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August 7, 2017 08:13
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react-native dragging animation with custom bounds control
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import React from 'react'; | |
import { | |
View, | |
ListView, | |
Image, | |
Animated, | |
PanResponder, | |
} from 'react-native'; | |
import LinearGradient from 'react-native-linear-gradient'; | |
import {ToolBar} from "../component/ToolBar"; | |
import Util from '../utils/Util'; | |
const IMGS=[ | |
require('../res/a_gradual.png'), | |
require('../res/b_gradual.png'), | |
require('../res/c_gradual.png'), | |
require('../res/d_gradual.png'), | |
require('../res/e_gradual.png'), | |
require('../res/f_gradual.png'), | |
require('../res/g_gradual.png'), | |
]; | |
const HS={ | |
diskTM:71, | |
diskProgH:178, | |
twoLineH:81, | |
ListTM:61, | |
}; | |
const winWidth=Util.getWindowWidth(); | |
const diskSize=218; | |
const diskMargin=winWidth/2-diskSize/2-32; | |
const pad=winWidth/2-diskSize/2; | |
const firstDiskCenter = winWidth/2; | |
const diskSpace=diskSize+diskMargin; | |
Util.getHeight(HS); | |
class ExpandedDisks extends React.Component{ | |
constructor(props){ | |
super(props); | |
const state={}; | |
this.curStartOffset=0; | |
state.x=new Animated.Value(0); | |
state.idx=0;//current first visible disk | |
state.offset=0;//current view left offset | |
this.state = state; | |
const {count} = props; | |
this.dragging=false; | |
this.lastCenterIdx=0; | |
this.lastValue=0;//current dragging offset | |
this.width = pad*2/*left & right pad*/ | |
+ (count*diskSize + (count-1)*diskMargin)/*joint disks*/; | |
} | |
componentWillMount() { | |
this._panResponder = PanResponder.create({ | |
onStartShouldSetPanResponder: (evt, gestureState) => !this.dragging, | |
onStartShouldSetPanResponderCapture: (evt, gestureState) => !this.dragging, | |
onMoveShouldSetPanResponder: (evt, gestureState) => !this.dragging, | |
onMoveShouldSetPanResponderCapture: (evt, gestureState) => !this.dragging, | |
onPanResponderGrant: (e, g) => { | |
this.dragging=true; | |
}, | |
onPanResponderMove: (e, g) => { | |
const offset =this.state.offset; | |
if(offset+g.dx>0){ | |
this.state.x.setValue(-offset); | |
this.lastValue=0; | |
}else if(offset+g.dx<-(this.width-winWidth)){ | |
this.state.x.setValue(-(this.width-winWidth)-offset); | |
this.lastValue=-(this.width-winWidth); | |
}else { | |
this.state.x.setValue(g.dx); | |
this.lastValue=offset+g.dx; | |
} | |
}, | |
onPanResponderTerminationRequest: (evt, gestureState) => true, | |
onPanResponderRelease: (e, g) => { | |
const offset =this.state.offset; | |
const screenLeft = -this.lastValue; | |
const screenCenter = screenLeft + winWidth/2; | |
let n=0; | |
//TODO: use division other than accumulate | |
while(Math.abs(firstDiskCenter+diskSpace*n-screenCenter)>=diskSpace/2){ | |
n++; | |
} | |
console.log('n:',n,'left:',screenLeft, 'center:',screenCenter,'diskSpace:',diskSpace); | |
const distance = firstDiskCenter+diskSpace*n-screenCenter; | |
console.log('from value',this.lastValue-offset); | |
Animated.timing(this.state.x,{ | |
duration:300, | |
toValue:-(distance-(this.lastValue-offset)), | |
}).start(()=>{ | |
const finalValue=-(distance-(this.lastValue)); | |
this.dragging=false; | |
this.state.x.setValue(0); | |
console.log('final value:',finalValue); | |
this.setState({offset:finalValue,idx:n}); | |
}); | |
}, | |
onPanResponderTerminate: (evt, gestureState) => { | |
}, | |
onShouldBlockNativeResponder: (evt, gestureState) => true, | |
}); | |
} | |
renderDisks(){ | |
const {count} =this.props; | |
const n = this.state.idx; | |
const s={ | |
width:diskSize, | |
height:diskSize, | |
position:'absolute', | |
top:0, | |
}; | |
const curPad=-this.state.offset+pad; | |
//we render 5 disks, L2 L1 C R1 R2. | |
//because drag from most left to most right will see L2 L1, and drag from most right to left will see R2 R1 | |
const keys = [iL2,iL1,iC,iR1,iR2] = [n-2,n-1,n,n+1,n+2]; | |
const imgIdxs=[iL2,iL1,iC,iR1,iR2].map(v=>v%IMGS.length); | |
console.log('center disk idx:',n); | |
if(this.lastCenterIdx>n){ | |
//we can only drag one disk at one time, so n==this.lastCenterIdx-1, i.e. previous one. L1 become C | |
//this key for L1 at previous render() should be this.lastCenterIdx-1, EQs key for C at current render() | |
//this prevent screen blink because we not replace in-screen-rendered element in render() | |
/** | |
* now previous R2 become L2. key for L2 = this.lastCenterIdx+2=n+3,if we want to reuse the Image | |
* components, we should design a recycle-use keys | |
*/ | |
} | |
this.lastCenterIdx=n; | |
return [ | |
iL2>=0?<Image key={keys[0]} style={[s,{left:curPad-diskSpace*2}]} resizeMode='stretch' source={IMGS[imgIdxs[0]]}/>:null, | |
iL1>=0?<Image key={keys[1]} style={[s,{left:curPad-diskSpace*1}]} resizeMode='stretch' source={IMGS[imgIdxs[1]]}/>:null, | |
<Image key={keys[2]} style={[s,{left:curPad}]} resizeMode='stretch' source={IMGS[imgIdxs[2]]}/>, | |
iR1<count ? <Image key={keys[3]} style={[s,{left:curPad+diskSpace*1}]} resizeMode='stretch' source={IMGS[imgIdxs[3]]}/>:null, | |
iR2<count ? <Image key={keys[4]} style={[s,{left:curPad+diskSpace*2}]} resizeMode='stretch' source={IMGS[imgIdxs[4]]}/>:null, | |
]; | |
} | |
render(){ | |
return <Animated.View {...this._panResponder.panHandlers} style={[{ | |
width:this.width, | |
height:diskSize, | |
position:'absolute', | |
left:this.state.offset, | |
},{ | |
transform:[{translateX:this.state.x}] | |
}]}> | |
<LinearGradient colors={['#f00', '#00f'] } | |
start={{x: 0, y: 0}} | |
end={{x: 1, y: 0}} | |
style={{flex:1,width:this.width}}> | |
</LinearGradient> | |
<View style={{position:'absolute',left:0,top:0,width:this.width,height:diskSize}}> | |
{this.renderDisks()} | |
</View> | |
</Animated.View>; | |
} | |
} | |
export class MusicPlayer extends React.Component{ | |
constructor(props){ | |
super(props); | |
} | |
render(){ | |
return <View style={{flex:1}}> | |
<ToolBar title={this.props.title||"减压"}/> | |
<View style={{marginTop:HS.diskTM,width:winWidth}}> | |
<ExpandedDisks count={5}/> | |
</View> | |
</View> | |
} | |
} |
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