Created
March 9, 2023 11:07
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import taichi as ti | |
import numpy as np | |
import math | |
@ti.data_oriented | |
class Particles(): | |
def __init__(self, | |
x=1024, | |
y=1024, | |
n=128): | |
self._x = x | |
self._y = y | |
self._n = n | |
self._pos = ti.Vector.field(2, dtype=ti.f32, shape=(self._n)) | |
self._vel = ti.Vector.field(2, dtype=ti.f32, shape=(self._n)) | |
self.px_rgb = ti.Vector.field(3, dtype=ti.f32, shape=(self._x, self._y)) | |
self.randomise() | |
@ti.kernel | |
def randomise(self): | |
for b in range(self._n): | |
self._pos[b] = ti.Vector([ti.random(ti.f32)*self._x, ti.random(ti.f32)*self._y]) | |
self._vel[b] = ti.Vector([ti.random(ti.f32)-0.5, ti.random(ti.f32)-0.5]) | |
@ti.kernel | |
def move(self): | |
for b in range(self._n): | |
self._pos[b] = self._pos[b] + 0.5 * self._vel[b] | |
x = self._pos[b][0] | |
y = self._pos[b][1] | |
if (x > self._x): self._pos[b][0] = 1 | |
elif (y > self._y): self._pos[b][1] = 1 | |
elif (x < 0): self._pos[b][0] = self._x-1 | |
elif (y < 0): self._pos[b][1] = self._y-1 | |
@ti.kernel | |
def clear(self): | |
for i,j in ti.ndrange((0, self._x),(0, self._y)): | |
self.px_rgb[i, j] = ti.Vector([0.0,0.0,0.0]) | |
@ti.kernel | |
def render(self): | |
for b in range(self._n): | |
xi = ti.cast(self._pos[b][0], ti.i32) - 2.0 | |
xj = ti.cast(self._pos[b][0], ti.i32) + 2.0 | |
yi = ti.cast(self._pos[b][1], ti.i32) - 2.0 | |
yj = ti.cast(self._pos[b][1], ti.i32) + 2.0 | |
for x in range(xi, xj): | |
for y in range(yi, yj): | |
self.px_rgb[x, y] = ti.Vector([1.0, 1.0, 1.0]) | |
def process(self): | |
self.move() | |
self.clear() | |
self.render() | |
return self.px_rgb | |
def main(): | |
ti.init() | |
x = 512 | |
y = 512 | |
n = 32 | |
particles = Particles(x, y, n) | |
window = ti.ui.Window("Particles", (x, y)) | |
canvas = window.get_canvas() | |
while window.running: | |
canvas.set_image(particles.process()) | |
window.show() | |
if __name__ == '__main__': | |
main() |
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