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@jamztang
Created April 16, 2014 14:41
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Use Canvas to loop animation forever (hacky way)
#import <UIKit/UIKit.h>
#import "CSAnimation.h"
#import "CSAnimationView.h"
@interface CSLoopingAnimationView : CSAnimationView
@end
#import "CSLoopingAnimationView.h"
@implementation CSLoopingAnimationView
- (void)startCanvasAnimation {
[super startCanvasAnimation];
[NSObject cancelPreviousPerformRequestsWithTarget:self
selector:@selector(startCanvasAnimation)
object:nil];
[self performSelector:@selector(startCanvasAnimation)
withObject:nil
afterDelay:self.duration];
}
@end
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