::thread(&Client::Read, this);
}
#include "Client.h"
#include <algorithm>
void Client::StartRead()
{
if(!m_started)
m_readThread = std::thread(&Client::Read, this);
}
#include "AchievementMgr.h"
#define ARRAY_SIZE(x) sizeof(x) / sizeof(x[0])
const uint32 achievement_ids[] = {
// Trial of the Crusader
3917, // Call of the Crusade (10 player)
3916, // Call of the Crusade (25 player)
#include "AchievementMgr.h"
#define ARRAY_SIZE(x) sizeof(x) / sizeof(x[0])
const uint32 achievement_ids[] = {
// Trial of the Crusader
3917, // Call of the Crusade (10 player)
3916, // Call of the Crusade (25 player)