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Closures, commandhandlers und co
class EventStore{
void Save(Guid commandId, Event[] events);
class EventPublisher{
void Save(Guid senderSession, Event[] events);
delegate EventCommitter(Guid commandId, Event[] events);
class CommandHandlers{
CommandHandlers(EventCommitter onCommit){_onCommit=onCommit;}
void Handle(Somecommand cmd){
_onCommit(cmd.Id, UoW.GetUncommittedEvents);
public void ConfigureSession(Guid sessionId){
chs = new CommandHandlers(
(id, events)=>{
eventStore.Save(id, events);
eventPublisher.Publish(sessionId, events);
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