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Small utility that generates a clean set of WAV files from any supported format of game-music-emu
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#!/bin/sh | |
g++ -I.. *.cpp ../gme/*.cpp -o sndtst |
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// C++ utility that opens a file, and creates a clean rip for SNDTST.com | |
// Based on the demo/cpp_basics.cpp file from https://code.google.com/p/game-music-emu/ | |
#include "gme/Music_Emu.h" | |
#include "Wave_Writer.h" | |
#include <iostream> | |
#include <stdlib.h> | |
#include <stdio.h> | |
void handle_error( const char* str ); | |
int main(int argc, char* argv[]) | |
{ | |
if(argc > 1) { | |
long sample_rate = 44100; // number of samples per second | |
// Determine file type | |
gme_type_t file_type; | |
handle_error( gme_identify_file( argv[1], &file_type ) ); | |
if ( !file_type ) | |
handle_error( "Unsupported music type" ); | |
// Create emulator and set sample rate | |
Music_Emu* emu = file_type->new_emu(); | |
if ( !emu ) | |
handle_error( "Out of memory" ); | |
handle_error( emu->set_sample_rate( sample_rate ) ); | |
// Load music file into emulator | |
handle_error( emu->load_file( argv[1] ) ); | |
{ | |
//Try and load .m3u | |
int size = strlen(argv[1]); | |
char* playlist = (char *)malloc(size); | |
strcpy(playlist, argv[1]); | |
playlist[size-3]='m'; | |
playlist[size-2]='3'; | |
playlist[size-1]='u'; | |
gme_load_m3u( emu, playlist ); | |
} | |
int tracks = (int) gme_track_count( emu ); | |
for(int track = 0; track < tracks; track++) { | |
//Record optimimal length | |
long duration = 2.5 * 60 * 1000L; //Defaults to 2:30 minutes | |
char* trackFileName = (char *)malloc(50); | |
/* Get and print main info for track */ | |
{ | |
gme_info_t* info; | |
handle_error( gme_track_info( emu, &info, track ) ); | |
printf( "System : %s\n", info->system ); | |
printf( "Game : %s\n", info->game ); | |
printf( "Author : %s\n", info->author ); | |
printf( "Copyright: %s\n", info->copyright ); | |
printf( "Comment : %s\n", info->comment ); | |
printf( "Dumper : %s\n", info->dumper ); | |
printf( "Track : %d\n", (int) track + 1 ); | |
printf( "Name : %s\n", info->song ); | |
printf( "Length : %ld:%02ld", | |
(long) info->length / 1000 / 60, (long) info->length / 1000 % 60 ); | |
if ( info->loop_length != 0 ) | |
printf( " (endless)" ); | |
printf( "\n\n" ); | |
if(tracks == 1) { | |
char fileName[strlen(argv[1])]; | |
strncpy(fileName, argv[1], strlen(argv[1])-4); | |
fileName[strlen(argv[1])-4] = 0; | |
sprintf(trackFileName, "%s.wav", fileName); | |
} else if(strlen(info->song) > 0) { | |
sprintf(trackFileName, "%d-%s.wav", (track+1), info->song); | |
} else { | |
sprintf(trackFileName, "%d-Unknown.wav", (track+1)); | |
} | |
duration = info->play_length; | |
gme_free_info( info ); | |
} | |
// Start track | |
handle_error( emu->start_track( track ) ); | |
// Begin writing to wave file | |
Wave_Writer wave( sample_rate, trackFileName ); | |
wave.enable_stereo(); | |
if(duration < (30*1000L)) { | |
//Don't try and fade songs that are too short | |
gme_set_fade( emu, duration); | |
} else { | |
gme_set_fade( emu, duration - (10 * 1000L)); | |
} | |
// Record audio of track | |
while ( !gme_track_ended(emu) && emu->tell() < duration ) | |
{ | |
// Sample buffer | |
const long size = 1024; // can be any multiple of 2 | |
short buf [size]; | |
// Fill buffer | |
handle_error( emu->play( size, buf ) ); | |
// Write samples to wave file | |
wave.write( buf, size ); | |
} | |
wave.close(); | |
} | |
// Cleanup | |
delete emu; | |
return 0; | |
} else { | |
std::cerr << "Usage: " << argv[0] << " FILE" << std::endl; | |
return 1; | |
} | |
} | |
void handle_error( const char* str ) | |
{ | |
if ( str ) | |
{ | |
printf( "Error: %s\n", str ); getchar(); | |
exit( EXIT_FAILURE ); | |
} | |
} |
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// Game_Music_Emu 0.6.0. http://www.slack.net/~ant/ | |
#include "Wave_Writer.h" | |
#include <assert.h> | |
#include <stdlib.h> | |
/* Copyright (C) 2003-2006 by Shay Green. Permission is hereby granted, free | |
of charge, to any person obtaining a copy of this software and associated | |
documentation files (the "Software"), to deal in the Software without | |
restriction, including without limitation the rights to use, copy, modify, | |
merge, publish, distribute, sublicense, and/or sell copies of the Software, and | |
to permit persons to whom the Software is furnished to do so, subject to the | |
following conditions: The above copyright notice and this permission notice | |
shall be included in all copies or substantial portions of the Software. THE | |
SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | |
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A | |
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR | |
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER | |
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | |
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | |
const int header_size = 0x2C; | |
static void exit_with_error( const char* str ) | |
{ | |
printf( "Error: %s\n", str ); getchar(); | |
exit( EXIT_FAILURE ); | |
} | |
Wave_Writer::Wave_Writer( long sample_rate, const char* filename ) | |
{ | |
sample_count_ = 0; | |
rate = sample_rate; | |
buf_pos = header_size; | |
chan_count = 1; | |
buf = (unsigned char*) malloc( buf_size * sizeof *buf ); | |
if ( !buf ) | |
exit_with_error( "Out of memory" ); | |
file = fopen( filename, "wb" ); | |
if ( !file ) | |
exit_with_error( "Couldn't open WAVE file for writing" ); | |
setvbuf( file, 0, _IOFBF, 32 * 1024L ); | |
} | |
void Wave_Writer::flush() | |
{ | |
if ( buf_pos && !fwrite( buf, buf_pos, 1, file ) ) | |
exit_with_error( "Couldn't write WAVE data" ); | |
buf_pos = 0; | |
} | |
void Wave_Writer::write( const sample_t* in, long remain, int skip ) | |
{ | |
sample_count_ += remain; | |
while ( remain ) | |
{ | |
if ( buf_pos >= buf_size ) | |
flush(); | |
long n = (buf_size - buf_pos) / sizeof (sample_t); | |
if ( n > remain ) | |
n = remain; | |
remain -= n; | |
// convert to lsb first format | |
unsigned char* p = &buf [buf_pos]; | |
while ( n-- ) | |
{ | |
int s = *in; | |
in += skip; | |
*p++ = (unsigned char) s; | |
*p++ = (unsigned char) (s >> 8); | |
} | |
buf_pos = p - buf; | |
assert( buf_pos <= buf_size ); | |
} | |
} | |
void Wave_Writer::write( const float* in, long remain, int skip ) | |
{ | |
sample_count_ += remain; | |
while ( remain ) | |
{ | |
if ( buf_pos >= buf_size ) | |
flush(); | |
long n = (buf_size - buf_pos) / sizeof (sample_t); | |
if ( n > remain ) | |
n = remain; | |
remain -= n; | |
// convert to lsb first format | |
unsigned char* p = &buf [buf_pos]; | |
while ( n-- ) | |
{ | |
long s = (long) (*in * 0x7FFF); | |
in += skip; | |
if ( (short) s != s ) | |
s = 0x7FFF - (s >> 24); // clamp to 16 bits | |
*p++ = (unsigned char) s; | |
*p++ = (unsigned char) (s >> 8); | |
} | |
buf_pos = p - buf; | |
assert( buf_pos <= buf_size ); | |
} | |
} | |
void Wave_Writer::close() | |
{ | |
if ( file ) | |
{ | |
flush(); | |
// generate header | |
long ds = sample_count_ * sizeof (sample_t); | |
long rs = header_size - 8 + ds; | |
int frame_size = chan_count * sizeof (sample_t); | |
long bps = rate * frame_size; | |
unsigned char header [header_size] = | |
{ | |
'R','I','F','F', | |
rs,rs>>8, // length of rest of file | |
rs>>16,rs>>24, | |
'W','A','V','E', | |
'f','m','t',' ', | |
0x10,0,0,0, // size of fmt chunk | |
1,0, // uncompressed format | |
chan_count,0, // channel count | |
rate,rate >> 8, // sample rate | |
rate>>16,rate>>24, | |
bps,bps>>8, // bytes per second | |
bps>>16,bps>>24, | |
frame_size,0, // bytes per sample frame | |
16,0, // bits per sample | |
'd','a','t','a', | |
ds,ds>>8,ds>>16,ds>>24// size of sample data | |
// ... // sample data | |
}; | |
// write header | |
fseek( file, 0, SEEK_SET ); | |
fwrite( header, sizeof header, 1, file ); | |
fclose( file ); | |
file = 0; | |
free( buf ); | |
} | |
} | |
Wave_Writer::~Wave_Writer() | |
{ | |
close(); | |
} | |
// C interface | |
static Wave_Writer* ww; | |
void wave_open( long sample_rate, const char* filename ) | |
{ | |
ww = new Wave_Writer( sample_rate, filename ); | |
assert( ww ); | |
} | |
void wave_enable_stereo() { ww->enable_stereo(); } | |
long wave_sample_count() { return ww->sample_count(); } | |
void wave_write( const short* buf, long count ) { ww->write( buf, count ); } | |
void wave_close() | |
{ | |
delete ww; | |
ww = 0; | |
} |
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/* WAVE sound file writer for recording 16-bit output during program development */ | |
#ifndef WAVE_WRITER_H | |
#define WAVE_WRITER_H | |
#ifdef __cplusplus | |
extern "C" { | |
#endif | |
/* C interface */ | |
void wave_open( long sample_rate, const char* filename ); | |
void wave_enable_stereo( void ); | |
void wave_write( const short* buf, long count ); | |
long wave_sample_count( void ); | |
void wave_close( void ); | |
#ifdef __cplusplus | |
} | |
#endif | |
#ifdef __cplusplus | |
#include <stddef.h> | |
#include <stdio.h> | |
/* C++ interface */ | |
class Wave_Writer { | |
public: | |
typedef short sample_t; | |
// Create sound file with given sample rate (in Hz) and filename. | |
// Exits program if there's an error. | |
Wave_Writer( long sample_rate, char const* filename = "out.wav" ); | |
// Enable stereo output | |
void enable_stereo(); | |
// Append 'count' samples to file. Use every 'skip'th source sample; allows | |
// one channel of stereo sample pairs to be written by specifying a skip of 2. | |
void write( const sample_t*, long count, int skip = 1 ); | |
// Append 'count' floating-point samples to file. Use every 'skip'th source sample; | |
// allows one channel of stereo sample pairs to be written by specifying a skip of 2. | |
void write( const float*, long count, int skip = 1 ); | |
// Number of samples written so far | |
long sample_count() const; | |
// Finish writing sound file and close it | |
void close(); | |
~Wave_Writer(); | |
public: | |
// Deprecated | |
void stereo( bool b ) { chan_count = b ? 2 : 1; } | |
private: | |
enum { buf_size = 32768 * 2 }; | |
unsigned char* buf; | |
FILE* file; | |
long sample_count_; | |
long rate; | |
long buf_pos; | |
int chan_count; | |
void flush(); | |
}; | |
inline void Wave_Writer::enable_stereo() { chan_count = 2; } | |
inline long Wave_Writer::sample_count() const { return sample_count_; } | |
#endif | |
#endif |
Added code to take the original file name if there is only one track (it is likely named after the track)
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Added ability to pick a sane length when none can be determined, and now uses silence detection to know when to stop recording.