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""" | |
Assuming, you launch reg_warrior from this file. | |
For first time. Setting up is required. | |
The modules in needed are | |
BeautifulSoup : Expand the features of html management in python | |
pygame : Play some files | |
The file in needed is | |
alert.mp3 : Your own alert sound | |
Placing in same level of dir with this file. | |
The variables' values in needed are |
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#!/usr/bin/python | |
import urllib2 | |
import time | |
from ftplib import FTP | |
user = 'something' | |
host = 'www.something.com' | |
passwd = 'asdfjkl;asdfjkl;' | |
port = 2121 | |
destination = '/domains/something.com/public_html/site' |
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package com.example.udpfootballer; | |
import java.net.DatagramPacket; | |
import java.net.DatagramSocket; | |
import java.net.InetAddress; | |
import java.net.UnknownHostException; | |
import java.util.ArrayDeque; | |
import android.util.Log; |
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package com.example.udpfootballer; | |
import java.net.DatagramPacket; | |
import java.net.DatagramSocket; | |
import android.util.Log; | |
public class UDPServer implements Runnable { | |
public int DEFAULT_PORT = 50003; |
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/* | |
* Copyright 2010, Google Inc. | |
* All rights reserved. | |
* | |
* Redistribution and use in source and binary forms, with or without | |
* modification, are permitted provided that the following conditions are | |
* met: | |
* | |
* * Redistributions of source code must retain the above copyright | |
* notice, this list of conditions and the following disclaimer. |
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// glMatrix v0.9.5 | |
glMatrixArrayType=typeof Float32Array!="undefined"?Float32Array:typeof WebGLFloatArray!="undefined"?WebGLFloatArray:Array;var vec3={};vec3.create=function(a){var b=new glMatrixArrayType(3);if(a){b[0]=a[0];b[1]=a[1];b[2]=a[2]}return b};vec3.set=function(a,b){b[0]=a[0];b[1]=a[1];b[2]=a[2];return b};vec3.add=function(a,b,c){if(!c||a==c){a[0]+=b[0];a[1]+=b[1];a[2]+=b[2];return a}c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];return c}; | |
vec3.subtract=function(a,b,c){if(!c||a==c){a[0]-=b[0];a[1]-=b[1];a[2]-=b[2];return a}c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];return c};vec3.negate=function(a,b){b||(b=a);b[0]=-a[0];b[1]=-a[1];b[2]=-a[2];return b};vec3.scale=function(a,b,c){if(!c||a==c){a[0]*=b;a[1]*=b;a[2]*=b;return a}c[0]=a[0]*b;c[1]=a[1]*b;c[2]=a[2]*b;return c}; | |
vec3.normalize=function(a,b){b||(b=a);var c=a[0],d=a[1],e=a[2],g=Math.sqrt(c*c+d*d+e*e);if(g){if(g==1){b[0]=c;b[1]=d;b[2]=e;return b}}else{b[0]=0;b[1]=0;b[2]=0;return b}g=1/g;b[0]=c*g;b[1]=d*g;b[2]=e*g;return b};vec3.cross=function(a |
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int sensorRight = 0; | |
int sensorMid = 1; | |
int sensorLeft = 2; | |
int sensorLeftBound = 500; | |
int sensorRightBound = 500; | |
int sensorMidBound = 500; | |
int forwardCount = 0; |
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main() { | |
# Use colors, but only if connected to a terminal, and that terminal | |
# supports them. | |
if which tput >/dev/null 2>&1; then | |
ncolors=$(tput colors) | |
fi | |
if [ -t 1 ] && [ -n "$ncolors" ] && [ "$ncolors" -ge 8 ]; then | |
RED="$(tput setaf 1)" | |
GREEN="$(tput setaf 2)" | |
YELLOW="$(tput setaf 3)" |
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#include <algorithm> | |
#include <cassert> | |
#include <vector> | |
#include "common\intersection.h" | |
#include "common\reflectcuts.h" | |
#include "common\accel.h" | |
#include "math\ray.h" | |
#include "math\math.h" |
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import numpy as np | |
import re | |
import sys | |
import matplotlib.pyplot as plt | |
def flip(m, axis): | |
if not hasattr(m, 'ndim'): | |
m = np.asarray(m) | |
indexer = [slice(None)] * m.ndim | |
try: |
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