Created
May 16, 2012 04:56
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<?php | |
class BitArray { | |
//Sacrifice 2x the amount of memory, so we can use pack/unpack easily | |
const INT_SIZE = 4; | |
private $bitArray; | |
public function __construct($numberOfBits, $bitArray = null) { | |
$numberOfInts = $numberOfBits / self::INT_SIZE / 8; // PHP_INT_SIZE is in bytes | |
if($bitArray != null) | |
$this->bitArray = $bitArray; | |
else { | |
for($i = 0; $i < $numberOfInts; $i++) { | |
$this->bitArray[] = 0; | |
} | |
} | |
} | |
public function setBit($bit) { | |
$index = floor($bit / self::INT_SIZE / 8); | |
$bitInIndex = $bit % (self::INT_SIZE * 8); | |
$this->bitArray[$index] = pow(2, $bitInIndex) | $this->bitArray[$index]; | |
} | |
public function unsetBit($bit) { | |
$index = floor($bit / self::INT_SIZE / 8); | |
$bitInIndex = $bit % (self::INT_SIZE * 8); | |
$this->bitArray[$index] = (~pow(2, $bitInIndex)) & $this->bitArray[$index]; | |
} | |
public function toIntArray() { | |
$intIndex = 0; | |
$retArray = array(); | |
foreach($this->bitArray as $intInArray) { | |
for($i = 0; $i < (self::INT_SIZE * 8); $i++) { | |
if(($intInArray | pow(2, $i)) == $intInArray) { | |
$retArray[] = $intIndex; | |
} | |
$intIndex++; | |
} | |
} | |
return $retArray; | |
} | |
public function __tostring() { | |
$retString = ""; | |
foreach($this->bitArray as $intToPack) { | |
$retString .= pack("L", $intToPack); | |
} | |
return $retString; | |
} | |
public static function loadFromString($string) { | |
$bitArray = array_merge(unpack("L*", $string)); | |
return new BitArray(mb_strlen($string, '8bit'), $bitArray); | |
} | |
public static function orFn($thisBitArray, $thatBitArray) { | |
return BitArray::loadFromString($thisBitArray->__tostring() | $thatBitArray->__tostring()); | |
} | |
} |
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