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Headers and Tooltips in Unity (C#)
[Header("Movement and Speeds")]
[Tooltip("Player speeds, etc")]
public Movement movement;
[Tooltip("Determines maximum jog over time until timeToMaxJog (1.0 is max on curve)")]
public AnimationCurve rampToFullJog = new AnimationCurve(new Keyframe(0,0.1f),new Keyframe(1,1));
[Tooltip("Time in seconds before maximum jog speed is reached")]
public float timeToMaxJog = 2.0f;
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