Your team is good at writing code, but what about the other 70% of software development? Figuring out what needs to be coded, giving your boss annoying estimates, testing all the whacky edgecases, managing risks and dealing with personality conflicts on your team are just as important as the code you're writing. This highly interactive talk will explore the software development lifecycle (SDLC) and what the implications of all of your decisions might be, even on a team of one. You'll see the SDLC from the viewpoint of the developers, the BAs, the PMs, and yes, even the QAs. And it will do it in a shamelessly silly manner. You won't leave this talk with "15 Secrets Great Developers Don't Want You To Know" but you will leave it with a fresh perspective on how your team gets work done.
Last active
August 29, 2015 14:05
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Choose Your Own Deventure: A Ridiculous & Interactive Exploration of Tradeoffs in the SDLC
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