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OUTDATED - v0.29 Client - GAME_MASTER_v0_1.decoded.categorized.json
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"MoveSequences": [
{
"TemplateId": "sequence_acid_fast",
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"vfx defender acid_fast_hit",
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"sys ui-sync",
"sys complete"
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"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
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"TemplateId": "sequence_air_cutter",
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"reset_background attacker 0.0/0.25/0.5/0.5",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
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"TemplateId": "sequence_ancient_power",
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"cam EnterBehindAttackerFarAway_ATKR_DFND_",
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"event",
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"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
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"hide attacker",
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"wait 0.7",
"unhide attacker",
"wait 0.8",
"sys ui-sync",
"sys complete"
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"TemplateId": "sequence_aqua_tail",
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"cam EnterBehindAttacker_ATKR_DFND_",
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"event",
"background attacker 0.0/0.25/1.0/0.0",
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"cam PunchHit_ATKR_DFND_",
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"reset_background attacker 0.0/0.25/1.0/0.0",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
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"TemplateId": "sequence_bite_fast",
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"f2fvfx defender bite_fast",
"wait 0.25",
"sfx attacker 044-0_bite",
"wait 0.25",
"sfx attacker 044-0_bite",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
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"TemplateId": "sequence_blizzard",
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"cam FaceAttackerTilt_ATKR_DFND_",
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"event",
"vfx attacker blizzard",
"vfx camera blizzard_camera_ice",
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"cam CutToFaceDefender_ATKR_DFND_",
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"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
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"TemplateId": "sequence_body_slam",
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"cam DefaultAttack_ATKR_DFND_",
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"vfx camera camera_speed_lines_short_lower_center",
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"wait 0.5",
"sink attacker 0.0/8",
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"wait 1.0",
"sys ui-sync",
"sys complete"
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"TemplateId": "sequence_bone_club",
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"vfx camera camera_horizontal_vignette_2s",
"cam DefaultAttack_ATKR_DFND_",
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"event",
"cam PanToDefender_ATKR_DFND_",
"f2fvfx defender bone_club",
"sfx attacker 125-0_bone_club",
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"shake UpDown/0.5/1.0",
"anim defender damageS01",
"sfx attacker 033-0_tackle",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_brick_break",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"cam BrickBreak_ATKR_DFND_",
"f2fvfx defender brick_break",
"sfx attacker 280-0_brick_break",
"wait 0.35",
"anim defender damageS01",
"shake UpDown/0.5/0.5/2.0",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_brine",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"f2fvfx attacker brine",
"sfx attacker 362-0_brine",
"cam FollowArcingProjectile_ATKR_DFND_",
"wait 0.75",
"vfx defender brine_hit",
"shake UpDown/0.5/1.0",
"anim defender damageS01",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_bubble_beam",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterFaceAttacker_ATKR_DFND_",
"anim attacker atk-move",
"event",
"f2fvfx attacker bubble_beam",
"sfx attacker 061-0_bubble_beam",
"wait 0.74",
"cam CutToFaceDefender_ATKR_DFND_",
"shake BubbleBeam",
"wait 0.26",
"f2fvfx defender bubble_beam_hit",
"vfx camera bubble_beam_camera",
"wait 0.66",
"anim defender damageS01",
"wait 0.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_bubble_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker bubble_fast_emit",
"wait 0.65",
"vfx defender bubble_fast_hit",
"anim defender damageS01",
"sfx attacker 061-0_bubble_beam",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_bug_bite_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx defender bug_bite_fast",
"sfx attacker 450-0_bug_bite",
"wait 0.15",
"anim defender damageS01",
"wait 0.35",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_bug_buzz",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"background attacker 0.0/0.0/0.0/0.5",
"vfx attacker bug_buzz_waist:Origin/Waist",
"sfx attacker 405-0_bug_buzz",
"wait 0.25",
"f2fvfx attacker bug_buzz",
"wait 0.72",
"cam EnterFaceDefender_ATKR_DFND_",
"wait 0.33",
"anim defender damageS01",
"wait 1.0",
"reset_background attacker 0.0/0.0/0.0/0.5",
"wait 1.2",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_bulldoze",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_5s",
"cam Overhead_ATKR_DFND_",
"anim attacker atk-move",
"wait 0.75",
"background attacker 0.5/0.4/0.2/0.0",
"shake UpDown/2.4/1.5",
"vfx attacker bulldoze",
"sfx attacker 523-0_bulldoze",
"wait 1.0",
"anim defender damageS01",
"wait 0.5",
"reset_background attacker 0.5/0.4/0.2/0.0",
"wait 1.8",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_bullet_punch_fast",
"MoveSequence": [
"anim attacker atk-move",
"wait 0.25",
"anim defender damageS01",
"f2fvfx defender bullet_punch_fast",
"sfx attacker 418-0_bullet_punch",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_confusion_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker confusion_fast_emit",
"wait 0.5",
"vfx defender confusion_fast_hit",
"anim defender damageS01",
"sfx attacker 466-0_ominous_wind",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_cross_chop",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterFaceDefender_ATKR_DFND_",
"anim attacker atk-move",
"event",
"f2fvfx defender cross_chop",
"sfx attacker 238-0_cross_chop",
"wait 0.25",
"shake Medium/0.5/0.5/0.5",
"anim defender damageS01",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_cross_poison",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"wait 0.25",
"f2fvfx defender cross_poison",
"sfx attacker 440-0_cross_poison",
"wait 0.25",
"shake SideToSide/0.2/0.5",
"anim defender damageS01",
"silhouette defender 0.6/0.0/1.0/0.0",
"wait 0.25",
"reset_silhouette defender 0.6/0.0/1.0/0.0",
"wait 0.75",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_cut_fast",
"MoveSequence": [
"anim attacker atk-move",
"sfx attacker 015-0_cut",
"wait 0.15",
"f2fvfx defender cut_fast",
"wait 0.15",
"anim defender damageS01",
"wait 0.2",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_dark_pulse",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceAttacker_ATKR_DFND_",
"background attacker 0.5/0.0/0.5/0.5",
"wait 0.25",
"vfx attacker dark_pulse_waist:Origin/Waist",
"vfx attacker dark_pulse_origin",
"sfx attacker 399-0_dark_pulse",
"wait 0.1",
"anim attacker atk-move",
"wait 0.66",
"cam PanToDefender_ATKR_DFND_",
"f2fvfx attacker dark_pulse",
"wait 0.2",
"f2fvfx defender dark_pulse_hit",
"anim defender damageS01",
"wait 0.6",
"anim defender damageS01",
"wait 0.6",
"reset_background attacker 0.5/0.0/0.5/0.5",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_dazzling_gleam",
"MoveSequence": [
"anim attacker atk-move",
"wait 0.6",
"cam EnterFaceAttacker_ATKR_DFND_",
"wait 0.5",
"background attacker 1.0/1.0/1.0/0.0",
"silhouette attacker 1.0/1.0/1.0/0.1",
"f2fvfx attacker dazzling_gleam_emit",
"vfx defender dazzling_gleam_hit",
"vfx camera dazzling_gleam_camera",
"sfx attacker 605-0_dazzling_gleam",
"wait 0.5",
"cam DefaultAttack_ATKR_DFND_",
"reset_silhouette attacker 1.0/1.0/1.0/0.1",
"wait 1.5",
"anim defender damageS01",
"wait 1.0",
"reset_background attacker 0.2/0.2/0.2/0.0",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_default",
"MoveSequence": [
"anim attacker atk-move",
"wait 1.0",
"anim defender damageS01",
"sys ui-sync",
"wait 1.0",
"sys complete"
]
}, {
"TemplateId": "sequence_dig",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_5s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"wait 1.0",
"dscvfx attacker dig_burrow",
"sfx attacker 091-0_dig",
"sink attacker 1.5",
"shake Medium/1.15/0.25",
"wait 1.5",
"dscvfx attacker dig_attack",
"sfx attacker 091-1_dig",
"wait 1.0",
"anim defender damageS01",
"dscvfx defender dig_hit_ground",
"sink attacker 0.0",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_disarming_voice",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_5s",
"cam EnterFaceAttacker_ATKR_DFND_",
"background attacker 1.0/0.5/0.5/0.5",
"wait 0.6",
"anim attacker atk-move",
"event",
"f2fvfx attacker disarming_voice",
"sfx attacker 574-0_disarming_voice",
"wait 0.5",
"cam PanToFaceDefender_ATKR_DFND_",
"wait 1.5",
"anim defender damageS01",
"wait 0.5",
"reset_background attacker 1.0/0.5/0.5/0.5",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_discharge",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_1s",
"cam EnterFaceAttacker_ATKR_DFND_",
"background attacker 1.0/0.9/0.6/0.5",
"anim attacker atk-move",
"event",
"vfx attacker discharge_waist:Origin/Waist",
"sfx attacker 435-0_discharge",
"wait 0.5",
"cam PanToDefender_ATKR_DFND_",
"wait 0.5",
"shake SideToSide/0.2/0.25/0.75",
"anim defender damageS01",
"reset_silhouette defender 1.0/1.0/1.0/0.0",
"vfx defender discharge_hit_waist:Origin/Waist",
"vfx camera camera_electric",
"reset_background attacker 1.0/0.9/0.6/0.5",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_dragon_breath_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker dragon_breath_fast",
"sfx attacker 225-0_dragon_breath",
"shake DragonBreath",
"wait 0.25",
"anim defender damageS01",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_dragon_claw",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam DefaultAttack_ATKR_DFND_",
"vfx attacker dragon_claw_charge",
"sfx attacker 337-0_dragon_claw",
"wait 0.25",
"background attacker 0.0/0.0/0.0/0.5",
"anim attacker atk-move",
"event",
"f2fvfx defender dragon_claw",
"wait 0.15",
"shake SideToSide/0.333/1.5",
"anim defender damageS01",
"reset_background attacker 0.0/0.0/0.0/0.5",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_dragon_pulse",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceAttacker_ATKR_DFND_",
"background attacker 0.0/0.0/0.0/0.5",
"f2fvfx attacker dragon_pulse_charge_up",
"sfx attacker 406-0_dragon_pulse",
"wait 0.84",
"shake SideToSide/0.66/0.5",
"anim attacker atk-move",
"wait 0.16",
"cam DefaultAttack_ATKR_DFND_",
"wait 0.25",
"vfx attacker dragon_pulse_ground",
"f2fvfx attacker dragon_pulse",
"wait 0.25",
"f2fvfx defender dragon_pulse_hit",
"shake UpDown/1.66/1.5",
"wait 0.25",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"wait 0.5",
"reset_background attacker 0.0/0.0/0.0/0.5",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_draining_kiss",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_1s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"f2fvfx defender draining_kiss",
"sfx attacker 577-0_draining_kiss",
"anim defender damageS01",
"wait 0.3",
"f2fvfx attacker draining_kiss_projectile",
"wait 0.7",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_drill_peck",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam EnterBehindAttacker_ATKR_DFND_",
"anim attacker atk-move",
"event",
"cam PunchHit_ATKR_DFND_",
"vfx attacker speed_lines_short",
"wait 0.15",
"f2fvfx defender drill_peck",
"sfx attacker 065-0_drill_peck",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"wait 0.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_drill_run",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam DrillRun_ATKR_DFND_",
"background attacker 0.5/0.4/0.2/0.5",
"anim attacker atk-move",
"spin attacker 0.7",
"sfx attacker 529-0_drill_run",
"wait 0.5",
"scale attacker 0.0001",
"vfx attacker drill_run_emit",
"vfx defender drill_run_hit",
"wait 0.833",
"shake DrillRun",
"anim defender damageS01",
"reset_background attacker 1.0/1.0/0.75/0.0",
"wait 1.0",
"scale attacker 1.0",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_earthquake",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam Overhead_ATKR_DFND_",
"anim attacker atk-move",
"event",
"background attacker 0.2/0.15/0.1/0.0",
"vfx attacker earthquake",
"sfx attacker 089-0_earthquake",
"wait 0.5",
"shake Earthquake",
"wait 1.0",
"anim defender damageS01",
"wait 0.25",
"reset_background attacker 0.2/0.15/0.1/0.0",
"sys ui-sync",
"wait 1.5",
"sys complete"
]
}, {
"TemplateId": "sequence_ember_fast",
"MoveSequence": [
"anim attacker atk-move",
"sfx attacker 052-0_ember",
"wait 0.1",
"f2fvfx attacker ember_fast",
"wait 0.4",
"f2fvfx defender ember_fast_hit",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_feint_attack_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker tackle_fast",
"wait 0.65",
"vfx defender feint_attack_fast",
"anim defender damageS01",
"sfx attacker 399-0_dark_pulse",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_fire_blast",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceAttacker_ATKR_DFND_",
"sfx attacker 126-0_fire_blast",
"background attacker 0.0/0.0/0.0/0.0",
"wait 0.5",
"anim attacker atk-move",
"event",
"cam FireBlast_ATKR_DFND_",
"f2fvfx attacker fire_blast",
"wait 0.15",
"reset_background attacker 1.0/0.9/0.8/0.0",
"wait 0.15",
"background attacker 1.0/0.0/0.0/0.5",
"wait 1.5",
"shake UpDown/1.25/0.5",
"vfx camera camera_speed_lines_short",
"wait 0.2",
"anim defender damageS01",
"vfx defender flamethrower_hit_waist:Origin/Waist",
"shake UpDownDecay/0.33",
"reset_background attacker 1.0/0.0/0.0/0.5",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_fire_fang_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker tackle_fast",
"wait 0.25",
"vfx defender fire_fang_fast",
"anim defender damageS01",
"sfx attacker 158-0_hyper_fang",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_fire_punch",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_1s",
"cam EnterBehindAttacker_ATKR_DFND_",
"background attacker 0.0/0.0/0.0/0.5",
"anim attacker atk-move",
"event",
"sfx attacker 007-0_fire_punch",
"wait 0.15",
"f2fvfx defender fire_punch",
"wait 0.45",
"cam PunchHit_ATKR_DFND_",
"wait 0.15",
"anim defender damageS01",
"shake SideToSideDecay/0.33",
"vfx camera fire_punch_camera_flames",
"reset_background attacker 1.0/0.25/0.0/0.5",
"wait 1.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_flame_burst",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"f2fvfx attacker flame_burst",
"sfx attacker 481-0_flame_burst",
"wait 0.27",
"cam PanToDefender_ATKR_DFND_",
"wait 0.23",
"shake UpDownDecay/1.0/0.5",
"vfx defender flamethrower_hit_waist:Origin/Waist",
"vfx defender flame_burst_hit",
"wait 0.1",
"anim defender damageS01",
"wait 1.4",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_flame_charge",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam FlameCharge_ATKR_DFND_",
"vfx attacker flame_charge",
"wait 0.15",
"sfx attacker 488-0_flame_charge",
"wait 0.75",
"anim attacker atk-move",
"wait 0.25",
"f2fvfx attacker flame_charge_projectile",
"wait 0.15",
"hide attacker",
"wait 0.95",
"anim defender damageS01",
"vfx defender flamethrower_hit_waist:Origin/Waist",
"shake UpDownDecay/0.33/0.5/0.5",
"wait 0.9",
"unhide attacker",
"wait 0.25",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_flame_wheel",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceAttacker_ATKR_DFND_",
"silhouette attacker 0.9/1.0/0.7/0.0",
"wait 0.15",
"anim attacker atk-move",
"event",
"vfx attacker flame_wheel",
"wait 0.15",
"sfx attacker 172-0_flame_wheel",
"wait 0.2",
"cam PanToDefender_ATKR_DFND_",
"wait 1.0",
"anim defender damageS01",
"vfx defender flamethrower_hit_waist:Origin/Waist",
"wait 1.0",
"sys ui-sync",
"sys complete",
"sys complete"
]
}, {
"TemplateId": "sequence_flamethrower",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceAttacker_ATKR_DFND_",
"anim attacker atk-move",
"event",
"cam DefaultAttack_ATKR_DFND_",
"f2fvfx attacker flamethrower",
"sfx attacker 053-0_flamethrower",
"background attacker 0.6/0.15/0.0/0.8",
"wait 0.6",
"shake Flamethrower",
"wait 0.4",
"anim defender damageS01",
"vfx defender flamethrower_hit_waist:Origin/Waist",
"reset_background attacker 0.6/0.15/0.0/0.8",
"wait 1.6",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_flash_cannon",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterFaceAttacker_ATKR_DFND_",
"background attacker 0.0/0.0/0.0/0.5",
"anim attacker atk-move",
"event",
"f2fvfx attacker flash_cannon",
"sfx attacker 430-0_flash_cannon",
"wait 0.9",
"f2fvfx defender flash_cannon_hit",
"wait 0.1",
"cam CutToFaceDefender_ATKR_DFND_",
"wait 0.1",
"reset_background attacker 1.0/1.0/1.0/0.0",
"anim defender damageS01",
"shake UpDownDecay/0.333/0.5",
"wait 0.9",
"anim defender damageS01",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_frost_breath_fast",
"MoveSequence": [
"anim attacker atk-move",
"sfx attacker 524-0_frost_breath",
"wait 0.15",
"f2fvfx attacker frost_breath_fast",
"wait 0.25",
"f2fvfx defender frost_breath_fast_hit",
"vfx defender frost_breath_fast_hit",
"wait 0.1",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_fury_cutter_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx defender fury_cutter_fast",
"sfx attacker 210-0_fury_cutter",
"wait 0.15",
"anim defender damageS01",
"wait 0.35",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_giga_drain",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceDefender_ATKR_DFND_",
"background attacker 1.0/0.95/0.8/0.5",
"wait 0.25",
"f2fvfx attacker giga_drain",
"vfx defender giga_drain_hit",
"vfx defender giga_drain_hit_waist:Origin/Waist",
"sfx attacker 030-0_horn_attack",
"wait 0.15",
"anim defender damageS01",
"wait 0.5",
"cam PanToAttacker_ATKR_DFND_",
"sfx attacker 202-0_giga_drain",
"wait 0.55",
"anim attacker atk-move",
"wait 0.3",
"vfx attacker giga_drain_waist:Origin/Waist",
"wait 0.5",
"reset_background attacker 1.0/0.95/0.8/0.5",
"wait 0.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_gunk_shot",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam GunkShot_ATKR_DFND_",
"wait 0.333",
"anim attacker atk-move",
"wait 0.15",
"f2fvfx attacker gunk_shot",
"sfx attacker 441-0_gunk_shot",
"wait 0.2",
"shake UpDownDecay/0.15/0.5",
"wait 0.25",
"vfx camera camera_speed_lines_short",
"wait 0.65",
"anim defender damageS01",
"vfx defender gunk_shot_hit",
"shake UpDownDecay/0.667",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_heart_stamp",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"vfx attacker heart_stamp_waist:Origin/Waist",
"sfx attacker 531-0_heart_stamp",
"event",
"vfx defender heart_stamp",
"wait 0.27",
"cam PanToDefender_ATKR_DFND_",
"wait 0.33",
"anim defender damageS01",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_heat_wave",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_1s",
"cam FaceAttackerTilt_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx attacker heat_wave",
"sfx attacker 257-0_heat_wave",
"background attacker 1.0/0.25/0.0/0.5",
"wait 1.0",
"cam CutToFaceDefender_ATKR_DFND_",
"wait 0.5",
"f2fvfx defender heat_wave_hit",
"wait 0.25",
"anim defender damageS01",
"wait 1.0",
"reset_background attacker 1.0/0.25/0.0/0.5",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_horn_attack",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam DefaultAttack_ATKR_DFND_",
"wait 0.4",
"anim attacker atk-move",
"event",
"f2fvfx attacker horn_attack",
"sfx attacker 030-0_horn_attack",
"wait 0.25",
"f2fvfx defender horn_attack_hit",
"wait 0.1",
"anim defender damageS01",
"shake UpDown/0.5/0.25/2.0",
"reset_background attacker 1.0/1.0/1.0/0.75",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_hurricane",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterBehindAttackerFarAway_ATKR_DFND_",
"background attacker 0.0/0.1/0.2/0.5",
"anim attacker atk-move",
"event",
"cam FaceDefenderZoomOut_ATKR_DFND_",
"vfx camera hurricane_camera",
"vfx defender hurricane",
"sfx attacker 542-0_hurricane",
"shake SideToSide/1.5/2.0/0.5",
"wait 0.33",
"spin defender 1.0",
"wait 0.33",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"reset_background attacker 0.0/0.1/0.2/0.5",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_hydro_pump",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceAttacker_ATKR_DFND_",
"wait 0.233",
"anim attacker atk-move",
"background attacker 0.0/0.2/0.5/0.5",
"event",
"f2fvfx attacker hydro_pump",
"f2fvfx defender hydro_pump_beam_hit",
"sfx attacker 056-0_hydro_pump",
"wait 0.2",
"cam CutToFaceDefender_ATKR_DFND_",
"anim defender damageS01",
"vfx defender hydro_pump_hit",
"shake UpDown/0.85/0.5",
"wait 0.2",
"vfx camera camera_speed_lines",
"wait 0.13",
"anim defender damageS01",
"wait 0.67",
"anim defender damageS01",
"vfx camera camera_speed_lines",
"shake SideToSide/0.5/0.5",
"wait 0.66",
"anim defender damageS01",
"shake UpDown/0.5/0.5",
"reset_background attacker 0.0/0.2/0.5/0.5",
"wait 0.83",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_hydro_pump_blastoise",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceAttacker_ATKR_DFND_",
"wait 0.233",
"anim attacker atk-move",
"background attacker 0.0/0.2/0.5/0.5",
"event",
"vfx attacker hydro_pump_cannon:Origin/Waist/LFeelerA/LFeelerB/LFeelerC",
"vfx attacker hydro_pump_cannon:Origin/Waist/RFeelerA/RFeelerB/RFeelerC",
"f2fvfx attacker hydro_pump_double_beam",
"sfx attacker 056-0_hydro_pump",
"wait 0.2",
"cam CutToFaceDefender_ATKR_DFND_",
"anim defender damageS01",
"vfx defender hydro_pump_hit",
"shake UpDown/0.85/0.5",
"wait 0.2",
"vfx camera camera_speed_lines",
"wait 0.13",
"anim defender damageS01",
"wait 0.67",
"anim defender damageS01",
"vfx camera camera_speed_lines",
"shake SideToSide/0.5/0.5",
"wait 0.66",
"anim defender damageS01",
"shake UpDown/0.5/0.5",
"reset_background attacker 0.0/0.2/0.5/0.5",
"wait 0.83",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_hyper_beam",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_5s",
"cam EnterFaceAttacker_ATKR_DFND_",
"background attacker 0.0/0.0/0.0/0.25",
"wait 0.5",
"f2fvfx attacker hyper_beam_charge_up",
"sfx attacker 063-0_hyper_beam",
"wait 1.0",
"reset_background attacker 0.0/0.0/0.0/0.25",
"wait 0.33",
"anim attacker atk-move",
"background attacker 1.0/1.0/1.0/0.0",
"wait 0.67",
"f2fvfx attacker hyper_beam",
"f2fvfx defender hyper_beam_hit",
"cam HyperBeam_ATKR_DFND_",
"shake UpDown/0.5/0.5/2.0",
"wait 0.15",
"anim defender damageS01",
"reset_background attacker 1.0/1.0/1.0/0.0",
"wait 0.33",
"anim defender damageS01",
"reset_background attacker 1.0/1.0/1.0/0.0",
"wait 0.66",
"anim defender damageS01",
"reset_background attacker 1.0/1.0/1.0/0.0",
"shake UpDown/0.5/0.5/2.0",
"wait 1.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_hyper_fang",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam EnterBehindAttacker_ATKR_DFND_",
"background attacker 0.0/0.0/0.0/0.25",
"wait 0.25",
"sfx attacker 158-0_hyper_fang",
"anim attacker atk-move",
"vfx attacker speed_lines",
"wait 0.75",
"cam HyperFang_ATKR_DFND_",
"wait 0.1",
"f2fvfx defender hyper_fang",
"vfx camera camera_speed_lines_short",
"wait 0.15",
"anim defender damageS01",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"reset_background attacker 0.0/0.0/0.0/0.25",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_ice_beam",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceAttacker_ATKR_DFND_",
"wait 0.35",
"f2fvfx attacker ice_beam_charge_up",
"background attacker 0.0/0.25/0.25/0.75",
"anim attacker atk-move",
"event",
"cam IceBeam_ATKR_DFND_",
"f2fvfx attacker ice_beam",
"sfx attacker 058-0_ice_beam",
"wait 0.25",
"vfx defender ice_beam_hit_waist:Origin/Waist",
"wait 0.5",
"vfx defender ice_beam_hit",
"anim defender damageS01",
"wait 0.5",
"anim defender damageS01",
"wait 0.8",
"reset_background attacker 1.0/1.0/1.0/0.0",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_ice_punch",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_1s",
"cam EnterBehindAttacker_ATKR_DFND_",
"background attacker 0.0/0.0/0.0/0.5",
"anim attacker atk-move",
"event",
"sfx attacker 008-0_ice_punch",
"wait 0.15",
"f2fvfx defender ice_punch",
"wait 0.45",
"cam Punch_ATKR_DFND_",
"wait 0.15",
"anim defender damageS01",
"vfx camera ice_punch_camera_ice",
"vfx defender ice_punch_hit",
"reset_background attacker 1.0/1.0/1.0/0.0",
"wait 0.75",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_ice_shard_fast",
"MoveSequence": [
"anim attacker atk-move",
"sfx attacker 420-0_ice_shard",
"wait 0.25",
"f2fvfx attacker ice_shard_fast",
"vfx defender ice_shard_fast_hit",
"wait 0.25",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_icy_wind",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"f2fvfx attacker icy_wind",
"sfx attacker 196-0_icy_wind",
"background attacker 1.0/1.0/1.0/0.75",
"wait 0.8",
"cam PanToDefender_ATKR_DFND_",
"wait 0.2",
"vfx defender icy_wind_hit",
"wait 0.5",
"anim defender damageS01",
"reset_background attacker 1.0/1.0/1.0/0.75",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_iron_head",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterBehindAttacker_ATKR_DFND_",
"background attacker 0.0/0.0/0.0/0.75",
"anim attacker atk-move",
"event",
"sfx attacker 442-0_iron_head",
"wait 0.4",
"cam IronHead_ATKR_DFND_",
"f2fvfx defender iron_head",
"wait 0.3",
"anim defender damageS01",
"shake SideToSide/0.4/0.25/2.0",
"wait 0.5",
"reset_background attacker 0.0/0.0/0.0/0.75",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_karate_chop_fast",
"MoveSequence": [
"anim attacker atk-move",
"wait 0.25",
"f2fvfx defender karate_chop_fast",
"sfx attacker 002-0_karate_chop",
"wait 0.25",
"anim defender damageS01",
"shake UpDown/0.5/0.25/1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_leaf_blade",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterBehindAttacker_ATKR_DFND_",
"background attacker 0.0/0.0/0.0/0.5",
"anim attacker atk-move",
"event",
"cam PanToFaceDefender_ATKR_DFND_",
"sfx attacker 348-0_leaf_blade",
"wait 0.25",
"f2fvfx defender leaf_blade",
"wait 0.33",
"shake UpDown/0.25/0.25/0.5",
"anim defender damageS01",
"wait 0.33",
"shake UpDown/0.25/0.25/0.5",
"anim defender damageS01",
"wait 0.33",
"shake SideToSide/0.25/0.25/0.5",
"anim defender damageS01",
"reset_background attacker 0.0/0.0/0.0/0.5",
"wait 0.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_lick_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker lick_fast_slobber",
"f2fvfx defender lick_fast",
"sfx attacker 122-0_lick",
"wait 0.1",
"anim defender damageS01",
"wait 0.4",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_low_kick_fast",
"MoveSequence": [
"anim attacker atk-move",
"sfx attacker 067-0_low_kick",
"spin attacker 0.25",
"wait 0.15",
"vfx attacker low_kick_fast",
"wait 0.1",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_low_sweep",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"anim attacker atk-move",
"event",
"vfx defender low_sweep",
"cam EnterFaceDefenderFromFarAway_ATKR_DFND_",
"wait 0.75",
"anim defender damageS01",
"sfx attacker 490-0_low_sweep",
"shake SideToSide/0.25/1.5/0.5",
"wait 1.4",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_magnet_bomb",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"f2fvfx attacker magnet_bomb",
"sfx attacker 443-0_magnet_bomb",
"wait 1.0",
"cam PanToDefender_ATKR_DFND_",
"wait 0.6",
"anim defender damageS01",
"shake UpDown/1.0/0.5/2.0",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_mega_drain",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceDefender_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx defender mega_drain_hit_waist:Origin/Waist",
"f2fvfx attacker mega_drain",
"sfx attacker 072-0_mega_drain",
"wait 0.15",
"cam PanToAttacker_ATKR_DFND_",
"anim defender damageS01",
"wait 0.85",
"vfx attacker mega_drain_waist:Origin/Waist",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_megahorn",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceAttacker_ATKR_DFND_",
"wait 0.4",
"cam PanToDefender_ATKR_DFND_",
"anim attacker atk-move",
"vfx attacker megahorn_charge",
"sfx attacker 224-0_megahorn",
"event",
"f2fvfx attacker megahorn",
"wait 0.5",
"f2fvfx defender megahorn_hit",
"anim defender damageS01",
"shake UpDown/0.5/0.5/2.0",
"reset_background attacker 1.0/1.0/1.0/0.5",
"wait 0.9",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_metal_claw_fast",
"MoveSequence": [
"anim attacker atk-move",
"sfx attacker 232-0_metal_claw",
"wait 0.25",
"f2fvfx defender metal_claw_fast",
"wait 0.25",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_moonblast",
"MoveSequence": [
"background attacker 0.1/0.0/0.15/0.2",
"anim attacker atk-move",
"event",
"cam Moonblast_ATKR_DFND_",
"vfx attacker moonblast",
"sfx attacker 585-0_moonblast",
"wait 0.33",
"anim attacker atk-move",
"wait 0.66",
"vfx camera camera_horizontal_vignette_2s",
"f2fvfx attacker moonblast_projectile_emit",
"vfx defender moonblast_projectile_hit",
"wait 1.5",
"anim defender damageS01",
"wait 0.5",
"reset_background attacker 0.1/0.0/0.15/0.2",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_mud_bomb",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx attacker mud_bomb",
"sfx attacker 426-0_mud_bomb",
"wait 0.2",
"cam FollowArcingProjectile_ATKR_DFND_",
"wait 0.8",
"shake UpDown/0.5/0.25/2.0",
"anim defender damageS01",
"vfx defender mud_bomb_hit",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_mud_shot_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker mud_shot_fast",
"sfx attacker 341-0_mud_shot",
"wait 0.25",
"vfx defender mud_shot_hit_fast",
"wait 0.1",
"shake UpDown/0.25/0.25/1.0",
"anim defender damageS01",
"wait 0.15",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_mud_slap_fast",
"MoveSequence": [
"anim attacker atk-move",
"vfx attacker mud_slap_fast_emit",
"wait 0.50",
"vfx defender mud_slap_fast_hit",
"anim defender damageS01",
"sfx attacker 341-0_mud_shot",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_night_slash",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterFaceAttacker_ATKR_DFND_",
"background attacker 0.0/0.0/0.25/0.5",
"wait 0.4",
"anim attacker atk-move",
"event",
"vfx attacker night_slash_emit",
"vfx defender night_slash_hit",
"sfx attacker 400-0_night_slash",
"wait 0.42",
"cam PanToDefender_ATKR_DFND_",
"wait 0.33",
"anim defender damageS01",
"reset_background attacker 0.0/0.0/0.25/0.5",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_ominous_wind",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"background attacker 0.0/0.1/0.3/0.5",
"anim attacker atk-move",
"event",
"vfx camera ominous_wind_camera_wind",
"sfx attacker 466-0_ominous_wind",
"wait 1.0",
"f2fvfx defender ominous_wind_hit",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"reset_background attacker 0.0/0.1/0.3/0.5",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_parabolic_charge",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterBehindAttacker_ATKR_DFND_",
"background attacker 1.0/0.9/0.6/0.5",
"anim attacker atk-move",
"vfx attacker parabolic_charge_waist:Origin/Waist",
"sfx attacker 570-0_parabolic_charge",
"event",
"cam ParabolicCharge_ATKR_DFND_",
"vfx attacker parabolic_charge",
"wait 0.33",
"f2fvfx attacker thunder_shock_fast",
"wait 0.33",
"anim defender damageS01",
"reset_background attacker 1.0/1.0/0.9/0.0",
"vfx defender parabolic_charge_hit_waist:Origin/Waist",
"wait 0.33",
"f2fvfx attacker parabolic_charge_hit",
"reset_background attacker 1.0/0.9/0.6/0.5",
"wait 2.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_peck_fast",
"MoveSequence": [
"anim attacker atk-move",
"wait 0.3",
"f2fvfx defender peck_fast",
"sfx attacker 064-0_peck",
"wait 0.2",
"anim defender damageS01",
"sfx attacker 064-0_peck",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_petal_blizzard",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceDefenderFromFarAway_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx camera petal_blizzard_camera",
"vfx defender petal_blizzard_hit",
"sfx attacker 572-0_petal_blizzard",
"wait 1.41",
"anim defender damageS01",
"wait 2.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_play_rough",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterBehindAttacker_ATKR_DFND_",
"anim attacker atk-move",
"event",
"cam PlayRough_ATKR_DFND_",
"sfx attacker 583-0_play_rough",
"wait 0.45",
"vfx defender play_rough",
"wait 0.3",
"scale defender 0.0001",
"anim defender damageS01",
"wait 0.3",
"scale defender 1",
"wait 0.7",
"anim defender damageS01",
"wait 0.75",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_poison_fang",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"cam PanToDefender_ATKR_DFND_",
"f2fvfx defender poison_fang",
"sfx attacker 305-0_poison_fang",
"wait 0.4",
"anim defender damageS01",
"reset_background attacker 0.6/0.0/1.0/0.0",
"silhouette defender 0.6/0.0/1.0/0.0",
"wait 0.25",
"reset_silhouette defender 0.6/0.0/1.0/0.0",
"wait 0.75",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_poison_jab_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker poison_jab_fast",
"vfx defender poison_jab_fast_hit",
"sfx attacker 398-0_poison_jab",
"wait 0.15",
"anim defender damageS01",
"wait 0.35",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_poison_sting_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker poison_sting_fast_emit",
"wait 0.25",
"vfx defender poison_sting_fast_hit",
"anim defender damageS01",
"sfx attacker 305-0_poison_fang",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_pound_fast",
"MoveSequence": [
"anim attacker atk-move",
"wait 0.1",
"f2fvfx defender pound_fast",
"wait 0.1",
"anim defender damageS01",
"sfx attacker 001-0_pound",
"shake UpDown/0.5/1.0",
"wait 0.2",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_power_gem",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"f2fvfx attacker power_gem",
"sfx attacker 408-0_power_gem",
"wait 1.2",
"f2fvfx defender power_gem_hit",
"anim defender damageS01",
"wait 0.2",
"anim defender damageS01",
"wait 0.2",
"anim defender damageS01",
"wait 0.2",
"anim defender damageS01",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_power_whip",
"MoveSequence": [
"cam PowerWhip_ATKR_DFND_",
"anim attacker atk-move",
"event",
"background attacker 0.2/0.8/0.0/0.0",
"silhouette attacker 0.0/0.0/0.0/0.0",
"silhouette defender 0.0/0.0/0.0/0.0",
"vfx defender power_whip",
"vfx camera camera_horizontal_vignette",
"sfx attacker 438-0_power_whip",
"wait 0.1",
"sfx attacker 030-0_horn_attack",
"wait 0.3",
"shake SideToSide/2.0/2.0/0.0",
"vfx defender power_whip_hit_waist:Origin/Waist",
"anim defender damageS01",
"sfx attacker 030-0_horn_attack",
"wait 0.4",
"anim defender damageS01",
"sfx attacker 030-0_horn_attack",
"wait 0.4",
"anim defender damageS01",
"wait 0.2",
"reset_background attacker 0.2/0.8/0.0/0.0",
"reset_silhouette attacker 0.0/0.0/0.0/0.0",
"reset_silhouette defender 0.0/0.0/0.0/0.0",
"wait 0.75",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_psybeam",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam PsybeamEnter_ATKR_DFND_",
"wait 0.15",
"anim attacker atk-move",
"event",
"f2fvfx attacker psybeam",
"sfx attacker 060-0_psybeam",
"wait 0.25",
"cam PanToDefender_ATKR_DFND_",
"vfx camera psybeam_camera_psychic_circles",
"wait 0.25",
"f2fvfx defender psybeam_hit",
"anim defender damageS01",
"shake SideToSide/1.5/0.5/0.25",
"wait 0.8",
"shake SideToSide/1.5/0.5/0.25",
"wait 0.5",
"anim defender damageS01",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_psychic",
"MoveSequence": [
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"f2fvfx attacker psychic_emit",
"vfx defender psychic_hit",
"sfx attacker 094-0_psychic",
"wait 0.35",
"cam EnterFaceDefender_ATKR_DFND_",
"vfx camera psychic_camera",
"wait 1.0",
"anim defender damageS01",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_psycho_cut_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker psycho_cut_fast_emit",
"vfx defender psycho_cut_fast_hit",
"sfx attacker 427-0_psycho_cut",
"wait 0.25",
"anim defender damageS01",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_psyshock",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterBehindAttacker_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx attacker psyshock_emit",
"vfx defender psyshock_hit",
"sfx attacker 473-0_psyshock",
"wait 0.5",
"cam Psyshock_ATKR_DFND_",
"wait 1.0",
"anim defender damageS01",
"shake UpDown/0.5/1.0/01.0",
"wait 0.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_psystrike",
"MoveSequence": [
"cam Psystrike_ATKR_DFND_",
"background attacker 0.8/0.8/0.8/0.0",
"wait 0.5",
"anim attacker atk-move",
"event",
"vfx attacker psystrike_emit",
"vfx defender psystrike_hit",
"f2fvfx defender psystrike_projectile",
"sfx attacker 540-0_psystrike",
"wait 3.0",
"anim defender damageS01",
"wait 1.0",
"reset_background attacker 0.8/0.8/0.8/0.0",
"wait 0.8",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_quick_attack_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker quick_attack_fast_emit",
"vfx defender quick_attack_fast_hit",
"sfx attacker 098-0_quick_attack",
"wait 0.5",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_razor_leaf_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker razor_leaf_fast",
"sfx attacker 075-0_razor_leaf",
"wait 0.5",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_rest",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterFaceAttacker_ATKR_DFND_",
"anim attacker atk-move",
"event",
"f2fvfx attacker rest",
"sfx attacker 156-0_rest",
"wait 2.0",
"cam CutFromAttacker_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_rock_slide",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterFaceDefenderFromFarAway_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx defender rock_slide",
"sfx attacker 157-0_rock_slide",
"wait 0.75",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_rock_smash_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker tackle_fast",
"wait 0.25",
"vfx defender rock_smash_fast",
"anim defender damageS01",
"sfx attacker 280-0_brick_break",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_rock_throw_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker rock_throw_fast_emit",
"vfx defender rock_throw_fast_hit",
"wait 0.25",
"sfx attacker 088-0_rock_throw",
"wait 0.25",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_rock_tomb",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterBehindAttackerFarAway_ATKR_DFND_",
"anim attacker atk-move",
"event",
"sfx attacker 317-0_rock_tomb",
"wait 0.5",
"vfx defender rock_tomb",
"cam PanToFaceDefender_ATKR_DFND_",
"wait 1.0",
"anim defender damageS01",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_scald",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceAttacker_ATKR_DFND_",
"wait 0.5",
"anim attacker atk-move",
"event",
"f2fvfx attacker scald",
"sfx attacker 503-0_scald",
"wait 0.25",
"cam CutToFaceDefender_ATKR_DFND_",
"vfx defender hydro_pump_hit",
"background attacker 1.0/0.0/0.0/0.8",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"silhouette defender 1.0/0.0/0.0/0.5",
"wait 0.66",
"reset_background attacker 1.0/0.0/0.0/0.8",
"wait 0.7",
"reset_silhouette defender 1.0/0.0/0.0/0.5",
"wait 0.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_scald_blastoise",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceAttacker_ATKR_DFND_",
"wait 0.5",
"anim attacker atk-move",
"event",
"vfx attacker scald_cannon:Origin/Waist/LFeelerA/LFeelerB/LFeelerC",
"vfx attacker scald_cannon:Origin/Waist/RFeelerA/RFeelerB/RFeelerC",
"f2fvfx attacker scald_double_beam",
"sfx attacker 503-0_scald",
"wait 0.25",
"cam CutToFaceDefender_ATKR_DFND_",
"vfx defender hydro_pump_hit",
"background attacker 1.0/0.0/0.0/0.8",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"silhouette defender 1.0/0.0/0.0/0.5",
"wait 0.66",
"reset_background attacker 1.0/0.0/0.0/0.8",
"wait 0.7",
"reset_silhouette defender 1.0/0.0/0.0/0.5",
"wait 0.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_scratch_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx defender scratch_fast",
"sfx attacker 010-0_scratch",
"wait 0.25",
"anim defender damageS01",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_seed_bomb",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam SeedBombEnter_ATKR_DFND_",
"anim attacker atk-move",
"event",
"f2fvfx attacker seed_bomb",
"sfx attacker 402-0_seed_bomb",
"wait 0.3",
"cam PanToDefender_ATKR_DFND_",
"wait 0.3",
"anim defender damageS01",
"wait 0.12",
"anim defender damageS01",
"wait 0.12",
"anim defender damageS01",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_seq_ding",
"MoveSequence": ["anim attacker damageS01", "wait 0.5", "sys complete"]
}, {
"TemplateId": "sequence_seq_faint",
"MoveSequence": [
"cam FortFaint",
"anim attacker down01",
"wait 0.9",
"vfx attacker pokeball_enter",
"wait 0.05",
"silhouette attacker 3.0/3.0/3.0/0.0",
"wait 0.01",
"scale attacker 0.0/3",
"wait 0.66",
"sys complete"
]
}, {
"TemplateId": "sequence_seq_fort_faint",
"MoveSequence": [
"cam FortFaint",
"wait 1.0",
"sys faintbegin",
"anim attacker down01",
"sys ui-sync",
"wait 2.0",
"sys scaledown",
"wait 0.5",
"sys defender_poof",
"sys faintvfx",
"wait 3.5",
"sys complete"
]
}, {
"TemplateId": "sequence_seq_intro",
"MoveSequence": ["wait 0.5", "sys complete"]
}, {
"TemplateId": "sequence_seq_outro",
"MoveSequence": ["wait 0.2", "sys complete"]
}, {
"TemplateId": "sequence_seq_return",
"MoveSequence": [
"vfx attacker pokeball_enter",
"wait 0.05",
"silhouette attacker 3.0/3.0/3.0/0.0",
"wait 0.01",
"scale attacker 0.0/3",
"wait 0.66",
"sys complete"
]
}, {
"TemplateId": "sequence_shadow_ball",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam EnterFaceAttacker_ATKR_DFND_",
"wait 0.33",
"anim attacker atk-move",
"vfx attacker shadow_ball_emit",
"vfx defender shadow_ball_hit",
"sfx attacker 247-0_shadow_ball",
"wait 1.25",
"cam PanToDefender_ATKR_DFND_",
"wait 0.5",
"anim defender damageS01",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_shadow_claw_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx defender shadow_claw_fast",
"sfx attacker 421-0_shadow_claw",
"wait 0.4",
"anim defender damageS01",
"wait 0.1",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_shadow_punch",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_1s",
"cam EnterBehindAttacker_ATKR_DFND_",
"background attacker 0.0/0.0/0.0/0.25",
"silhouette attacker 0.0/0.0/0.0/0.0",
"anim attacker atk-move",
"event",
"sfx attacker 325-0_shadow_punch",
"wait 0.15",
"f2fvfx defender shadow_punch",
"wait 0.3",
"cam PunchHit_ATKR_DFND_",
"wait 0.15",
"anim defender damageS01",
"wait 0.25",
"reset_background attacker 0.0/0.0/0.0/0.25",
"reset_silhouette attacker 0.0/0.0/0.0/0.0",
"wait 0.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_shadow_sneak",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterBehindAttackerFarAway_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx attacker shadow_sneak",
"sfx attacker 425-0_shadow_sneak",
"cam ShadowSneak_ATKR_DFND_",
"wait 1.0",
"vfx defender shadow_sneak_hit",
"shake UpDown/0.75/1.0/1.0",
"wait 0.4",
"anim defender damageS01",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_signal_beam",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"cam PanToDefender_ATKR_DFND_",
"f2fvfx attacker signal_beam",
"sfx attacker 324-0_signal_beam",
"background attacker 0.0/0.3/0.6/0.25",
"wait 0.9",
"f2fvfx defender signal_beam_hit",
"wait 0.2",
"anim defender damageS01",
"reset_background attacker 0.4/1.0/0.7/0.25",
"wait 0.33",
"anim defender damageS01",
"reset_background attacker 1.0/0.4/0.7/0.25",
"wait 0.5",
"anim defender damageS01",
"reset_background attacker 0.4/0.7/1.0/0.25",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_sludge",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"f2fvfx attacker sludge",
"sfx attacker 124-0_sludge",
"wait 0.5",
"vfx defender sludge_hit",
"wait 0.2",
"anim defender damageS01",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_sludge_bomb",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx attacker sludge_bomb",
"sfx attacker 188-0_sludge_bomb",
"wait 0.2",
"cam FollowArcingProjectile_ATKR_DFND_",
"wait 0.8",
"shake UpDown/0.5/0.25/2.0",
"anim defender damageS01",
"vfx defender sludge_bomb_hit",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_sludge_wave",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam EnterBehindAttacker_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx attacker sludge_wave_ground",
"f2fvfx attacker sludge_wave_projectile",
"sfx attacker 482-0_sludge_wave",
"wait 0.2",
"cam PanToFaceDefender_ATKR_DFND_",
"wait 1.0",
"f2fvfx defender sludge_wave_projectile_hit",
"vfx defender sludge_wave_hit",
"anim defender damageS01",
"wait 0.5",
"anim defender damageS01",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_solar_beam",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam SolarBeamEnter_ATKR_DFND_",
"background attacker 1.0/0.95/0.8/0.5",
"anim attacker atk-move",
"event",
"vfx attacker solar_beam_charge_waist:Origin/Waist",
"sfx attacker 076-0_solar_beam",
"wait 0.5",
"vfx attacker solar_beam_charge",
"wait 0.85",
"cam SolarBeam_ATKR_DFND_",
"wait 0.41",
"vfx defender solar_beam_hit",
"sfx attacker 076-1_solar_beam",
"shake UpDown/0.75/0.5/2.0",
"wait 0.4",
"shake UpDown/0.75/1.0/1.0",
"wait 1.3",
"shake UpDown/0.75/2.0/0.5",
"anim defender damageS01",
"reset_background attacker 1.0/1.0/1.0/0.0",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_spark_fast",
"MoveSequence": [
"sfx attacker 209-0_spark",
"anim attacker atk-move",
"vfx attacker spark_waist_fast:Origin/Waist",
"wait 0.15",
"f2fvfx attacker spark_fast",
"wait 0.15",
"anim defender damageS01",
"vfx defender spark_hit_waist_fast:Origin/Waist",
"wait 0.2",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_splash_fast",
"MoveSequence": [
"anim attacker atk-move",
"wait 0.36",
"vfx attacker jump",
"sfx attacker 150-0_splash",
"wait 0.53",
"vfx attacker splash",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_steel_wing_fast",
"MoveSequence": [
"anim attacker atk-move",
"wait 0.35",
"vfx defender steel_wing_fast",
"sfx attacker 017-0_wing_attack",
"wait 0.15",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_stomp",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam PanToDefender_ATKR_DFND_",
"wait 0.4",
"anim attacker atk-move",
"event",
"vfx defender stomp_hit",
"sfx attacker 023-0_stomp",
"squish defender 0.9",
"wait 0.15",
"anim defender damageS01",
"shake UpDown/1.0/1.0/1.0",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_stone_edge",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam EnterFaceDefenderFromFarAway_ATKR_DFND_",
"sfx attacker 444-0_stone_edge",
"anim attacker atk-move",
"event",
"shake UpDown/0.75/0.75",
"vfx defender stone_edge",
"wait 0.25",
"anim defender damageS01",
"wait 0.75",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_struggle",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"shake SideToSide/1.5/0.1/1.0",
"anim attacker atk-move",
"event",
"f2fvfx defender struggle",
"sfx attacker 165-0_struggle",
"anim defender damageS01",
"wait 1.5",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_submission",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"anim attacker atk-move",
"event",
"cam PanToDefender_ATKR_DFND_",
"background attacker 0.0/0.0/0.0/0.5",
"vfx camera camera_speed_lines",
"vfx attacker submission",
"sfx attacker 066-0_submission",
"hide defender",
"wait 1.15",
"unhide defender",
"anim defender damageS01",
"shake UpDown/0.5/0.25/1.0",
"reset_background attacker 0.0/0.0/0.0/0.5",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_sucker_punch_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx defender sucker_punch_fast",
"sfx attacker 389-0_sucker_punch",
"wait 0.5",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_swift",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"f2fvfx attacker swift_emit",
"vfx defender swift_hit",
"sfx attacker 129-0_swift",
"wait 1.4",
"anim defender damageS01",
"shake SideToSide/0.25/0.5/1.0",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_tackle_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker tackle_fast",
"wait 0.25",
"f2fvfx defender tackle_fast_hit",
"anim defender damageS01",
"sfx attacker 033-0_tackle",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_thunder",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam Thunder_ATKR_DFND_",
"anim attacker atk-move",
"vfx defender thunder",
"sfx attacker 087-0_thunder",
"wait 1.0",
"background attacker 0.0/0.0/0.0/0.0",
"wait 1.35",
"shake UpDown/0.5/1.0/0.0",
"anim defender damageS01",
"reset_background attacker 1.0/1.0/0.9/0.0",
"wait 0.33",
"anim defender damageS01",
"reset_background attacker 1.0/1.0/0.9/0.0",
"wait 0.33",
"anim defender damageS01",
"reset_background attacker 1.0/1.0/0.9/0.0",
"wait 1.7",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_thunder_punch",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam EnterBehindAttacker_ATKR_DFND_",
"background attacker 0.0/0.0/0.0/0.5",
"anim attacker atk-move",
"event",
"sfx attacker 009-0_thunder_punch",
"wait 0.15",
"f2fvfx defender thunder_punch",
"wait 0.85",
"cam PunchHit_ATKR_DFND_",
"wait 0.15",
"anim defender damageS01",
"vfx camera camera_electric",
"reset_background attacker 1.0/1.0/1.0/0.0",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_thunder_shock_fast",
"MoveSequence": [
"anim attacker atk-move",
"vfx attacker thunder_shock_waist_fast:Origin/Waist",
"f2fvfx attacker thunder_shock_fast",
"sfx attacker 084-0_thunder_shock",
"wait 0.25",
"anim defender damageS01",
"vfx defender thunder_shock_hit_waist_fast:Origin/Waist",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_thunderbolt",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_1s",
"cam EnterBehindAttackerFarAway_ATKR_DFND_",
"background attacker 1.0/0.9/0.6/0.5",
"anim attacker atk-move",
"event",
"vfx attacker thunderbolt_waist:Origin/Waist",
"f2fvfx attacker thunderbolt",
"sfx attacker 085-0_thunderbolt",
"wait 0.3",
"cam PanToFaceDefender_ATKR_DFND_",
"wait 0.6",
"vfx defender thunderbolt_hit",
"wait 0.15",
"anim defender damageS01",
"reset_silhouette defender 1.0/1.0/1.0/0.0",
"vfx defender thunder_shock_hit_waist_fast:Origin/Waist",
"wait 0.15",
"anim defender damageS01",
"reset_silhouette defender 1.0/1.0/1.0/0.0",
"reset_background attacker 1.0/0.9/0.6/0.5",
"wait 1.0",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_twister",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam EnterBehindAttackerFarAway_ATKR_DFND_",
"anim attacker atk-move",
"event",
"cam FaceDefenderZoomOut_ATKR_DFND_",
"vfx defender twister",
"sfx attacker 239-0_twister",
"wait 0.33",
"spin defender 1.0",
"wait 0.33",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"wait 0.33",
"anim defender damageS01",
"wait 0.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_vice_grip",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_3s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"cam ViceGrip",
"vfx defender vice_grip",
"wait 0.3",
"sfx attacker 011-0_vice_grip",
"wait 0.25",
"anim defender damageS01",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_vine_whip_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker vine_whip_fast_emit",
"vfx defender vine_whip_fast_hit",
"sfx attacker 022-0_vine_whip",
"wait 0.3",
"anim defender damageS01",
"wait 0.2",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_water_gun_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker water_gun_fast",
"sfx attacker 055-0_water_gun",
"wait 0.15",
"anim defender damageS01",
"wait 0.35",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_water_gun_fast_blastoise",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker water_gun_fast_double_beam_emit",
"vfx defender water_gun_fast_double_beam hit",
"sfx attacker 055-0_water_gun",
"wait 0.15",
"anim defender damageS01",
"wait 0.35",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_water_pulse",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_4s",
"cam WaterPulseEnter_ATKR_DFND_",
"wait 0.5",
"vfx attacker water_pulse_ring",
"sfx attacker 352-0_water_pulse",
"wait 0.25",
"background attacker 0.0/0.25/1.0/0.5",
"anim attacker atk-move",
"wait 0.33",
"cam PanToFaceDefender_ATKR_DFND_",
"f2fvfx attacker water_pulse",
"wait 0.4",
"f2fvfx defender water_pulse_hit",
"wait 0.1",
"anim defender damageS01",
"wait 1.5",
"reset_background attacker 0.0/0.25/1.0/0.5",
"wait 0.5",
"cam CutFromDefender_ATKR_DFND_",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_wing_attack_fast",
"MoveSequence": [
"anim attacker atk-move",
"wait 0.35",
"f2fvfx defender wing_attack_fast",
"sfx attacker 017-0_wing_attack",
"wait 0.15",
"anim defender damageS01",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_wrap",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_5s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx defender wrap_tentacles",
"sfx attacker 035-0_wrap",
"wait 1.5",
"sfx attacker 035-1_wrap",
"wait 0.06",
"anim defender damageS01",
"wait 0.3",
"sfx attacker 035-1_wrap",
"wait 0.06",
"anim defender damageS01",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_wrap_green",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_5s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx defender wrap_tentacles_green",
"sfx attacker 035-0_wrap",
"wait 1.5",
"sfx attacker 035-1_wrap",
"wait 0.06",
"anim defender damageS01",
"wait 0.3",
"sfx attacker 035-1_wrap",
"wait 0.06",
"anim defender damageS01",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_wrap_pink",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_5s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"vfx defender wrap_tentacles_pink",
"sfx attacker 035-0_wrap",
"wait 1.5",
"sfx attacker 035-1_wrap",
"wait 0.06",
"anim defender damageS01",
"wait 0.3",
"sfx attacker 035-1_wrap",
"wait 0.06",
"anim defender damageS01",
"wait 0.5",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_x_scissor",
"MoveSequence": [
"vfx camera camera_horizontal_vignette_2s",
"cam DefaultAttack_ATKR_DFND_",
"anim attacker atk-move",
"event",
"cam PanToDefender_ATKR_DFND_",
"sfx attacker 404-0_x_scissor",
"background attacker 0.0/0.0/0.0/0.5",
"wait 0.25",
"f2fvfx defender x_scissor",
"wait 0.25",
"anim defender damageS01",
"reset_background attacker 0.0/0.0/0.0/0.5",
"wait 1.0",
"sys ui-sync",
"sys complete"
]
}, {
"TemplateId": "sequence_zen_headbutt_fast",
"MoveSequence": [
"anim attacker atk-move",
"f2fvfx attacker zen_headbutt_fast_emit",
"wait 0.40",
"vfx defender zen_headbutt_fast_hit",
"anim defender damageS01",
"sfx attacker 442-0_iron_head",
"wait 0.25",
"sys ui-sync",
"sys complete"
]
}
]
}
@jasonwatt
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Updated with missing moves 50 and 62

@hamermike
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Line: 2124 - The FamilyId is a string and should be an int.

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