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public class Fibonacci | |
{ | |
public int[] GenerateFibonacciSequenceWithLength(int length) | |
{ | |
int[] sequence = new int[length]; | |
for (int i = 0; i < sequence.Length; i++) | |
{ | |
sequence[i] = i < 2 ? i : sequence[i - 1] + sequence[i - 2]; | |
} | |
return sequence; |
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def tick(cell, number_of_neighbors) | |
if number_of_neighbors < 2 || number_of_neighbors > 3 | |
cell.setAlive false | |
end | |
if number_of_neighbors == 3 | |
cell.setAlive true | |
end | |
end |