Unreal Tournament ('99) 32bit segfaults on some systems.
- Lenovo P1 w/ Arch Linux (64bit)
- mesa 19.1.1
- multilib
- QEMU VM w/ Arch Linux (64bit)
- mesa 19.1.1
- multilib
- QEMU VM w/ Buildroot (32bit)
- mesa 19.0.0
- QEMU VM w/ Buildroot (32bit)
- mesa 18.7.1
works perfectly
segfaults
segfaults
works perfectly
From what I can tell, the segfaults that are experienced are the same as those referenced in the following bug reports:
The buildroot
mesa3d package build relies on autoconf
. However, with 19.1.x upstream mesa has moved to meson
for builds. Updating the buildroot
mesa3d package to meson
is non-trivial, and current attempts have failed. For this reason, building an Arch Linux environment was attempted. While the environment works, it behaves different from the Lenovo P1 install.