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@jannson
Created December 13, 2019 08:48
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opengl-win32.cpp
// Opengltest01.cpp : Defines the entry point for the application.
//
#include "stdafx.h"
#include <windows.h>
#define GLEW_STATIC
#include <GL/glew.h>
#include <GL/gl.h>
#include <vector>
#include <stdexcept>
#include "Opengltest01.h"
#pragma comment(lib, "opengl32.lib")
#pragma comment(lib, "glew32s.lib")
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
HWND hOGLWnd = NULL;
HGLRC hOGLRenderContext = NULL;
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_OPENGLTEST01, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
if (glewInit() != GLEW_OK)
throw std::runtime_error("error initializing glew");
static const std::vector<float> varray
{
-0.707f, -0.75f, 1.0f, 0.0f, 0.0f, 1.0f,
0.707f, -0.75f, 1.0f, 1.0f, 0.0f, 1.0f,
0.0f, 0.75f, 0.0f, 0.0f, 1.0f, 1.0f
};
GLuint vbo;
glGenBuffers(1, &vbo);
glBindBuffer(GL_ARRAY_BUFFER, vbo);
glBufferData(GL_ARRAY_BUFFER, varray.size() * sizeof(*varray.data()), varray.data(), GL_STATIC_DRAW);
GLuint vao;
glGenVertexArrays(1, &vao);
glBindVertexArray(vao);
glVertexPointer(2, GL_FLOAT, 6 * sizeof(*varray.data()), 0);
glEnableClientState(GL_VERTEX_ARRAY);
glColorPointer(4, GL_FLOAT, 6 * sizeof(*varray.data()), (void*)(2 * sizeof(*varray.data())));
glEnableClientState(GL_COLOR_ARRAY);
glBindBuffer(GL_ARRAY_BUFFER, 0);
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_OPENGLTEST01));
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_OPENGLTEST01));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_OPENGLTEST01);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Store instance handle in our global variable
hOGLWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hOGLWnd)
{
return FALSE;
}
// Get device context
HDC hDC = ::GetDC(hOGLWnd);
// Create OpenGL context
DWORD pixelFormatFlags = PFD_SUPPORT_OPENGL | PFD_SUPPORT_COMPOSITION | PFD_GENERIC_ACCELERATED | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER;
PIXELFORMATDESCRIPTOR pfd =
{
sizeof(PIXELFORMATDESCRIPTOR),
1,
pixelFormatFlags, //Flags
PFD_TYPE_RGBA, //The kind of framebuffer. RGBA or palette.
32, //Colordepth of the framebuffer.
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
24, //Number of bits for the depthbuffer
8, //Number of bits for the stencilbuffer
0, //Number of Aux buffers in the framebuffer.
PFD_MAIN_PLANE,
0, 0, 0, 0
};
int pixelFormat = ::ChoosePixelFormat(hDC, &pfd);
::SetPixelFormat(hDC, pixelFormat, &pfd);
hOGLRenderContext = ::wglCreateContext(hDC);
// make OpenGL context the current context
::wglMakeCurrent(hDC, hOGLRenderContext);
// release device context
::ReleaseDC(hOGLWnd, hDC);
// show the window
::ShowWindow(hOGLWnd, SW_SHOWDEFAULT);
//ShowWindow(hWnd, nCmdShow);
//UpdateWindow(hWnd);
return TRUE;
}
void display(void)
{
RECT clientRect;
::GetClientRect(hOGLWnd, &clientRect);
glViewport(0, 0, clientRect.right - clientRect.left, clientRect.bottom - clientRect.top);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glDrawArrays(GL_TRIANGLES, 0, 3);
// swap buffers
HDC hDC = ::GetDC(hOGLWnd);
::SwapBuffers(hDC);
::ReleaseDC(hOGLWnd, hDC);
// create message WM_ERASEBKGND
::InvalidateRect(hOGLWnd, NULL, TRUE);
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code that uses hdc here...
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
case WM_ERASEBKGND:
display();
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
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